From eae90264e5ec4170f716cdf6eed706d3d784233e Mon Sep 17 00:00:00 2001 From: ai4rei Date: Sat, 16 Apr 2011 12:18:24 +0000 Subject: * Some cleanups related to player and monster states. - Moved user_font and bg_id out of states as they are data, not states. - Reordered members of state structs so that bitfields are packed together (less memory gets wasted). - Other insignificant code tweaks. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14795 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/unit.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/unit.c') diff --git a/src/map/unit.c b/src/map/unit.c index 0c2c20c80..3cec43f70 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -2068,7 +2068,7 @@ int unit_free(struct block_list *bl, clr_type clrtype) guild_send_memberinfoshort(sd,0); pc_cleareventtimer(sd); pc_inventory_rental_clear(sd); - if( sd->state.bg_id ) bg_team_leave(sd,1); + if( sd->bg_id ) bg_team_leave(sd,1); pc_delspiritball(sd,sd->spiritball,1); if( sd->reg ) -- cgit v1.2.3-70-g09d2