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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-27 14:54:01 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-27 14:54:01 +0000 |
commit | 036bbfd9ae5a4a77031fb33a87264e58214c2ba0 (patch) | |
tree | 7df6db240c83ab4c0e7b5733dee337c0583010b8 /src/map/storage.h | |
parent | f68366250c523440b972616f61577edfe6d51c04 (diff) | |
download | hercules-036bbfd9ae5a4a77031fb33a87264e58214c2ba0.tar.gz hercules-036bbfd9ae5a4a77031fb33a87264e58214c2ba0.tar.bz2 hercules-036bbfd9ae5a4a77031fb33a87264e58214c2ba0.tar.xz hercules-036bbfd9ae5a4a77031fb33a87264e58214c2ba0.zip |
- Fixed indentation on int_pet.c (how did it got messed up?)
- Added mapflag "loadevent", now load-map script events will ONLY trigger on maps with this mapflag on, rather than every map.
- High Jump can now be used in all versus maps.
- Added Kaite's opt3 value, taken from jA
- Added state dirty == 2 to storages. Signals when a storage was sent for final saving. Said storage is removed from memory after the ack from the char-server, and they are sent to save if the map/char servers reconnect before the act arrives. In short: they are guaranteed to be saved after a char logs out.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7358 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/storage.h')
-rw-r--r-- | src/map/storage.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/storage.h b/src/map/storage.h index 40e11331b..e33505062 100644 --- a/src/map/storage.h +++ b/src/map/storage.h @@ -19,7 +19,7 @@ struct storage *account2storage(int account_id); struct storage *account2storage2(int account_id);
int storage_delete(int account_id);
int storage_storage_quit(struct map_session_data *sd, int flag);
-int storage_storage_save(int account_id);
+int storage_storage_save(int account_id, int final);
int storage_storage_saved(int account_id); //Ack from char server that guild store was saved.
void storage_storage_dirty(struct map_session_data *sd);
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