From 036bbfd9ae5a4a77031fb33a87264e58214c2ba0 Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 27 Jun 2006 14:54:01 +0000 Subject: - Fixed indentation on int_pet.c (how did it got messed up?) - Added mapflag "loadevent", now load-map script events will ONLY trigger on maps with this mapflag on, rather than every map. - High Jump can now be used in all versus maps. - Added Kaite's opt3 value, taken from jA - Added state dirty == 2 to storages. Signals when a storage was sent for final saving. Said storage is removed from memory after the ack from the char-server, and they are sent to save if the map/char servers reconnect before the act arrives. In short: they are guaranteed to be saved after a char logs out. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7358 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/storage.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/storage.h') diff --git a/src/map/storage.h b/src/map/storage.h index 40e11331b..e33505062 100644 --- a/src/map/storage.h +++ b/src/map/storage.h @@ -19,7 +19,7 @@ struct storage *account2storage(int account_id); struct storage *account2storage2(int account_id); int storage_delete(int account_id); int storage_storage_quit(struct map_session_data *sd, int flag); -int storage_storage_save(int account_id); +int storage_storage_save(int account_id, int final); int storage_storage_saved(int account_id); //Ack from char server that guild store was saved. void storage_storage_dirty(struct map_session_data *sd); -- cgit v1.2.3-60-g2f50