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authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-02-21 08:23:38 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-02-21 08:23:38 +0000
commitacba7fdde4f74b57c5d502c1b5b60b65fc5192d1 (patch)
tree0c0366dfc960f571da976f918065938083834104 /src/map/status.h
parentcf48a28cd318ad30a769de8dd3d1cc36ff504a8f (diff)
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* Updated Bleeding effect
* Removed some unused code for Graffiti git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1147 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.h')
-rw-r--r--src/map/status.h54
1 files changed, 15 insertions, 39 deletions
diff --git a/src/map/status.h b/src/map/status.h
index 672bfc0da..d788c7b50 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -37,6 +37,8 @@ enum { // struct map_session_data の status_changeの番?テ?ブル
SC_TRICKDEAD = 29,
SC_LOUD = 30,
SC_ENERGYCOAT = 31,
+ SC_BROKNARMOR = 32,
+ SC_BROKNWEAPON = 33,
SC_HALLUCINATION = 34,
SC_WEIGHT50 = 35,
SC_WEIGHT90 = 36,
@@ -44,7 +46,9 @@ enum { // struct map_session_data の status_changeの番?テ?ブル
SC_SPEEDPOTION1 = 38,
SC_SPEEDPOTION2 = 39,
SC_SPEEDPOTION3 = 40,
-//-- 40-50
+ SC_SPEEDUP0 = 41, // for skill speedup
+ SC_SPEEDUP1 = 42, // for skill speedup
+//-- 43-50
SC_STRIPWEAPON = 50,
SC_STRIPSHIELD = 51,
SC_STRIPARMOR = 52,
@@ -78,7 +82,7 @@ enum { // struct map_session_data の status_changeの番?テ?ブル
SC_ASSUMPTIO = 110, /* アシャンプティオ */
//-- 111, 112
SC_MAGICPOWER = 113, /* 魔法力?幅 */
-//-- 114
+ SC_EDP = 114, /* エフェクトが判明したら移動 */
SC_TRUESIGHT = 115, /* トゥル?サイト */
SC_WINDWALK = 116, /* ウインドウォ?ク */
SC_MELTDOWN = 117, /* メルトダウン */
@@ -86,8 +90,9 @@ enum { // struct map_session_data の status_changeの番?テ?ブル
//-- 119
SC_REJECTSWORD = 120, /* リジェクトソ?ド */
SC_MARIONETTE = 121, /* マリオネットコントロ?ル */
-//-- 122, 123
- SC_HEADCRUSH = 124, /* ヘッドクラッシュ */
+ SC_MARIONETTE2 = 122, // Marionette target
+//-- 123
+ SC_BLEEDING = 124, /* ヘッドクラッシュ */
SC_JOINTBEAT = 125, /* ジョイントビ?ト */
//-- 126, 127
@@ -103,7 +108,7 @@ enum { // struct map_session_data の status_changeの番?テ?ブル
SC_CONFUSION = 135,
SC_BLIND = 136,
SC_DIVINA = SC_SILENCE,
-
+//-- 137-139
SC_SAFETYWALL = 140,
SC_PNEUMA = 141,
SC_WATERBALL = 142,
@@ -111,7 +116,7 @@ enum { // struct map_session_data の status_changeの番?テ?ブル
SC_DANCING = 144,
SC_KEEPING = 145,
SC_BARRIER = 146,
-
+//-- 147,148
SC_MAGICROD = 149,
SC_SIGHT = 150,
SC_RUWACH = 151,
@@ -122,8 +127,7 @@ enum { // struct map_session_data の status_changeの番?テ?ブル
SC_BLADESTOP_WAIT = 156,
SC_BLADESTOP = 157,
SC_EXTREMITYFIST = 158,
- SC_GRAFFITI = 159,
-
+//-- 159
SC_LULLABY =160,
SC_RICHMANKIM =161,
SC_ETERNALCHAOS =162,
@@ -143,7 +147,6 @@ enum { // struct map_session_data の status_changeの番?テ?ブル
SC_FORTUNE =176,
SC_SERVICE4U =177,
SC_SPIDERWEB =180, /* スパイダ?ウェッブ */
-// SC_EDP // moved
SC_SACRIFICE =184, /* サクリファイス */
SC_WEDDING =187, //結婚用(結婚衣裳になって?くのが?いとか)
SC_NOCHAT =188, //赤エモ?態
@@ -153,16 +156,11 @@ enum { // struct map_session_data の status_changeの番?テ?ブル
SC_DPOISON =198, /* 猛毒 */
// Used by English Team
- SC_BROKNARMOR =32,
- SC_BROKNWEAPON =33,
- SC_SPEEDUP0 =41, // for skill speedup
- SC_SPEEDUP1 =42, // for skill speedup
SC_SLOWDOWN =45, // for skill slowdown
SC_AUTOBERSERK =46,
SC_SIGHTTRASHER =73,
- SC_BASILICA =102, // temporarily use this before an actual id is found [celest]
- SC_EDP =114, /* エフェクトが判明したら移動 */
- SC_MARIONETTE2 =122, // Marionette target
+ SC_BASILICA =102, // temporarily use this before an actual id is found [celest]
+
SC_ENSEMBLE =159,
SC_FOGWALL =178,
SC_GOSPEL =179,
@@ -176,29 +174,7 @@ enum { // struct map_session_data の status_changeの番?テ?ブル
SC_LANDPROTECTOR =193,
SC_ADAPTATION =194,
SC_CHASEWALK =195,
- SC_REGENERATION =196,
-
-
-// [Celest]
- SC_BLEEDING = 124, // Temporarily same id as headcrush
-
-// -- testing various SC effects
-// SC_AURABLADE =81,
-// SC_CONCENTRATION =83,
-// SC_TENSIONRELAX =84,
-// SC_BERSERK =85,
-// SC_CALLSPIRITS =100,
-// SC_PARRYING =100,
-// SC_FREECAST =101,
-// SC_ABSORBSPIRIT =102,
-// SC_ASSUMPTIO =114,
-// SC_SHARPSHOOT =127,
-// SC_GANGSTER =184,
-// SC_CANNIBALIZE =186,
-// SC_SPHEREMINE =187,
-// SC_METEOSTORM =189,
-// SC_CASTCANCEL =190,
-// SC_SPIDERWEB =191,
+ SC_REGENERATION =196,
};
extern int SkillStatusChangeTable[];