From acba7fdde4f74b57c5d502c1b5b60b65fc5192d1 Mon Sep 17 00:00:00 2001 From: celest Date: Mon, 21 Feb 2005 08:23:38 +0000 Subject: * Updated Bleeding effect * Removed some unused code for Graffiti git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1147 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.h | 54 +++++++++++++++--------------------------------------- 1 file changed, 15 insertions(+), 39 deletions(-) (limited to 'src/map/status.h') diff --git a/src/map/status.h b/src/map/status.h index 672bfc0da..d788c7b50 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -37,6 +37,8 @@ enum { // struct map_session_data SC_TRICKDEAD = 29, SC_LOUD = 30, SC_ENERGYCOAT = 31, + SC_BROKNARMOR = 32, + SC_BROKNWEAPON = 33, SC_HALLUCINATION = 34, SC_WEIGHT50 = 35, SC_WEIGHT90 = 36, @@ -44,7 +46,9 @@ enum { // struct map_session_data SC_SPEEDPOTION1 = 38, SC_SPEEDPOTION2 = 39, SC_SPEEDPOTION3 = 40, -//-- 40-50 + SC_SPEEDUP0 = 41, // for skill speedup + SC_SPEEDUP1 = 42, // for skill speedup +//-- 43-50 SC_STRIPWEAPON = 50, SC_STRIPSHIELD = 51, SC_STRIPARMOR = 52, @@ -78,7 +82,7 @@ enum { // struct map_session_data SC_ASSUMPTIO = 110, /* アシャンプティオ */ //-- 111, 112 SC_MAGICPOWER = 113, /* 魔法力?幅 */ -//-- 114 + SC_EDP = 114, /* エフェクトが判明したら移動 */ SC_TRUESIGHT = 115, /* トゥル?サイト */ SC_WINDWALK = 116, /* ウインドウォ?ク */ SC_MELTDOWN = 117, /* メルトダウン */ @@ -86,8 +90,9 @@ enum { // struct map_session_data //-- 119 SC_REJECTSWORD = 120, /* リジェクトソ?ド */ SC_MARIONETTE = 121, /* マリオネットコントロ?ル */ -//-- 122, 123 - SC_HEADCRUSH = 124, /* ヘッドクラッシュ */ + SC_MARIONETTE2 = 122, // Marionette target +//-- 123 + SC_BLEEDING = 124, /* ヘッドクラッシュ */ SC_JOINTBEAT = 125, /* ジョイントビ?ト */ //-- 126, 127 @@ -103,7 +108,7 @@ enum { // struct map_session_data SC_CONFUSION = 135, SC_BLIND = 136, SC_DIVINA = SC_SILENCE, - +//-- 137-139 SC_SAFETYWALL = 140, SC_PNEUMA = 141, SC_WATERBALL = 142, @@ -111,7 +116,7 @@ enum { // struct map_session_data SC_DANCING = 144, SC_KEEPING = 145, SC_BARRIER = 146, - +//-- 147,148 SC_MAGICROD = 149, SC_SIGHT = 150, SC_RUWACH = 151, @@ -122,8 +127,7 @@ enum { // struct map_session_data SC_BLADESTOP_WAIT = 156, SC_BLADESTOP = 157, SC_EXTREMITYFIST = 158, - SC_GRAFFITI = 159, - +//-- 159 SC_LULLABY =160, SC_RICHMANKIM =161, SC_ETERNALCHAOS =162, @@ -143,7 +147,6 @@ enum { // struct map_session_data SC_FORTUNE =176, SC_SERVICE4U =177, SC_SPIDERWEB =180, /* スパイダ?ウェッブ */ -// SC_EDP // moved SC_SACRIFICE =184, /* サクリファイス */ SC_WEDDING =187, //結婚用(結婚衣裳になって?くのが?いとか) SC_NOCHAT =188, //赤エモ?態 @@ -153,16 +156,11 @@ enum { // struct map_session_data SC_DPOISON =198, /* 猛毒 */ // Used by English Team - SC_BROKNARMOR =32, - SC_BROKNWEAPON =33, - SC_SPEEDUP0 =41, // for skill speedup - SC_SPEEDUP1 =42, // for skill speedup SC_SLOWDOWN =45, // for skill slowdown SC_AUTOBERSERK =46, SC_SIGHTTRASHER =73, - SC_BASILICA =102, // temporarily use this before an actual id is found [celest] - SC_EDP =114, /* エフェクトが判明したら移動 */ - SC_MARIONETTE2 =122, // Marionette target + SC_BASILICA =102, // temporarily use this before an actual id is found [celest] + SC_ENSEMBLE =159, SC_FOGWALL =178, SC_GOSPEL =179, @@ -176,29 +174,7 @@ enum { // struct map_session_data SC_LANDPROTECTOR =193, SC_ADAPTATION =194, SC_CHASEWALK =195, - SC_REGENERATION =196, - - -// [Celest] - SC_BLEEDING = 124, // Temporarily same id as headcrush - -// -- testing various SC effects -// SC_AURABLADE =81, -// SC_CONCENTRATION =83, -// SC_TENSIONRELAX =84, -// SC_BERSERK =85, -// SC_CALLSPIRITS =100, -// SC_PARRYING =100, -// SC_FREECAST =101, -// SC_ABSORBSPIRIT =102, -// SC_ASSUMPTIO =114, -// SC_SHARPSHOOT =127, -// SC_GANGSTER =184, -// SC_CANNIBALIZE =186, -// SC_SPHEREMINE =187, -// SC_METEOSTORM =189, -// SC_CASTCANCEL =190, -// SC_SPIDERWEB =191, + SC_REGENERATION =196, }; extern int SkillStatusChangeTable[]; -- cgit v1.2.3-70-g09d2