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authormalufett <malufett.eat.my.binaries@gmail.com>2013-08-30 00:57:14 +0800
committermalufett <malufett.eat.my.binaries@gmail.com>2013-08-30 00:57:14 +0800
commitc11390cbffc983b01ac9ee4af3b16ccb533dd94c (patch)
tree826ba089e2b23d4a584ff6c8ad5140361bc6ea57 /src/map/status.c
parent1ba8caf3b72da0501b3d3eb72294a3f25bdd31ed (diff)
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Follow up @ cccc5bc9256b196b1f4e9ad881838ad32c8b3424
-Bonus 'bLongAtkRate' is not working properly. RE Updates -Added missing atk bonus of BS_HILTBINDING and removed unnecessary hit bonus of BS_WEAPONRESEARCH. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 2d68bf28e..014bcabf7 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -2900,8 +2900,10 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
// ----- HIT CALCULATION -----
// Absolute modifiers from passive skills
- if((skill=pc->checkskill(sd,BS_WEAPONRESEARCH))>0)
+#ifndef RENEWAL
+ if((skill=pc->checkskill(sd,BS_WEAPONRESEARCH))>0) // is this correct in pre? there is already hitrate bonus in battle.c
status->hit += skill*2;
+#endif
if((skill=pc->checkskill(sd,AC_VULTURE))>0){
#ifndef RENEWAL
status->hit += skill;