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authorAnnieRuru <jeankof@ymail.com>2018-05-04 15:11:44 +0800
committerAnnieRuru <jeankof@ymail.com>2018-05-04 15:11:44 +0800
commit90be2a7937e7552a72d1e7eb632e6bc2d01443ef (patch)
treea620df93dbac0e1e1a210cce677c1d7046ad51dd /src/map/status.c
parent0622261073b6f4f0160cb0df150d3e07483d9b1b (diff)
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Add setpcblock & checkpcblock script commands
thanks to @MishimaHaruna for the updated syntax
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 972d1eca9..030a45793 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -1761,6 +1761,9 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, uin
if (src != NULL && src->type != BL_PC && status->isdead(src))
return 0;
+ if (sd != NULL && sd->block_action.skill && skill_id) // *pcblock script command
+ return 0;
+
if (!skill_id) { //Normal attack checks.
if (!(st->mode&MD_CANATTACK))
return 0; //This mode is only needed for melee attacking.