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authorDastgir Pojee <dastgirp@gmail.com>2016-10-02 21:03:02 +0530
committerhemagx <ibrahem.h.basyone@gmail.com>2016-10-22 02:21:51 +0200
commit7b270b403ea24811305631d55da5f9d30252ca85 (patch)
treeacdf6b9690f04da77f0a35ba1e5a0bb2d19f322e /src/map/status.c
parentdad2f5b2ec24745287db1b068021ce6d859510b1 (diff)
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Implemented SU_SCRATCH:
Max Level: 3 Attack Increases by 50+(50+Level)% Base Level >= 30: Activates a Chance to cast skill again. Every 30 Base Level: Increases the chance to cast skill again.
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/status.c b/src/map/status.c
index a2a9a5e24..cde02d2bc 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -723,6 +723,7 @@ void initChangeTables(void)
* Summoner
*/
status->set_sc(SU_HIDE, SC_SUHIDE, SI_SUHIDE, SCB_SPEED);
+ add_sc(SU_SCRATCH, SC_BLOODING);
// Elemental Spirit summoner's 'side' status changes.
status->set_sc( EL_CIRCLE_OF_FIRE , SC_CIRCLE_OF_FIRE_OPTION, SI_CIRCLE_OF_FIRE_OPTION, SCB_NONE );