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authorMichieru <Michieru@users.noreply.github.com>2014-08-06 15:07:26 +0100
committerMichieru <Michieru@users.noreply.github.com>2014-08-06 15:07:26 +0100
commit356a83b11ae56778992b27b0c9b358d7d79722cd (patch)
treef113b57f6276ff0ed4c26c9042b7e41c11382e51 /src/map/status.c
parent254f47e4f04141f6ceeb68d0dbbb4a0001d01a24 (diff)
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- Fix 3rd class skills on pre-renewal.
- When under Mind Break Matk Effect and Mdef reduction should not show on ALT Q(bug:7915) - Plagiarism should not copy New 3rd class skills. Thanks to OmegaRed (bug:8118) - Update Runstone Lux Anima to official formula (bug:8285) - Add official formula for Demonic Fire - Update damage formula for Unlimit, apply Def and Mdef to 1 during the skill and adjust the cooldown to official. (bug:8227) - Flash Combo should not consume hp-sp and the skill not ignore the distance. - Fix a bug with Full Throttle that not consuming sp correctly and adjust the cooldown to official. - All WoE items are inactive outside WoE or PVP - Add bonus3 bSPVanishRate for Vellum Items. - Script Vellum Items. - Add 2 new bonus bSetDefRace and bSetMDefRace for the Vellum Items. (rAthena c046668034) - Fixed Bowling Bash, Brandish Spear, Grand Darkness and Meteor Assault reducing def during cast; the only skill that does this officially is Grand Cross (rAthena 694719048e) - Implemented official Bowling Bash with all its special behaviors including the gutter line * As many servers probably want to remove the gutter line problem, it is configurable; just adjust the bowling_bash_area setting in skill.conf (Bug:4209) - Sonic Blow now has a fixed range of 1, even for monsters; a monster can't use this skill if you tank it from farther away (rAthena a15cee063d)
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c50
1 files changed, 34 insertions, 16 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 30bedf565..df0f65fd7 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -586,7 +586,7 @@ void initChangeTables(void) {
add_sc( RA_VERDURETRAP , SC_ARMOR_PROPERTY );
add_sc( RA_FIRINGTRAP , SC_BURNING );
add_sc( RA_ICEBOUNDTRAP , SC_FROSTMISTY );
- set_sc( RA_UNLIMIT , SC_UNLIMIT , SI_UNLIMIT , SCB_NONE );
+ set_sc( RA_UNLIMIT , SC_UNLIMIT , SI_UNLIMIT , SCB_DEF|SCB_DEF2|SCB_MDEF|SCB_MDEF2 );
/**
* Mechanic
**/
@@ -1002,6 +1002,8 @@ void initChangeTables(void) {
status->ChangeFlagTable[SC_VITATA_500] |= SCB_REGEN;
status->ChangeFlagTable[SC_EXTRACT_SALAMINE_JUICE] |= SCB_ASPD;
status->ChangeFlagTable[SC_REBOUND] |= SCB_SPEED|SCB_REGEN;
+ status->ChangeFlagTable[SC_DEFSET] |= SCB_DEF|SCB_DEF2;
+ status->ChangeFlagTable[SC_MDEFSET] |= SCB_MDEF|SCB_MDEF2;
status->ChangeFlagTable[SC_ALL_RIDING] = SCB_SPEED;
status->ChangeFlagTable[SC_WEDDING] = SCB_SPEED;
@@ -2514,6 +2516,8 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
+ sizeof(sd->skillfixcast)
+ sizeof(sd->skillvarcast)
+ sizeof(sd->skillfixcastrate)
+ + sizeof(sd->def_set_race)
+ + sizeof(sd->mdef_set_race)
);
memset (&sd->bonus, 0,sizeof(sd->bonus));
@@ -4686,6 +4690,8 @@ unsigned short status_calc_matk(struct block_list *bl, struct status_change *sc,
if( !viewable ){
/* some statuses that are hidden in the status window */
+ if (sc->data[SC_MINDBREAKER])
+ matk += matk * sc->data[SC_MINDBREAKER]->val2/100;
return (unsigned short)cap_value(matk,0,USHRT_MAX);
}
@@ -4716,8 +4722,6 @@ unsigned short status_calc_matk(struct block_list *bl, struct status_change *sc,
matk += sc->data[SC_ZANGETSU]->val3;
if (sc->data[SC_MAGICPOWER] && sc->data[SC_MAGICPOWER]->val4)
matk += matk * sc->data[SC_MAGICPOWER]->val3/100;
- if (sc->data[SC_MINDBREAKER])
- matk += matk * sc->data[SC_MINDBREAKER]->val2/100;
if (sc->data[SC_INCMATKRATE])
matk += matk * sc->data[SC_INCMATKRATE]->val1/100;
if (sc->data[SC_MOONLIT_SERENADE])
@@ -4933,6 +4937,8 @@ defType status_calc_def(struct block_list *bl, struct status_change *sc, int def
def += 2 * sc->data[SC_GENTLETOUCH_REVITALIZE]->val4;
if( sc->data[SC_FORCEOFVANGUARD] )
def += def * 2 * sc->data[SC_FORCEOFVANGUARD]->val1 / 100;
+ if(sc->data[SC_DEFSET])
+ return sc->data[SC_DEFSET]->val1;
return (defType)cap_value(def,DEFTYPE_MIN,DEFTYPE_MAX);
}
@@ -5007,6 +5013,8 @@ defType status_calc_def(struct block_list *bl, struct status_change *sc, int def
if(status_get_race(bl)==RC_PLANT)
def /= 2;
}
+ if(sc->data[SC_UNLIMIT])
+ return 1;
return (defType)cap_value(def,DEFTYPE_MIN,DEFTYPE_MAX);
}
@@ -5028,6 +5036,8 @@ signed short status_calc_def2(struct block_list *bl, struct status_change *sc, i
#endif
if( sc && sc->data[SC_CAMOUFLAGE] )
def2 -= def2 * 5 * (10-sc->data[SC_CAMOUFLAGE]->val4) / 100;
+ if(sc->data[SC_DEFSET])
+ return sc->data[SC_DEFSET]->val1;
#ifdef RENEWAL
return (short)cap_value(def2,SHRT_MIN,SHRT_MAX);
#else
@@ -5074,7 +5084,8 @@ signed short status_calc_def2(struct block_list *bl, struct status_change *sc, i
}
if (sc->data[SC_NEEDLE_OF_PARALYZE])
def2 -= def2 * sc->data[SC_NEEDLE_OF_PARALYZE]->val2 / 100;
-
+ if (sc->data[SC_UNLIMIT])
+ return 1;
#ifdef RENEWAL
return (short)cap_value(def2,SHRT_MIN,SHRT_MAX);
#else
@@ -5090,6 +5101,8 @@ defType status_calc_mdef(struct block_list *bl, struct status_change *sc, int md
if( !viewable ){
/* some statuses that are hidden in the status window */
+ if(sc->data[SC_MDEFSET])
+ return sc->data[SC_MDEFSET]->val1;
return (defType)cap_value(mdef,DEFTYPE_MIN,DEFTYPE_MAX);
}
@@ -5129,6 +5142,8 @@ defType status_calc_mdef(struct block_list *bl, struct status_change *sc, int md
mdef -= 20;
if(sc->data[SC_BURNING])
mdef -= mdef *25 / 100;
+ if (sc->data[SC_UNLIMIT])
+ return 1;
return (defType)cap_value(mdef,DEFTYPE_MIN,DEFTYPE_MAX);
}
@@ -5144,6 +5159,10 @@ signed short status_calc_mdef2(struct block_list *bl, struct status_change *sc,
if( !viewable ){
/* some statuses that are hidden in the status window */
+ if(sc->data[SC_MDEFSET])
+ return sc->data[SC_MDEFSET]->val1;
+ if(sc->data[SC_MINDBREAKER])
+ mdef2 -= mdef2 * sc->data[SC_MINDBREAKER]->val3/100;
#ifdef RENEWAL
if(sc && sc->data[SC_ASSUMPTIO])
mdef2 <<= 1;
@@ -5157,11 +5176,10 @@ signed short status_calc_mdef2(struct block_list *bl, struct status_change *sc,
return 0;
if(sc->data[SC_SKA])
return 90;
- if(sc->data[SC_MINDBREAKER])
- mdef2 -= mdef2 * sc->data[SC_MINDBREAKER]->val3/100;
if(sc->data[SC_ANALYZE])
mdef2 -= mdef2 * ( 14 * sc->data[SC_ANALYZE]->val1 ) / 100;
-
+ if (sc->data[SC_UNLIMIT])
+ return 1;
#ifdef RENEWAL
return (short)cap_value(mdef2,SHRT_MIN,SHRT_MAX);
#else
@@ -8983,11 +9001,11 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
if(val2 == MH_MD_FIGHTING) val2 = MH_MD_GRAPPLING;
else val2 = MH_MD_FIGHTING;
break;
- case SC_FULL_THROTTLE:
+ case SC_FULL_THROTTLE:
status_percent_heal(bl,100,0);
val2 = 7 - val1;
- tick_time = 1000;
- val4 = tick / tick_time;
+ tick_time = 1000;
+ val4 = tick / tick_time;
break;
case SC_KINGS_GRACE:
val2 = 3 + val1;
@@ -11235,12 +11253,12 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
return 0;
}
break;
- case SC_FULL_THROTTLE:
- if( --(sce->val4) > 0 ) {
- status_percent_damage(bl, bl, sce->val2, 0, false);
- sc_timer_next(1000 + tick, status->change_timer, bl->id, data);
- return 0;
- }
+ case SC_FULL_THROTTLE:
+ if( --(sce->val4) >= 0 ) {
+ status_percent_damage(bl, bl, 0, sce->val2, false);
+ sc_timer_next(1000 + tick, status->change_timer, bl->id, data);
+ return 0;
+ }
break;
case SC_KINGS_GRACE:
if( --(sce->val4) > 0 ) {