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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-03 18:46:51 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-03 18:46:51 +0000
commitd0241aaae2ee58987a5f65b4d69d2ee8d7408283 (patch)
treee527e091ee1fc99cd536292ea9746d930c4f619d /src/map/skill.h
parentb66c4739b8a524efcd8d848265bd6f73d08db6c4 (diff)
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- Added a column in skill_cast_db for specifying can't walk delays.
- Removed the apply walk-delay entry from skill_cast_nodex - Fixed autoloot dropping the item to the ground even when it was autolooted. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5450 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r--src/map/skill.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index 24ff74066..46752ed11 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -48,7 +48,7 @@ struct skill_db {
char *desc;
int range[MAX_SKILL_LEVEL],hit,inf,pl,nk,splash[MAX_SKILL_LEVEL],max;
int num[MAX_SKILL_LEVEL];
- int cast[MAX_SKILL_LEVEL],delay[MAX_SKILL_LEVEL];
+ int cast[MAX_SKILL_LEVEL],walkdelay[MAX_SKILL_LEVEL],delay[MAX_SKILL_LEVEL];
int upkeep_time[MAX_SKILL_LEVEL],upkeep_time2[MAX_SKILL_LEVEL];
int castcancel,cast_def_rate;
int inf2,maxcount,skill_type;
@@ -58,7 +58,6 @@ struct skill_db {
int itemid[10],amount[10];
int castnodex[MAX_SKILL_LEVEL];
int delaynodex[MAX_SKILL_LEVEL];
- int delaynowalk[MAX_SKILL_LEVEL];
int nocast;
int unit_id[2];
int unit_layout_type[MAX_SKILL_LEVEL];
@@ -150,6 +149,7 @@ int skill_get_zeny( int id ,int lv );
int skill_get_num( int id ,int lv );
int skill_get_cast( int id ,int lv );
int skill_get_delay( int id ,int lv );
+int skill_get_walkdelay( int id ,int lv );
int skill_get_time( int id ,int lv );
int skill_get_time2( int id ,int lv );
int skill_get_castdef( int id );