From d0241aaae2ee58987a5f65b4d69d2ee8d7408283 Mon Sep 17 00:00:00 2001 From: skotlex Date: Fri, 3 Mar 2006 18:46:51 +0000 Subject: - Added a column in skill_cast_db for specifying can't walk delays. - Removed the apply walk-delay entry from skill_cast_nodex - Fixed autoloot dropping the item to the ground even when it was autolooted. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5450 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map/skill.h') diff --git a/src/map/skill.h b/src/map/skill.h index 24ff74066..46752ed11 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -48,7 +48,7 @@ struct skill_db { char *desc; int range[MAX_SKILL_LEVEL],hit,inf,pl,nk,splash[MAX_SKILL_LEVEL],max; int num[MAX_SKILL_LEVEL]; - int cast[MAX_SKILL_LEVEL],delay[MAX_SKILL_LEVEL]; + int cast[MAX_SKILL_LEVEL],walkdelay[MAX_SKILL_LEVEL],delay[MAX_SKILL_LEVEL]; int upkeep_time[MAX_SKILL_LEVEL],upkeep_time2[MAX_SKILL_LEVEL]; int castcancel,cast_def_rate; int inf2,maxcount,skill_type; @@ -58,7 +58,6 @@ struct skill_db { int itemid[10],amount[10]; int castnodex[MAX_SKILL_LEVEL]; int delaynodex[MAX_SKILL_LEVEL]; - int delaynowalk[MAX_SKILL_LEVEL]; int nocast; int unit_id[2]; int unit_layout_type[MAX_SKILL_LEVEL]; @@ -150,6 +149,7 @@ int skill_get_zeny( int id ,int lv ); int skill_get_num( int id ,int lv ); int skill_get_cast( int id ,int lv ); int skill_get_delay( int id ,int lv ); +int skill_get_walkdelay( int id ,int lv ); int skill_get_time( int id ,int lv ); int skill_get_time2( int id ,int lv ); int skill_get_castdef( int id ); -- cgit v1.2.3-70-g09d2