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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-09 19:14:21 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-09 19:14:21 +0000 |
commit | 6b2019eb1d741abd4dad3f52534cbeeb3bdf2615 (patch) | |
tree | 57022ad8a22913a78f4e4267b851352ae4100687 /src/map/skill.h | |
parent | 3241a51ac2689e7ffa63e01bf9e81ec08d0b0187 (diff) | |
download | hercules-6b2019eb1d741abd4dad3f52534cbeeb3bdf2615.tar.gz hercules-6b2019eb1d741abd4dad3f52534cbeeb3bdf2615.tar.bz2 hercules-6b2019eb1d741abd4dad3f52534cbeeb3bdf2615.tar.xz hercules-6b2019eb1d741abd4dad3f52534cbeeb3bdf2615.zip |
- Made Magic Crasher a BF_WEAPON attack.
- Made skill_unit_range a per-level setting. meteor and Lov now have their unit range adjusted in the skill_unit_db rather than hardcoded.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5536 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r-- | src/map/skill.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.h b/src/map/skill.h index 141d465a5..54982bd4d 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -60,7 +60,7 @@ struct skill_db { int nocast;
int unit_id[2];
int unit_layout_type[MAX_SKILL_LEVEL];
- int unit_range;
+ int unit_range[MAX_SKILL_LEVEL];
int unit_interval;
int unit_target;
int unit_flag;
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