From 6b2019eb1d741abd4dad3f52534cbeeb3bdf2615 Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 9 Mar 2006 19:14:21 +0000 Subject: - Made Magic Crasher a BF_WEAPON attack. - Made skill_unit_range a per-level setting. meteor and Lov now have their unit range adjusted in the skill_unit_db rather than hardcoded. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5536 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/skill.h') diff --git a/src/map/skill.h b/src/map/skill.h index 141d465a5..54982bd4d 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -60,7 +60,7 @@ struct skill_db { int nocast; int unit_id[2]; int unit_layout_type[MAX_SKILL_LEVEL]; - int unit_range; + int unit_range[MAX_SKILL_LEVEL]; int unit_interval; int unit_target; int unit_flag; -- cgit v1.2.3-70-g09d2