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authorHaru <haru@dotalux.com>2016-02-20 15:20:42 +0100
committerHaru <haru@dotalux.com>2016-03-20 18:32:08 +0100
commitd9ffa7399bc88ecfaf1f3b17f9f04a743b7f2dd2 (patch)
tree33a179c32d67e49bddd7d70db6280764b6c0173b /src/map/script.h
parent9975335df7aa30d687bf47aa1fe01f0c4993849d (diff)
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Dropped typedef from DBMap
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/script.h')
-rw-r--r--src/map/script.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/map/script.h b/src/map/script.h
index 368247c63..a1fbe31f0 100644
--- a/src/map/script.h
+++ b/src/map/script.h
@@ -494,8 +494,8 @@ struct script_syntax_data {
int last_func; // buildin index of the last parsed function
unsigned int nested_call; //Dont really know what to call this
bool lang_macro_active;
- DBMap *strings; // string map parsed (used when exporting strings only)
- DBMap *translation_db; //non-null if this npc has any translated strings to be linked
+ struct DBMap *strings; // string map parsed (used when exporting strings only)
+ struct DBMap *translation_db; //non-null if this npc has any translated strings to be linked
};
struct casecheck_data {
@@ -534,7 +534,7 @@ struct string_translation {
**/
struct script_interface {
/* */
- DBMap *st_db;
+ struct DBMap *st_db;
unsigned int active_scripts;
unsigned int next_id;
struct eri *st_ers;
@@ -602,8 +602,8 @@ struct script_interface {
/* */
/* Caches compiled autoscript item code. */
/* Note: This is not cleared when reloading itemdb. */
- DBMap* autobonus_db; // char* script -> char* bytecode
- DBMap* userfunc_db; // const char* func_name -> struct script_code*
+ struct DBMap *autobonus_db; // char* script -> char* bytecode
+ struct DBMap *userfunc_db; // const char* func_name -> struct script_code*
/* */
int potion_flag; //For use on Alchemist improved potions/Potion Pitcher. [Skotlex]
int potion_hp, potion_per_hp, potion_sp, potion_per_sp;
@@ -621,7 +621,7 @@ struct script_interface {
int buildin_select_offset;
int buildin_lang_macro_offset;
/* */
- DBMap *translation_db;/* npc_name => DBMap (strings) */
+ struct DBMap *translation_db;/* npc_name => DBMap (strings) */
char **translation_buf;/* */
uint32 translation_buf_size;
/* */