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authortechnote24 <technote24@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-04-19 12:06:34 +0000
committertechnote24 <technote24@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-04-19 12:06:34 +0000
commit51c6874a54b985b8e680cf5a670f60d3444fd428 (patch)
treebd9f6dbae5f8890c4acdb9e40ed05ea819e416fb /src/map/pc.h
parent4f5f759f09c2cd938aae953d4471148c39305679 (diff)
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=General
*Added some extra data here and there that will be used in the future. -Mostly stuff for adding more jobs. *Corrected how the server listed a few job names. Like Mage should be Magician. -As the job name is seen hard coded in the client. *Added support for all 3rd jobs in the pre-re exp table. -Base levels use a copy of the Trans exp table. Job levels use a copy of the -Trans 2nd job exp table. *Added baby 3rd's to the renewal exp table. *Did some cleaning and updating in the atcommand.c file for the jobchange command. -Added a few job changes by job name typing. -Spaced things out in the message strings to allow job names of up to 16 characters. -If a name is bigger then 16 characters, it will need to be reduced to fit the space. -No more then 4 jobs listed max per line -Also removed unneeded text lines as the ID's they point to are dummy ID's. -Finally, updated the list of dummy ID's to prevent changing to, as well as added a -message to display if someone attempts to job change to one of those dummy ID's. *Readded the spaces in the pc.c file as tabs in the middle causes unorganized viewing issues. -The space gap is now big enough to allow everything to line up. =Jobs *Added 3rd job babys. -Everything is working properly for them except the max stats and skill trees. -I will add this stuff in the next update. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15873 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.h')
-rw-r--r--src/map/pc.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/pc.h b/src/map/pc.h
index 38a954b0f..9cd6f9525 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -649,7 +649,8 @@ enum e_pc_permission {
( \
( (class_) >= JOB_NOVICE && (class_) < JOB_MAX_BASIC ) \
|| ( (class_) >= JOB_NOVICE_HIGH && (class_) <= JOB_SOUL_LINKER ) \
-|| ( (class_) >= JOB_RUNE_KNIGHT && (class_) < JOB_MAX ) \
+|| ( (class_) >= JOB_RUNE_KNIGHT && (class_) <= JOB_MECHANIC_T2 ) \
+|| ( (class_) >= JOB_BABY_RUNE && (class_) < JOB_MAX ) \
)
// clientside atk display macros (values to the left/right of the "+")