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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-15 18:56:54 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-15 18:56:54 +0000
commitea2ae867ed32cdea9107b446ee7cdfe3a2be6d95 (patch)
tree43aab9b4180d956488810f96da7a003ba6c2d28e /src/map/pc.h
parentaf3903eef455c03277036c972bc8c53e6ddacd28 (diff)
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- Made the warm skills BF_WEAPON type so that they may trigger effect cards.
- Also changed their pl to -1 so they carry the elemeso they carry the element. - Warm skills now damage other players for 60sp per hit. - Warm skill damage interval decreased to 100ms instead of 1000ms. - TK_DODGE now only dodges ranged weapon attacks, while under Spurt mode it dodges everything. - Cleaned up and expanded the sc_def_rate battle config. The new battle flags are mob_sc_def_rate, pc_sc_def_rate, mob_max_sc_def, pc_max_sc_def - Modified Marionette Control so that the max bonus stats you get is capped to your server's defined max stats instead of 99. - Mobs are no longer affected by the vs_traps_bctall switch. - Added function pc_damage_sp to damage the SP of players. - Modified Warm skills so that it only hurts SP of players while attacking/knocking back mobs. - Autospell loop breaks after one skill is successful. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5288 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.h')
-rw-r--r--src/map/pc.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/pc.h b/src/map/pc.h
index 8e695cafc..4701f781e 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -138,6 +138,7 @@ int pc_unequipitem(struct map_session_data*,int,int);
int pc_checkitem(struct map_session_data*);
int pc_useitem(struct map_session_data*,int);
+int pc_damage_sp(struct map_session_data *, int, int);
int pc_damage(struct block_list *,struct map_session_data*,int);
int pc_heal(struct map_session_data *,int,int);
int pc_itemheal(struct map_session_data *sd,int hp,int sp);