From ea2ae867ed32cdea9107b446ee7cdfe3a2be6d95 Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 15 Feb 2006 18:56:54 +0000 Subject: - Made the warm skills BF_WEAPON type so that they may trigger effect cards. - Also changed their pl to -1 so they carry the elemeso they carry the element. - Warm skills now damage other players for 60sp per hit. - Warm skill damage interval decreased to 100ms instead of 1000ms. - TK_DODGE now only dodges ranged weapon attacks, while under Spurt mode it dodges everything. - Cleaned up and expanded the sc_def_rate battle config. The new battle flags are mob_sc_def_rate, pc_sc_def_rate, mob_max_sc_def, pc_max_sc_def - Modified Marionette Control so that the max bonus stats you get is capped to your server's defined max stats instead of 99. - Mobs are no longer affected by the vs_traps_bctall switch. - Added function pc_damage_sp to damage the SP of players. - Modified Warm skills so that it only hurts SP of players while attacking/knocking back mobs. - Autospell loop breaks after one skill is successful. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5288 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/pc.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/pc.h') diff --git a/src/map/pc.h b/src/map/pc.h index 8e695cafc..4701f781e 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -138,6 +138,7 @@ int pc_unequipitem(struct map_session_data*,int,int); int pc_checkitem(struct map_session_data*); int pc_useitem(struct map_session_data*,int); +int pc_damage_sp(struct map_session_data *, int, int); int pc_damage(struct block_list *,struct map_session_data*,int); int pc_heal(struct map_session_data *,int,int); int pc_itemheal(struct map_session_data *sd,int hp,int sp); -- cgit v1.2.3-60-g2f50