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authortechnote24 <technote24@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-04-19 12:06:34 +0000
committertechnote24 <technote24@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-04-19 12:06:34 +0000
commit51c6874a54b985b8e680cf5a670f60d3444fd428 (patch)
treebd9f6dbae5f8890c4acdb9e40ed05ea819e416fb /src/map/pc.c
parent4f5f759f09c2cd938aae953d4471148c39305679 (diff)
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=General
*Added some extra data here and there that will be used in the future. -Mostly stuff for adding more jobs. *Corrected how the server listed a few job names. Like Mage should be Magician. -As the job name is seen hard coded in the client. *Added support for all 3rd jobs in the pre-re exp table. -Base levels use a copy of the Trans exp table. Job levels use a copy of the -Trans 2nd job exp table. *Added baby 3rd's to the renewal exp table. *Did some cleaning and updating in the atcommand.c file for the jobchange command. -Added a few job changes by job name typing. -Spaced things out in the message strings to allow job names of up to 16 characters. -If a name is bigger then 16 characters, it will need to be reduced to fit the space. -No more then 4 jobs listed max per line -Also removed unneeded text lines as the ID's they point to are dummy ID's. -Finally, updated the list of dummy ID's to prevent changing to, as well as added a -message to display if someone attempts to job change to one of those dummy ID's. *Readded the spaces in the pc.c file as tabs in the middle causes unorganized viewing issues. -The space gap is now big enough to allow everything to line up. =Jobs *Added 3rd job babys. -Everything is working properly for them except the max stats and skill trees. -I will add this stuff in the next update. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15873 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c473
1 files changed, 272 insertions, 201 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index 3753c0e0f..5645cf4b2 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -4713,120 +4713,136 @@ int pc_jobid2mapid(unsigned short b_class)
switch(b_class)
{
//Novice And 1-1 Jobs
- case JOB_NOVICE: return MAPID_NOVICE;
- case JOB_SWORDMAN: return MAPID_SWORDMAN;
- case JOB_MAGE: return MAPID_MAGE;
- case JOB_ARCHER: return MAPID_ARCHER;
- case JOB_ACOLYTE: return MAPID_ACOLYTE;
- case JOB_MERCHANT: return MAPID_MERCHANT;
- case JOB_THIEF: return MAPID_THIEF;
- case JOB_TAEKWON: return MAPID_TAEKWON;
- case JOB_WEDDING: return MAPID_WEDDING;
- case JOB_GUNSLINGER: return MAPID_GUNSLINGER;
- case JOB_NINJA: return MAPID_NINJA;
- case JOB_XMAS: return MAPID_XMAS;
- case JOB_SUMMER: return MAPID_SUMMER;
- //case JOB_GANGSI: return MAPID_GANGSI;
+ case JOB_NOVICE: return MAPID_NOVICE;
+ case JOB_SWORDMAN: return MAPID_SWORDMAN;
+ case JOB_MAGE: return MAPID_MAGE;
+ case JOB_ARCHER: return MAPID_ARCHER;
+ case JOB_ACOLYTE: return MAPID_ACOLYTE;
+ case JOB_MERCHANT: return MAPID_MERCHANT;
+ case JOB_THIEF: return MAPID_THIEF;
+ case JOB_TAEKWON: return MAPID_TAEKWON;
+ case JOB_WEDDING: return MAPID_WEDDING;
+ case JOB_GUNSLINGER: return MAPID_GUNSLINGER;
+ case JOB_NINJA: return MAPID_NINJA;
+ case JOB_XMAS: return MAPID_XMAS;
+ case JOB_SUMMER: return MAPID_SUMMER;
+ //case JOB_GANGSI: return MAPID_GANGSI;
//2-1 Jobs
- case JOB_SUPER_NOVICE: return MAPID_SUPER_NOVICE;
- case JOB_KNIGHT: return MAPID_KNIGHT;
- case JOB_WIZARD: return MAPID_WIZARD;
- case JOB_HUNTER: return MAPID_HUNTER;
- case JOB_PRIEST: return MAPID_PRIEST;
- case JOB_BLACKSMITH: return MAPID_BLACKSMITH;
- case JOB_ASSASSIN: return MAPID_ASSASSIN;
- case JOB_STAR_GLADIATOR: return MAPID_STAR_GLADIATOR;
+ case JOB_SUPER_NOVICE: return MAPID_SUPER_NOVICE;
+ case JOB_KNIGHT: return MAPID_KNIGHT;
+ case JOB_WIZARD: return MAPID_WIZARD;
+ case JOB_HUNTER: return MAPID_HUNTER;
+ case JOB_PRIEST: return MAPID_PRIEST;
+ case JOB_BLACKSMITH: return MAPID_BLACKSMITH;
+ case JOB_ASSASSIN: return MAPID_ASSASSIN;
+ case JOB_STAR_GLADIATOR: return MAPID_STAR_GLADIATOR;
//case JOB_KAGEROU:
- //case JOB_OBORO: return MAPID_KAGEROUOBORO;
- //case JOB_DEATHKNIGHT: return MAPID_DEATHKNIGHT;
+ //case JOB_OBORO: return MAPID_KAGEROUOBORO;
+ //case JOB_DEATHKNIGHT: return MAPID_DEATHKNIGHT;
//2-2 Jobs
- case JOB_CRUSADER: return MAPID_CRUSADER;
- case JOB_SAGE: return MAPID_SAGE;
+ case JOB_CRUSADER: return MAPID_CRUSADER;
+ case JOB_SAGE: return MAPID_SAGE;
case JOB_BARD:
- case JOB_DANCER: return MAPID_BARDDANCER;
- case JOB_MONK: return MAPID_MONK;
- case JOB_ALCHEMIST: return MAPID_ALCHEMIST;
- case JOB_ROGUE: return MAPID_ROGUE;
- case JOB_SOUL_LINKER: return MAPID_SOUL_LINKER;
- //case JOB_DARKCOLLECTOR: return MAPID_DARKCOLLECTOR;
+ case JOB_DANCER: return MAPID_BARDDANCER;
+ case JOB_MONK: return MAPID_MONK;
+ case JOB_ALCHEMIST: return MAPID_ALCHEMIST;
+ case JOB_ROGUE: return MAPID_ROGUE;
+ case JOB_SOUL_LINKER: return MAPID_SOUL_LINKER;
+ //case JOB_DARKCOLLECTOR: return MAPID_DARKCOLLECTOR;
//Trans Novice And Trans 1-1 Jobs
- case JOB_NOVICE_HIGH: return MAPID_NOVICE_HIGH;
- case JOB_SWORDMAN_HIGH: return MAPID_SWORDMAN_HIGH;
- case JOB_MAGE_HIGH: return MAPID_MAGE_HIGH;
- case JOB_ARCHER_HIGH: return MAPID_ARCHER_HIGH;
- case JOB_ACOLYTE_HIGH: return MAPID_ACOLYTE_HIGH;
- case JOB_MERCHANT_HIGH: return MAPID_MERCHANT_HIGH;
- case JOB_THIEF_HIGH: return MAPID_THIEF_HIGH;
+ case JOB_NOVICE_HIGH: return MAPID_NOVICE_HIGH;
+ case JOB_SWORDMAN_HIGH: return MAPID_SWORDMAN_HIGH;
+ case JOB_MAGE_HIGH: return MAPID_MAGE_HIGH;
+ case JOB_ARCHER_HIGH: return MAPID_ARCHER_HIGH;
+ case JOB_ACOLYTE_HIGH: return MAPID_ACOLYTE_HIGH;
+ case JOB_MERCHANT_HIGH: return MAPID_MERCHANT_HIGH;
+ case JOB_THIEF_HIGH: return MAPID_THIEF_HIGH;
//Trans 2-1 Jobs
- case JOB_LORD_KNIGHT: return MAPID_LORD_KNIGHT;
- case JOB_HIGH_WIZARD: return MAPID_HIGH_WIZARD;
- case JOB_SNIPER: return MAPID_SNIPER;
- case JOB_HIGH_PRIEST: return MAPID_HIGH_PRIEST;
- case JOB_WHITESMITH: return MAPID_WHITESMITH;
- case JOB_ASSASSIN_CROSS: return MAPID_ASSASSIN_CROSS;
+ case JOB_LORD_KNIGHT: return MAPID_LORD_KNIGHT;
+ case JOB_HIGH_WIZARD: return MAPID_HIGH_WIZARD;
+ case JOB_SNIPER: return MAPID_SNIPER;
+ case JOB_HIGH_PRIEST: return MAPID_HIGH_PRIEST;
+ case JOB_WHITESMITH: return MAPID_WHITESMITH;
+ case JOB_ASSASSIN_CROSS: return MAPID_ASSASSIN_CROSS;
//Trans 2-2 Jobs
- case JOB_PALADIN: return MAPID_PALADIN;
- case JOB_PROFESSOR: return MAPID_PROFESSOR;
+ case JOB_PALADIN: return MAPID_PALADIN;
+ case JOB_PROFESSOR: return MAPID_PROFESSOR;
case JOB_CLOWN:
- case JOB_GYPSY: return MAPID_CLOWNGYPSY;
- case JOB_CHAMPION: return MAPID_CHAMPION;
- case JOB_CREATOR: return MAPID_CREATOR;
- case JOB_STALKER: return MAPID_STALKER;
+ case JOB_GYPSY: return MAPID_CLOWNGYPSY;
+ case JOB_CHAMPION: return MAPID_CHAMPION;
+ case JOB_CREATOR: return MAPID_CREATOR;
+ case JOB_STALKER: return MAPID_STALKER;
//Baby Novice And Baby 1-1 Jobs
- case JOB_BABY: return MAPID_BABY;
- case JOB_BABY_SWORDMAN: return MAPID_BABY_SWORDMAN;
- case JOB_BABY_MAGE: return MAPID_BABY_MAGE;
- case JOB_BABY_ARCHER: return MAPID_BABY_ARCHER;
- case JOB_BABY_ACOLYTE: return MAPID_BABY_ACOLYTE;
- case JOB_BABY_MERCHANT: return MAPID_BABY_MERCHANT;
- case JOB_BABY_THIEF: return MAPID_BABY_THIEF;
+ case JOB_BABY: return MAPID_BABY;
+ case JOB_BABY_SWORDMAN: return MAPID_BABY_SWORDMAN;
+ case JOB_BABY_MAGE: return MAPID_BABY_MAGE;
+ case JOB_BABY_ARCHER: return MAPID_BABY_ARCHER;
+ case JOB_BABY_ACOLYTE: return MAPID_BABY_ACOLYTE;
+ case JOB_BABY_MERCHANT: return MAPID_BABY_MERCHANT;
+ case JOB_BABY_THIEF: return MAPID_BABY_THIEF;
//Baby 2-1 Jobs
- case JOB_SUPER_BABY: return MAPID_SUPER_BABY;
- case JOB_BABY_KNIGHT: return MAPID_BABY_KNIGHT;
- case JOB_BABY_WIZARD: return MAPID_BABY_WIZARD;
- case JOB_BABY_HUNTER: return MAPID_BABY_HUNTER;
- case JOB_BABY_PRIEST: return MAPID_BABY_PRIEST;
- case JOB_BABY_BLACKSMITH: return MAPID_BABY_BLACKSMITH;
- case JOB_BABY_ASSASSIN: return MAPID_BABY_ASSASSIN;
+ case JOB_SUPER_BABY: return MAPID_SUPER_BABY;
+ case JOB_BABY_KNIGHT: return MAPID_BABY_KNIGHT;
+ case JOB_BABY_WIZARD: return MAPID_BABY_WIZARD;
+ case JOB_BABY_HUNTER: return MAPID_BABY_HUNTER;
+ case JOB_BABY_PRIEST: return MAPID_BABY_PRIEST;
+ case JOB_BABY_BLACKSMITH: return MAPID_BABY_BLACKSMITH;
+ case JOB_BABY_ASSASSIN: return MAPID_BABY_ASSASSIN;
//Baby 2-2 Jobs
- case JOB_BABY_CRUSADER: return MAPID_BABY_CRUSADER;
- case JOB_BABY_SAGE: return MAPID_BABY_SAGE;
+ case JOB_BABY_CRUSADER: return MAPID_BABY_CRUSADER;
+ case JOB_BABY_SAGE: return MAPID_BABY_SAGE;
case JOB_BABY_BARD:
- case JOB_BABY_DANCER: return MAPID_BABY_BARDDANCER;
- case JOB_BABY_MONK: return MAPID_BABY_MONK;
- case JOB_BABY_ALCHEMIST: return MAPID_BABY_ALCHEMIST;
- case JOB_BABY_ROGUE: return MAPID_BABY_ROGUE;
+ case JOB_BABY_DANCER: return MAPID_BABY_BARDDANCER;
+ case JOB_BABY_MONK: return MAPID_BABY_MONK;
+ case JOB_BABY_ALCHEMIST: return MAPID_BABY_ALCHEMIST;
+ case JOB_BABY_ROGUE: return MAPID_BABY_ROGUE;
//3-1 Jobs
- //case JOB_SUPER_NOVICE_E: return MAPID_SUPER_NOVICE_E;
- case JOB_RUNE_KNIGHT: return MAPID_RUNE_KNIGHT;
- case JOB_WARLOCK: return MAPID_WARLOCK;
- case JOB_RANGER: return MAPID_RANGER;
- case JOB_ARCH_BISHOP: return MAPID_ARCH_BISHOP;
- case JOB_MECHANIC: return MAPID_MECHANIC;
- case JOB_GUILLOTINE_CROSS: return MAPID_GUILLOTINE_CROSS;
+ //case JOB_SUPER_NOVICE_E: return MAPID_SUPER_NOVICE_E;
+ case JOB_RUNE_KNIGHT: return MAPID_RUNE_KNIGHT;
+ case JOB_WARLOCK: return MAPID_WARLOCK;
+ case JOB_RANGER: return MAPID_RANGER;
+ case JOB_ARCH_BISHOP: return MAPID_ARCH_BISHOP;
+ case JOB_MECHANIC: return MAPID_MECHANIC;
+ case JOB_GUILLOTINE_CROSS: return MAPID_GUILLOTINE_CROSS;
//3-2 Jobs
- case JOB_ROYAL_GUARD: return MAPID_ROYAL_GUARD;
- case JOB_SORCERER: return MAPID_SORCERER;
+ case JOB_ROYAL_GUARD: return MAPID_ROYAL_GUARD;
+ case JOB_SORCERER: return MAPID_SORCERER;
case JOB_MINSTREL:
- case JOB_WANDERER: return MAPID_MINSTRELWANDERER;
- case JOB_SURA: return MAPID_SURA;
- case JOB_GENETIC: return MAPID_GENETIC;
- case JOB_SHADOW_CHASER: return MAPID_SHADOW_CHASER;
+ case JOB_WANDERER: return MAPID_MINSTRELWANDERER;
+ case JOB_SURA: return MAPID_SURA;
+ case JOB_GENETIC: return MAPID_GENETIC;
+ case JOB_SHADOW_CHASER: return MAPID_SHADOW_CHASER;
//Trans 3-1 Jobs
- case JOB_RUNE_KNIGHT_T: return MAPID_RUNE_KNIGHT_T;
- case JOB_WARLOCK_T: return MAPID_WARLOCK_T;
- case JOB_RANGER_T: return MAPID_RANGER_T;
- case JOB_ARCH_BISHOP_T: return MAPID_ARCH_BISHOP_T;
- case JOB_MECHANIC_T: return MAPID_MECHANIC_T;
- case JOB_GUILLOTINE_CROSS_T: return MAPID_GUILLOTINE_CROSS_T;
+ case JOB_RUNE_KNIGHT_T: return MAPID_RUNE_KNIGHT_T;
+ case JOB_WARLOCK_T: return MAPID_WARLOCK_T;
+ case JOB_RANGER_T: return MAPID_RANGER_T;
+ case JOB_ARCH_BISHOP_T: return MAPID_ARCH_BISHOP_T;
+ case JOB_MECHANIC_T: return MAPID_MECHANIC_T;
+ case JOB_GUILLOTINE_CROSS_T: return MAPID_GUILLOTINE_CROSS_T;
//Trans 3-2 Jobs
- case JOB_ROYAL_GUARD_T: return MAPID_ROYAL_GUARD_T;
- case JOB_SORCERER_T: return MAPID_SORCERER_T;
+ case JOB_ROYAL_GUARD_T: return MAPID_ROYAL_GUARD_T;
+ case JOB_SORCERER_T: return MAPID_SORCERER_T;
case JOB_MINSTREL_T:
- case JOB_WANDERER_T: return MAPID_MINSTRELWANDERER_T;
- case JOB_SURA_T: return MAPID_SURA_T;
- case JOB_GENETIC_T: return MAPID_GENETIC_T;
- case JOB_SHADOW_CHASER_T: return MAPID_SHADOW_CHASER_T;
+ case JOB_WANDERER_T: return MAPID_MINSTRELWANDERER_T;
+ case JOB_SURA_T: return MAPID_SURA_T;
+ case JOB_GENETIC_T: return MAPID_GENETIC_T;
+ case JOB_SHADOW_CHASER_T: return MAPID_SHADOW_CHASER_T;
+ //Baby 3-1 Jobs
+ //case JOB_SUPER_BABY_E: return MAPID_SUPER_BABY_E;
+ case JOB_BABY_RUNE: return MAPID_BABY_RUNE;
+ case JOB_BABY_WARLOCK: return MAPID_BABY_WARLOCK;
+ case JOB_BABY_RANGER: return MAPID_BABY_RANGER;
+ case JOB_BABY_BISHOP: return MAPID_BABY_BISHOP;
+ case JOB_BABY_MECHANIC: return MAPID_BABY_MECHANIC;
+ case JOB_BABY_CROSS: return MAPID_BABY_CROSS;
+ //Baby 3-2 Jobs
+ case JOB_BABY_GUARD: return MAPID_BABY_GUARD;
+ case JOB_BABY_SORCERER: return MAPID_BABY_SORCERER;
+ case JOB_BABY_MINSTREL:
+ case JOB_BABY_WANDERER: return MAPID_BABY_MINSTRELWANDERER;
+ case JOB_BABY_SURA: return MAPID_BABY_SURA;
+ case JOB_BABY_GENETIC: return MAPID_BABY_GENETIC;
+ case JOB_BABY_CHASER: return MAPID_BABY_CHASER;
default:
return -1;
}
@@ -4838,114 +4854,129 @@ int pc_mapid2jobid(unsigned short class_, int sex)
switch(class_)
{
//Novice And 1-1 Jobs
- case MAPID_NOVICE: return JOB_NOVICE;
- case MAPID_SWORDMAN: return JOB_SWORDMAN;
- case MAPID_MAGE: return JOB_MAGE;
- case MAPID_ARCHER: return JOB_ARCHER;
- case MAPID_ACOLYTE: return JOB_ACOLYTE;
- case MAPID_MERCHANT: return JOB_MERCHANT;
- case MAPID_THIEF: return JOB_THIEF;
- case MAPID_TAEKWON: return JOB_TAEKWON;
- case MAPID_WEDDING: return JOB_WEDDING;
- case MAPID_GUNSLINGER: return JOB_GUNSLINGER;
- case MAPID_NINJA: return JOB_NINJA;
- case MAPID_XMAS: return JOB_XMAS;
- case MAPID_SUMMER: return JOB_SUMMER;
- //case MAPID_GANGSI: return JOB_GANGSI;
+ case MAPID_NOVICE: return JOB_NOVICE;
+ case MAPID_SWORDMAN: return JOB_SWORDMAN;
+ case MAPID_MAGE: return JOB_MAGE;
+ case MAPID_ARCHER: return JOB_ARCHER;
+ case MAPID_ACOLYTE: return JOB_ACOLYTE;
+ case MAPID_MERCHANT: return JOB_MERCHANT;
+ case MAPID_THIEF: return JOB_THIEF;
+ case MAPID_TAEKWON: return JOB_TAEKWON;
+ case MAPID_WEDDING: return JOB_WEDDING;
+ case MAPID_GUNSLINGER: return JOB_GUNSLINGER;
+ case MAPID_NINJA: return JOB_NINJA;
+ case MAPID_XMAS: return JOB_XMAS;
+ case MAPID_SUMMER: return JOB_SUMMER;
+ //case MAPID_GANGSI: return JOB_GANGSI;
//2-1 Jobs
- case MAPID_SUPER_NOVICE: return JOB_SUPER_NOVICE;
- case MAPID_KNIGHT: return JOB_KNIGHT;
- case MAPID_WIZARD: return JOB_WIZARD;
- case MAPID_HUNTER: return JOB_HUNTER;
- case MAPID_PRIEST: return JOB_PRIEST;
- case MAPID_BLACKSMITH: return JOB_BLACKSMITH;
- case MAPID_ASSASSIN: return JOB_ASSASSIN;
- case MAPID_STAR_GLADIATOR: return JOB_STAR_GLADIATOR;
- //case MAPID_KAGEROUOBORO: return sex?JOB_KAGEROU:JOB_OBORO;
- //case MAPID_DEATHKNIGHT: return JOB_DEATHKNIGHT;
+ case MAPID_SUPER_NOVICE: return JOB_SUPER_NOVICE;
+ case MAPID_KNIGHT: return JOB_KNIGHT;
+ case MAPID_WIZARD: return JOB_WIZARD;
+ case MAPID_HUNTER: return JOB_HUNTER;
+ case MAPID_PRIEST: return JOB_PRIEST;
+ case MAPID_BLACKSMITH: return JOB_BLACKSMITH;
+ case MAPID_ASSASSIN: return JOB_ASSASSIN;
+ case MAPID_STAR_GLADIATOR: return JOB_STAR_GLADIATOR;
+ //case MAPID_KAGEROUOBORO: return sex?JOB_KAGEROU:JOB_OBORO;
+ //case MAPID_DEATHKNIGHT: return JOB_DEATHKNIGHT;
//2-2 Jobs
- case MAPID_CRUSADER: return JOB_CRUSADER;
- case MAPID_SAGE: return JOB_SAGE;
- case MAPID_BARDDANCER: return sex?JOB_BARD:JOB_DANCER;
- case MAPID_MONK: return JOB_MONK;
- case MAPID_ALCHEMIST: return JOB_ALCHEMIST;
- case MAPID_ROGUE: return JOB_ROGUE;
- case MAPID_SOUL_LINKER: return JOB_SOUL_LINKER;
- //case MAPID_DARKCOLLECTOR: return JOB_DARKCOLLECTOR;
+ case MAPID_CRUSADER: return JOB_CRUSADER;
+ case MAPID_SAGE: return JOB_SAGE;
+ case MAPID_BARDDANCER: return sex?JOB_BARD:JOB_DANCER;
+ case MAPID_MONK: return JOB_MONK;
+ case MAPID_ALCHEMIST: return JOB_ALCHEMIST;
+ case MAPID_ROGUE: return JOB_ROGUE;
+ case MAPID_SOUL_LINKER: return JOB_SOUL_LINKER;
+ //case MAPID_DARKCOLLECTOR: return JOB_DARKCOLLECTOR;
//Trans Novice And Trans 2-1 Jobs
- case MAPID_NOVICE_HIGH: return JOB_NOVICE_HIGH;
- case MAPID_SWORDMAN_HIGH: return JOB_SWORDMAN_HIGH;
- case MAPID_MAGE_HIGH: return JOB_MAGE_HIGH;
- case MAPID_ARCHER_HIGH: return JOB_ARCHER_HIGH;
- case MAPID_ACOLYTE_HIGH: return JOB_ACOLYTE_HIGH;
- case MAPID_MERCHANT_HIGH: return JOB_MERCHANT_HIGH;
- case MAPID_THIEF_HIGH: return JOB_THIEF_HIGH;
+ case MAPID_NOVICE_HIGH: return JOB_NOVICE_HIGH;
+ case MAPID_SWORDMAN_HIGH: return JOB_SWORDMAN_HIGH;
+ case MAPID_MAGE_HIGH: return JOB_MAGE_HIGH;
+ case MAPID_ARCHER_HIGH: return JOB_ARCHER_HIGH;
+ case MAPID_ACOLYTE_HIGH: return JOB_ACOLYTE_HIGH;
+ case MAPID_MERCHANT_HIGH: return JOB_MERCHANT_HIGH;
+ case MAPID_THIEF_HIGH: return JOB_THIEF_HIGH;
//Trans 2-1 Jobs
- case MAPID_LORD_KNIGHT: return JOB_LORD_KNIGHT;
- case MAPID_HIGH_WIZARD: return JOB_HIGH_WIZARD;
- case MAPID_SNIPER: return JOB_SNIPER;
- case MAPID_HIGH_PRIEST: return JOB_HIGH_PRIEST;
- case MAPID_WHITESMITH: return JOB_WHITESMITH;
- case MAPID_ASSASSIN_CROSS: return JOB_ASSASSIN_CROSS;
+ case MAPID_LORD_KNIGHT: return JOB_LORD_KNIGHT;
+ case MAPID_HIGH_WIZARD: return JOB_HIGH_WIZARD;
+ case MAPID_SNIPER: return JOB_SNIPER;
+ case MAPID_HIGH_PRIEST: return JOB_HIGH_PRIEST;
+ case MAPID_WHITESMITH: return JOB_WHITESMITH;
+ case MAPID_ASSASSIN_CROSS: return JOB_ASSASSIN_CROSS;
//Trans 2-2 Jobs
- case MAPID_PALADIN: return JOB_PALADIN;
- case MAPID_PROFESSOR: return JOB_PROFESSOR;
- case MAPID_CLOWNGYPSY: return sex?JOB_CLOWN:JOB_GYPSY;
- case MAPID_CHAMPION: return JOB_CHAMPION;
- case MAPID_CREATOR: return JOB_CREATOR;
- case MAPID_STALKER: return JOB_STALKER;
+ case MAPID_PALADIN: return JOB_PALADIN;
+ case MAPID_PROFESSOR: return JOB_PROFESSOR;
+ case MAPID_CLOWNGYPSY: return sex?JOB_CLOWN:JOB_GYPSY;
+ case MAPID_CHAMPION: return JOB_CHAMPION;
+ case MAPID_CREATOR: return JOB_CREATOR;
+ case MAPID_STALKER: return JOB_STALKER;
//Baby Novice And Baby 1-1 Jobs
- case MAPID_BABY: return JOB_BABY;
- case MAPID_BABY_SWORDMAN: return JOB_BABY_SWORDMAN;
- case MAPID_BABY_MAGE: return JOB_BABY_MAGE;
- case MAPID_BABY_ARCHER: return JOB_BABY_ARCHER;
- case MAPID_BABY_ACOLYTE: return JOB_BABY_ACOLYTE;
- case MAPID_BABY_MERCHANT: return JOB_BABY_MERCHANT;
- case MAPID_BABY_THIEF: return JOB_BABY_THIEF;
+ case MAPID_BABY: return JOB_BABY;
+ case MAPID_BABY_SWORDMAN: return JOB_BABY_SWORDMAN;
+ case MAPID_BABY_MAGE: return JOB_BABY_MAGE;
+ case MAPID_BABY_ARCHER: return JOB_BABY_ARCHER;
+ case MAPID_BABY_ACOLYTE: return JOB_BABY_ACOLYTE;
+ case MAPID_BABY_MERCHANT: return JOB_BABY_MERCHANT;
+ case MAPID_BABY_THIEF: return JOB_BABY_THIEF;
//Baby 2-1 Jobs
- case MAPID_SUPER_BABY: return JOB_SUPER_BABY;
- case MAPID_BABY_KNIGHT: return JOB_BABY_KNIGHT;
- case MAPID_BABY_WIZARD: return JOB_BABY_WIZARD;
- case MAPID_BABY_HUNTER: return JOB_BABY_HUNTER;
- case MAPID_BABY_PRIEST: return JOB_BABY_PRIEST;
- case MAPID_BABY_BLACKSMITH: return JOB_BABY_BLACKSMITH;
- case MAPID_BABY_ASSASSIN: return JOB_BABY_ASSASSIN;
+ case MAPID_SUPER_BABY: return JOB_SUPER_BABY;
+ case MAPID_BABY_KNIGHT: return JOB_BABY_KNIGHT;
+ case MAPID_BABY_WIZARD: return JOB_BABY_WIZARD;
+ case MAPID_BABY_HUNTER: return JOB_BABY_HUNTER;
+ case MAPID_BABY_PRIEST: return JOB_BABY_PRIEST;
+ case MAPID_BABY_BLACKSMITH: return JOB_BABY_BLACKSMITH;
+ case MAPID_BABY_ASSASSIN: return JOB_BABY_ASSASSIN;
//Baby 2-2 Jobs
- case MAPID_BABY_CRUSADER: return JOB_BABY_CRUSADER;
- case MAPID_BABY_SAGE: return JOB_BABY_SAGE;
- case MAPID_BABY_BARDDANCER: return sex?JOB_BABY_BARD:JOB_BABY_DANCER;
- case MAPID_BABY_MONK: return JOB_BABY_MONK;
- case MAPID_BABY_ALCHEMIST: return JOB_BABY_ALCHEMIST;
- case MAPID_BABY_ROGUE: return JOB_BABY_ROGUE;
+ case MAPID_BABY_CRUSADER: return JOB_BABY_CRUSADER;
+ case MAPID_BABY_SAGE: return JOB_BABY_SAGE;
+ case MAPID_BABY_BARDDANCER: return sex?JOB_BABY_BARD:JOB_BABY_DANCER;
+ case MAPID_BABY_MONK: return JOB_BABY_MONK;
+ case MAPID_BABY_ALCHEMIST: return JOB_BABY_ALCHEMIST;
+ case MAPID_BABY_ROGUE: return JOB_BABY_ROGUE;
//3-1 Jobs
- //case MAPID_SUPER_NOVICE_E: return JOB_SUPER_NOVICE_E;
- case MAPID_RUNE_KNIGHT: return JOB_RUNE_KNIGHT;
- case MAPID_WARLOCK: return JOB_WARLOCK;
- case MAPID_RANGER: return JOB_RANGER;
- case MAPID_ARCH_BISHOP: return JOB_ARCH_BISHOP;
- case MAPID_MECHANIC: return JOB_MECHANIC;
- case MAPID_GUILLOTINE_CROSS: return JOB_GUILLOTINE_CROSS;
+ //case MAPID_SUPER_NOVICE_E: return JOB_SUPER_NOVICE_E;
+ case MAPID_RUNE_KNIGHT: return JOB_RUNE_KNIGHT;
+ case MAPID_WARLOCK: return JOB_WARLOCK;
+ case MAPID_RANGER: return JOB_RANGER;
+ case MAPID_ARCH_BISHOP: return JOB_ARCH_BISHOP;
+ case MAPID_MECHANIC: return JOB_MECHANIC;
+ case MAPID_GUILLOTINE_CROSS: return JOB_GUILLOTINE_CROSS;
//3-2 Jobs
- case MAPID_ROYAL_GUARD: return JOB_ROYAL_GUARD;
- case MAPID_SORCERER: return JOB_SORCERER;
- case MAPID_MINSTRELWANDERER: return sex?JOB_MINSTREL:JOB_WANDERER;
- case MAPID_SURA: return JOB_SURA;
- case MAPID_GENETIC: return JOB_GENETIC;
- case MAPID_SHADOW_CHASER: return JOB_SHADOW_CHASER;
+ case MAPID_ROYAL_GUARD: return JOB_ROYAL_GUARD;
+ case MAPID_SORCERER: return JOB_SORCERER;
+ case MAPID_MINSTRELWANDERER: return sex?JOB_MINSTREL:JOB_WANDERER;
+ case MAPID_SURA: return JOB_SURA;
+ case MAPID_GENETIC: return JOB_GENETIC;
+ case MAPID_SHADOW_CHASER: return JOB_SHADOW_CHASER;
//Trans 3-1 Jobs
- case MAPID_RUNE_KNIGHT_T: return JOB_RUNE_KNIGHT_T;
- case MAPID_WARLOCK_T: return JOB_WARLOCK_T;
- case MAPID_RANGER_T: return JOB_RANGER_T;
- case MAPID_ARCH_BISHOP_T: return JOB_ARCH_BISHOP_T;
- case MAPID_MECHANIC_T: return JOB_MECHANIC_T;
- case MAPID_GUILLOTINE_CROSS_T: return JOB_GUILLOTINE_CROSS_T;
+ case MAPID_RUNE_KNIGHT_T: return JOB_RUNE_KNIGHT_T;
+ case MAPID_WARLOCK_T: return JOB_WARLOCK_T;
+ case MAPID_RANGER_T: return JOB_RANGER_T;
+ case MAPID_ARCH_BISHOP_T: return JOB_ARCH_BISHOP_T;
+ case MAPID_MECHANIC_T: return JOB_MECHANIC_T;
+ case MAPID_GUILLOTINE_CROSS_T: return JOB_GUILLOTINE_CROSS_T;
//Trans 3-2 Jobs
- case MAPID_ROYAL_GUARD_T: return JOB_ROYAL_GUARD_T;
- case MAPID_SORCERER_T: return JOB_SORCERER_T;
- case MAPID_MINSTRELWANDERER_T: return sex?JOB_MINSTREL_T:JOB_WANDERER_T;
- case MAPID_SURA_T: return JOB_SURA_T;
- case MAPID_GENETIC_T: return JOB_GENETIC_T;
- case MAPID_SHADOW_CHASER_T: return JOB_SHADOW_CHASER_T;
+ case MAPID_ROYAL_GUARD_T: return JOB_ROYAL_GUARD_T;
+ case MAPID_SORCERER_T: return JOB_SORCERER_T;
+ case MAPID_MINSTRELWANDERER_T: return sex?JOB_MINSTREL_T:JOB_WANDERER_T;
+ case MAPID_SURA_T: return JOB_SURA_T;
+ case MAPID_GENETIC_T: return JOB_GENETIC_T;
+ case MAPID_SHADOW_CHASER_T: return JOB_SHADOW_CHASER_T;
+ //Baby 3-1 Jobs
+ //case MAPID_SUPER_BABY_E: return JOB_SUPER_BABY_E;
+ case MAPID_BABY_RUNE: return JOB_BABY_RUNE;
+ case MAPID_BABY_WARLOCK: return JOB_BABY_WARLOCK;
+ case MAPID_BABY_RANGER: return JOB_BABY_RANGER;
+ case MAPID_BABY_BISHOP: return JOB_BABY_BISHOP;
+ case MAPID_BABY_MECHANIC: return JOB_BABY_MECHANIC;
+ case MAPID_BABY_CROSS: return JOB_BABY_CROSS;
+ //Baby 3-2 Jobs
+ case MAPID_BABY_GUARD: return JOB_BABY_GUARD;
+ case MAPID_BABY_SORCERER: return JOB_BABY_SORCERER;
+ case MAPID_BABY_MINSTRELWANDERER: return sex?JOB_BABY_MINSTREL:JOB_BABY_WANDERER;
+ case MAPID_BABY_SURA: return JOB_BABY_SURA;
+ case MAPID_BABY_GENETIC: return JOB_BABY_GENETIC;
+ case MAPID_BABY_CHASER: return JOB_BABY_CHASER;
default:
return -1;
}
@@ -5058,7 +5089,7 @@ const char* job_name(int class_)
case JOB_BABY_ALCHEMIST:
case JOB_BABY_BARD:
case JOB_BABY_DANCER:
- return msg_txt(608 - JOB_BABY_CRUSADER +class_);
+ return msg_txt(608 - JOB_BABY_CRUSADER + class_);
case JOB_BABY_CRUSADER2:
return msg_txt(608);
@@ -5074,21 +5105,26 @@ const char* job_name(int class_)
case JOB_SOUL_LINKER:
return msg_txt(618);
+ //case JOB_GANGSI:
+ //case JOB_DEATH_KNIGHT:
+ //case JOB_DARK_COLLECTOR:
+ // return msg_txt(622 - JOB_GANGSI+class_);
+
case JOB_RUNE_KNIGHT:
case JOB_WARLOCK:
case JOB_RANGER:
case JOB_ARCH_BISHOP:
case JOB_MECHANIC:
case JOB_GUILLOTINE_CROSS:
- return msg_txt(625 - JOB_RUNE_KNIGHT + class_);
-
+ return msg_txt(625 - JOB_RUNE_KNIGHT+class_);
+
case JOB_RUNE_KNIGHT_T:
case JOB_WARLOCK_T:
case JOB_RANGER_T:
case JOB_ARCH_BISHOP_T:
case JOB_MECHANIC_T:
case JOB_GUILLOTINE_CROSS_T:
- return msg_txt(625 - JOB_RUNE_KNIGHT_T + class_);
+ return msg_txt(625 - JOB_RUNE_KNIGHT_T+class_);
case JOB_ROYAL_GUARD:
case JOB_SORCERER:
@@ -5097,8 +5133,8 @@ const char* job_name(int class_)
case JOB_SURA:
case JOB_GENETIC:
case JOB_SHADOW_CHASER:
- return msg_txt(631 - JOB_ROYAL_GUARD + class_);
-
+ return msg_txt(631 - JOB_ROYAL_GUARD+class_);
+
case JOB_ROYAL_GUARD_T:
case JOB_SORCERER_T:
case JOB_MINSTREL_T:
@@ -5106,8 +5142,8 @@ const char* job_name(int class_)
case JOB_SURA_T:
case JOB_GENETIC_T:
case JOB_SHADOW_CHASER_T:
- return msg_txt(631 - JOB_ROYAL_GUARD_T + class_);
-
+ return msg_txt(631 - JOB_ROYAL_GUARD_T+class_);
+
case JOB_RUNE_KNIGHT2:
case JOB_RUNE_KNIGHT_T2:
return msg_txt(625);
@@ -5124,8 +5160,43 @@ const char* job_name(int class_)
case JOB_MECHANIC_T2:
return msg_txt(629);
+ case JOB_BABY_RUNE:
+ case JOB_BABY_WARLOCK:
+ case JOB_BABY_RANGER:
+ case JOB_BABY_BISHOP:
+ case JOB_BABY_MECHANIC:
+ case JOB_BABY_CROSS:
+ case JOB_BABY_GUARD:
+ case JOB_BABY_SORCERER:
+ case JOB_BABY_MINSTREL:
+ case JOB_BABY_WANDERER:
+ case JOB_BABY_SURA:
+ case JOB_BABY_GENETIC:
+ case JOB_BABY_CHASER:
+ return msg_txt(638 - JOB_BABY_RUNE+class_);
+
+ case JOB_BABY_RUNE2:
+ return msg_txt(638);
+
+ case JOB_BABY_GUARD2:
+ return msg_txt(644);
+
+ case JOB_BABY_RANGER2:
+ return msg_txt(640);
+
+ case JOB_BABY_MECHANIC2:
+ return msg_txt(642);
+
+ //case JOB_SUPER_NOVICE_E:
+ //case JOB_SUPER_BABY_E:
+ // return msg_txt(651 - JOB_SUPER_NOVICE_E+class_);
+
+ //case JOB_KAGEROU:
+ //case JOB_OBORO:
+ // return msg_txt(653 - JOB_KAGEROU+class_);
+
default:
- return msg_txt(651);
+ return msg_txt(655);
}
}