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authorzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-08-20 19:40:53 +0000
committerzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-08-20 19:40:53 +0000
commit70c20becdaf7722c6b728263f8c13a29e5a87287 (patch)
tree70609ad1b65488c4c9f2267365bfa14df974a173 /src/map/npc.c
parent74d35a9d33bcdba381e9e78af1bdf59d106f1493 (diff)
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- Removed my barricade implementation. Not required in WoE SE.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13097 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/npc.c')
-rw-r--r--src/map/npc.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/map/npc.c b/src/map/npc.c
index 7247aec33..cc87aa611 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -2900,7 +2900,6 @@ int npc_reload(void)
// clear npc-related data structures
ev_db->clear(ev_db,NULL);
npcname_db->clear(npcname_db,NULL);
- mod_barricade_clearall(); // Clear Barricades
npc_warp = npc_shop = npc_script = 0;
npc_mob = npc_cache_mob = npc_delay_mob = 0;