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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-03-24 03:49:39 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-03-24 03:49:39 +0000
commitfbb2cecd2f8fbdf6fa212f157fa7d946e6751a79 (patch)
treea5a22d9704b6ea61958094dd264e60a4d8b04bcd /src/map/mob.h
parentcd855784481681184a9ea7b161cd9ba60ae3c872 (diff)
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* Implemented NPC_TALK (Credit to SnakeDrak and Daegaladh)
- Also added in the ability to use '@npctalkc' as a GM command. - Added supporting information to the databases. - Sneaking in a fix to the Refined Ballista. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14270 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.h')
-rw-r--r--src/map/mob.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/map/mob.h b/src/map/mob.h
index b5127310f..b7f193b5b 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -62,6 +62,13 @@ struct mob_skill {
short target;
int val[5];
short emotion;
+ unsigned short msg_id;
+};
+
+struct mob_chat {
+ unsigned short msg_id;
+ unsigned long color;
+ char msg[CHAT_SIZE_MAX];
};
struct spawn_info {