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authorHaru <haru@dotalux.com>2014-11-16 06:35:51 +0100
committerHaru <haru@dotalux.com>2014-11-16 07:16:23 +0100
commit02fcaed6bd32b0ffbc4f03b8f9de6f0720e6253f (patch)
tree3161fd5786bb563c32059068eb3b4876d2ae11ca /src/map/mob.h
parent31bff051ee3c353fb7ee5e544d68feeaefd4941f (diff)
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Whitespace cleanup (no code changes)
This includes, and is not limited to: mixed or wrong indentation, excess whitespace (horizontal and vertical), misalignment, trailing spaces. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/mob.h')
-rw-r--r--src/map/mob.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/map/mob.h b/src/map/mob.h
index f3937c0d1..c61d29103 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -106,7 +106,7 @@ struct mob_db {
unsigned int base_exp,job_exp;
unsigned int mexp;
short range2,range3;
- short race2; // celest
+ short race2; // celest
unsigned short lv;
struct { int nameid,p; } dropitem[MAX_MOB_DROP];
struct { int nameid,p; } mvpitem[MAX_MVP_DROP];
@@ -125,7 +125,7 @@ struct mob_data {
struct view_data *vd;
struct status_data status, *base_status; //Second one is in case of leveling up mobs, or tiny/large mobs.
struct status_change sc;
- struct mob_db *db; //For quick data access (saves doing mob_db(md->class_) all the time) [Skotlex]
+ struct mob_db *db; //For quick data access (saves doing mob_db(md->class_) all the time) [Skotlex]
char name[NAME_LENGTH];
struct {
unsigned int size : 2; //Small/Big monsters.
@@ -193,8 +193,8 @@ struct mob_data {
enum {
- MST_TARGET = 0,
- MST_RANDOM, //Random Target!
+ MST_TARGET = 0,
+ MST_RANDOM, //Random Target!
MST_SELF,
MST_FRIEND,
MST_MASTER,
@@ -206,9 +206,9 @@ enum {
MST_AROUND2,
MST_AROUND3,
MST_AROUND4,
- MST_AROUND = MST_AROUND4,
+ MST_AROUND = MST_AROUND4,
- MSC_ALWAYS = 0x0000,
+ MSC_ALWAYS = 0x0000,
MSC_MYHPLTMAXRATE,
MSC_MYHPINRATE,
MSC_FRIENDHPLTMAXRATE,