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authorGuilherme G. Menaldo <guilherme.menaldo@outlook.com>2019-02-24 17:05:43 -0300
committerGuilherme Menaldo <guilherme.menaldo@outlook.com>2019-04-20 15:45:56 -0300
commite88c941e4dc92d6028960f753cdf6ccd0e7a2fc7 (patch)
tree8d412c59ccb43aedd948af5e68376de881d5df35 /src/map/mob.c
parentd34df93e14582b1c2ad43763666d674b7e8440ca (diff)
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Moved mob drop data to its own structure
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index a72e3bc42..8dac1ea43 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2667,11 +2667,7 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type)
if (!(map->list[m].flag.nomvploot || type&1)) {
/* pose them randomly in the list -- so on 100% drop servers it wont always drop the same item */
- struct {
- int nameid;
- int p;
- struct optdrop_group *options;
- } mdrop[MAX_MVP_DROP] = { { 0 } };
+ struct mob_drop mdrop[MAX_MVP_DROP] = { { 0 } };
for (i = 0; i < MAX_MVP_DROP; i++) {
int rpos;