diff options
author | shennetsind <ind@henn.et> | 2014-11-03 08:15:05 -0200 |
---|---|---|
committer | shennetsind <ind@henn.et> | 2014-11-03 08:15:05 -0200 |
commit | bee4c9d36f4a27e39cc76dc5d6c5f876ed44a678 (patch) | |
tree | 79f9aec5171e8aed2d701bf67167f260e05f41db /src/map/mob.c | |
parent | 239d480487e24294975f35ed55f210837ad1088e (diff) | |
parent | ce3f4bfbe016ea69c855146667ba9bd9e0e2e221 (diff) | |
download | hercules-bee4c9d36f4a27e39cc76dc5d6c5f876ed44a678.tar.gz hercules-bee4c9d36f4a27e39cc76dc5d6c5f876ed44a678.tar.bz2 hercules-bee4c9d36f4a27e39cc76dc5d6c5f876ed44a678.tar.xz hercules-bee4c9d36f4a27e39cc76dc5d6c5f876ed44a678.zip |
Merge branch 'master' of github.com:HerculesWS/Hercules
Signed-off-by: shennetsind <ind@henn.et>
Conflicts:
src/map/battle.c
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index eaf8c8468..23706d293 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1429,7 +1429,7 @@ bool mob_ai_sub_hard(struct mob_data *md, int64 tick) { //No valid target if (mob->warpchase(md, tbl)) return true; //Chasing this target. - if(md->ud.walktimer != INVALID_TIMER && md->ud.walkpath.path_pos <= battle_config.mob_chase_refresh) + if(md->ud.walktimer != INVALID_TIMER && (!can_move || md->ud.walkpath.path_pos <= battle_config.mob_chase_refresh)) return true; //Walk at least "mob_chase_refresh" cells before dropping the target mob_unlocktarget(md, tick); //Unlock target tbl = NULL; @@ -1442,13 +1442,14 @@ bool mob_ai_sub_hard(struct mob_data *md, int64 tick) { if( md->attacked_id == md->target_id ) { //Rude attacked check. if( !battle->check_range(&md->bl, tbl, md->status.rhw.range) - && ( //Can't attack back and can't reach back. + && ( //Can't attack back and can't reach back. (!can_move && DIFF_TICK(tick, md->ud.canmove_tick) > 0 && (battle_config.mob_ai&0x2 || (md->sc.data[SC_SPIDERWEB] && md->sc.data[SC_SPIDERWEB]->val1) - || md->sc.data[SC_WUGBITE] || md->sc.data[SC_VACUUM_EXTREME] || md->sc.data[SC_THORNS_TRAP] - || md->sc.data[SC__MANHOLE])) // Not yet confirmed if boss will teleport once it can't reach target. - || !mob->can_reach(md, tbl, md->min_chase, MSS_RUSH) - || md->walktoxy_fail_count > 0 + || md->sc.data[SC_WUGBITE] || md->sc.data[SC_VACUUM_EXTREME] || md->sc.data[SC_THORNS_TRAP] + || md->sc.data[SC__MANHOLE] // Not yet confirmed if boss will teleport once it can't reach target. + || md->walktoxy_fail_count > 0) ) + || !mob->can_reach(md, tbl, md->min_chase, MSS_RUSH) + ) && md->state.attacked_count++ >= RUDE_ATTACKED_COUNT && !mob->skill_use(md, tick, MSC_RUDEATTACKED) // If can't rude Attack && can_move && unit->escape(&md->bl, tbl, rnd()%10 +1)) // Attempt escape @@ -1466,11 +1467,12 @@ bool mob_ai_sub_hard(struct mob_data *md, int64 tick) { || (battle_config.mob_ai&0x2 && !status->check_skilluse(&md->bl, abl, 0, 0)) // Cannot normal attack back to Attacker || (!battle->check_range(&md->bl, abl, md->status.rhw.range) // Not on Melee Range and ... && ( // Reach check - (!can_move && DIFF_TICK(tick, md->ud.canmove_tick) > 0 && (battle_config.mob_ai&0x2 || (md->sc.data[SC_SPIDERWEB] && md->sc.data[SC_SPIDERWEB]->val1) - || md->sc.data[SC_WUGBITE] || md->sc.data[SC_VACUUM_EXTREME] || md->sc.data[SC_THORNS_TRAP] - || md->sc.data[SC__MANHOLE])) // Not yet confirmed if boss will teleport once it can't reach target. - || !mob->can_reach(md, abl, dist+md->db->range3, MSS_RUSH) - || md->walktoxy_fail_count > 0 + (!can_move && DIFF_TICK(tick, md->ud.canmove_tick) > 0 && (battle_config.mob_ai&0x2 || (md->sc.data[SC_SPIDERWEB] && md->sc.data[SC_SPIDERWEB]->val1) + || md->sc.data[SC_WUGBITE] || md->sc.data[SC_VACUUM_EXTREME] || md->sc.data[SC_THORNS_TRAP] + || md->sc.data[SC__MANHOLE] // Not yet confirmed if boss will teleport once it can't reach target. + || md->walktoxy_fail_count > 0) + ) + || !mob->can_reach(md, abl, dist+md->db->range3, MSS_RUSH) ) ) ) { @@ -1636,6 +1638,9 @@ bool mob_ai_sub_hard(struct mob_data *md, int64 tick) { if(battle->check_range(&md->bl, tbl, md->status.rhw.range)) return true; + //Only update target cell / drop target after having moved at least "mob_chase_refresh" cells + if(md->ud.walktimer != INVALID_TIMER && (!can_move || md->ud.walkpath.path_pos <= battle_config.mob_chase_refresh)) + return true; //Out of range... if (!(mode&MD_CANMOVE) || (!can_move && DIFF_TICK(tick, md->ud.canmove_tick) > 0)) @@ -1655,10 +1660,6 @@ bool mob_ai_sub_hard(struct mob_data *md, int64 tick) { )) //Current target tile is still within attack range. return true; - //Only update target cell after having moved at least "mob_chase_refresh" cells - if(md->ud.walktimer != INVALID_TIMER && md->ud.walkpath.path_pos <= battle_config.mob_chase_refresh) - return true; - //Follow up if possible. //Hint: Chase skills are handled in the walktobl routine if(!mob->can_reach(md, tbl, md->min_chase, MSS_RUSH) || |