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authorHaru <haru@dotalux.com>2019-07-28 19:32:04 +0200
committerGitHub <noreply@github.com>2019-07-28 19:32:04 +0200
commit9034007595aa0ef58d28f09253ba15f405a011ab (patch)
tree8501bf59aebeae0989436d9d9b60c79f88c11704 /src/map/mob.c
parent65a7c731d228c059daf042c75d919453e4daa687 (diff)
parente06b782338e1356b42c80c80d6d59a36d833fcd8 (diff)
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Merge pull request #2505 from Emistry/autoloot_adjust
Added battle config autoloot_adjust
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 404a240c9..939d062af 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2570,7 +2570,7 @@ static int mob_dead(struct mob_data *md, struct block_list *src, int type)
// Announce first, or else ditem will be freed. [Lance]
// By popular demand, use base drop rate for autoloot code. [Skotlex]
- mob->item_drop(md, dlist, ditem, 0, md->db->dropitem[i].p, homkillonly);
+ mob->item_drop(md, dlist, ditem, 0, battle_config.autoloot_adjust ? drop_rate : md->db->dropitem[i].p, homkillonly);
}
// Ore Discovery [Celest]