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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-12 21:02:59 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-12 21:02:59 +0000
commit882a3192acdd6ca2a6e50fc0f9fc877bc454efb7 (patch)
treed5cf4bf03fe0c2a8698aa088c0a17ebfe4d4f9a9 /src/map/mob.c
parentcf66ac82f7269a192f31f9465b1187e73635ceb5 (diff)
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Removed one mob data variable related to dynamic mobs that I found to be redundant.
Changed MAX_MOBSKILL (max. amount of different skill entries per mob) from 50 to 40 to reduce memory consumption a bit more. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12350 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index f52caa5c3..4a68d8c6f 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -225,7 +225,6 @@ struct mob_data* mob_spawn_dataset(struct spawn_data *data)
if(md->db->status.mode&MD_LOOTER)
md->lootitem = (struct item *)aCalloc(LOOTITEM_SIZE,sizeof(struct item));
- md->spawn_n = -1;
md->deletetimer = -1;
md->skillidx = -1;
status_set_viewdata(&md->bl, md->class_);