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authorHaru <haru@dotalux.com>2014-05-04 06:13:56 +0200
committerHaru <haru@dotalux.com>2014-05-09 08:29:46 +0200
commitb6b3f58795288701d0e162d43fa6f0a47af913b3 (patch)
treea75f686731786ed1746325589d8acb1569409981 /src/map/mercenary.c
parent1c4e3820d5f4ff9870c28104122f6733db4d55a6 (diff)
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Fixed order of includes in all source files
- Changed order according to the (upcoming) code style guidelines. - Fixes several issues caused by missing headers when their include order is changed or in plugins. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/mercenary.c')
-rw-r--r--src/map/mercenary.c54
1 files changed, 28 insertions, 26 deletions
diff --git a/src/map/mercenary.c b/src/map/mercenary.c
index 495621014..26bc8c188 100644
--- a/src/map/mercenary.c
+++ b/src/map/mercenary.c
@@ -2,42 +2,44 @@
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
-#include "../common/cbasetypes.h"
-#include "../common/malloc.h"
-#include "../common/socket.h"
-#include "../common/timer.h"
-#include "../common/nullpo.h"
-#include "../common/mmo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-#include "../common/utils.h"
+#define HERCULES_CORE
-#include "log.h"
-#include "clif.h"
+#include "mercenary.h"
+
+#include <math.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "atcommand.h"
+#include "battle.h"
#include "chrif.h"
+#include "clif.h"
+#include "guild.h"
#include "intif.h"
#include "itemdb.h"
+#include "log.h"
#include "map.h"
-#include "pc.h"
-#include "status.h"
-#include "skill.h"
#include "mob.h"
-#include "pet.h"
-#include "battle.h"
+#include "npc.h"
#include "party.h"
-#include "guild.h"
-#include "atcommand.h"
+#include "pc.h"
+#include "pet.h"
#include "script.h"
-#include "npc.h"
+#include "skill.h"
+#include "status.h"
#include "trade.h"
#include "unit.h"
-#include "mercenary.h"
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
+#include "../common/cbasetypes.h"
+#include "../common/malloc.h"
+#include "../common/mmo.h"
+#include "../common/nullpo.h"
+#include "../common/random.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/strlib.h"
+#include "../common/timer.h"
+#include "../common/utils.h"
struct mercenary_interface mercenary_s;