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authorHaru <haru@dotalux.com>2013-09-27 05:30:37 +0200
committerHaru <haru@dotalux.com>2013-09-27 05:30:37 +0200
commitb89f58edd8b368e2548ace86f06354bd6ea1c8d2 (patch)
tree2f30953a986a2690c333370d99232a43853a1781 /src/map/map.h
parent17bc1fab375f8ecc951fbba058a346b1460bf783 (diff)
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Renamed iMap interface to map
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/map.h')
-rw-r--r--src/map/map.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 963234ff3..4b06a065b 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -214,10 +214,10 @@ enum {
#define EVENT_NAME_LENGTH ( NAME_LENGTH * 2 + 3 )
#define DEFAULT_AUTOSAVE_INTERVAL 5*60*1000
// Specifies maps where players may hit each other
-#define map_flag_vs(m) (maplist[m].flag.pvp || maplist[m].flag.gvg_dungeon || maplist[m].flag.gvg || ((iMap->agit_flag || iMap->agit2_flag) && maplist[m].flag.gvg_castle) || maplist[m].flag.battleground)
+#define map_flag_vs(m) (maplist[m].flag.pvp || maplist[m].flag.gvg_dungeon || maplist[m].flag.gvg || ((map->agit_flag || map->agit2_flag) && maplist[m].flag.gvg_castle) || maplist[m].flag.battleground)
// Specifies maps that have special GvG/WoE restrictions
-#define map_flag_gvg(m) (maplist[m].flag.gvg || ((iMap->agit_flag || iMap->agit2_flag) && maplist[m].flag.gvg_castle))
-// Specifies if the map is tagged as GvG/WoE (regardless of iMap->agit_flag status)
+#define map_flag_gvg(m) (maplist[m].flag.gvg || ((map->agit_flag || map->agit2_flag) && maplist[m].flag.gvg_castle))
+// Specifies if the map is tagged as GvG/WoE (regardless of map->agit_flag status)
#define map_flag_gvg2(m) (maplist[m].flag.gvg || maplist[m].flag.gvg_castle)
// No Kill Steal Protection
#define map_flag_ks(m) (maplist[m].flag.town || maplist[m].flag.pvp || maplist[m].flag.gvg || maplist[m].flag.battleground)
@@ -432,7 +432,7 @@ typedef enum {
} cell_t;
-// used by iMap->getcell()
+// used by map->getcell()
typedef enum {
CELL_GETTYPE, // retrieves a cell's 'gat' type
@@ -524,7 +524,7 @@ struct map_zone_skill_damage_cap_entry {
#define MAP_ZONE_PK_NAME "PK Mode"
#define MAP_ZONE_MAPFLAG_LENGTH 50
-//TODO place it in iMap
+//TODO place it in the map interface
DBMap *zone_db;/* string => struct map_zone_data */
struct map_zone_data {
@@ -904,7 +904,7 @@ struct map_interface {
void (*do_shutdown) (void);
};
-struct map_interface *iMap;
+struct map_interface *map;
void map_defaults(void);