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authorHaru <haru@dotalux.com>2014-11-16 06:35:51 +0100
committerHaru <haru@dotalux.com>2014-11-16 07:16:23 +0100
commit02fcaed6bd32b0ffbc4f03b8f9de6f0720e6253f (patch)
tree3161fd5786bb563c32059068eb3b4876d2ae11ca /src/map/map.c
parent31bff051ee3c353fb7ee5e544d68feeaefd4941f (diff)
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Whitespace cleanup (no code changes)
This includes, and is not limited to: mixed or wrong indentation, excess whitespace (horizontal and vertical), misalignment, trailing spaces. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/map.c')
-rw-r--r--src/map/map.c66
1 files changed, 31 insertions, 35 deletions
diff --git a/src/map/map.c b/src/map/map.c
index 9e2727b07..651c895ec 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -309,7 +309,7 @@ int map_moveblock(struct block_list *bl, int x1, int y1, int64 tick) {
skill->unit_move(bl,tick,2);
status_change_end(bl, SC_RG_CCONFINE_M, INVALID_TIMER);
status_change_end(bl, SC_RG_CCONFINE_S, INVALID_TIMER);
- // status_change_end(bl, SC_BLADESTOP, INVALID_TIMER); //Won't stop when you are knocked away, go figure...
+ //status_change_end(bl, SC_BLADESTOP, INVALID_TIMER); //Won't stop when you are knocked away, go figure...
status_change_end(bl, SC_NJ_TATAMIGAESHI, INVALID_TIMER);
status_change_end(bl, SC_MAGICROD, INVALID_TIMER);
if (sc && sc->data[SC_PROPERTYWALK] &&
@@ -395,8 +395,8 @@ int map_moveblock(struct block_list *bl, int x1, int y1, int64 tick) {
/*==========================================
* Counts specified number of objects on given cell.
- * flag:
- * 0x1 - only count standing units
+ * flag:
+ * 0x1 - only count standing units
* TODO: merge with bl_getall_area
*------------------------------------------*/
int map_count_oncell(int16 m, int16 x, int16 y, int type, int flag) {
@@ -1493,8 +1493,8 @@ int map_search_freecell(struct block_list *src, int16 m, int16 *x,int16 *y, int1
* Returns true on success and sets x and y to cell found.
* Otherwise returns false and x and y are not changed.
* type: Types of block to count
- * flag:
- * 0x1 - only count standing units
+ * flag:
+ * 0x1 - only count standing units
*------------------------------------------*/
bool map_closest_freecell(int16 m, int16 *x, int16 *y, int type, int flag)
{
@@ -1520,7 +1520,7 @@ bool map_closest_freecell(int16 m, int16 *x, int16 *y, int type, int flag)
*y = ty;
return true;
}
- }
+ }
//Full diagonal search
else if(dir%2 == 1 && costrange%MOVE_DIAGONAL_COST == 0) {
tx = *x+dx*(costrange/MOVE_DIAGONAL_COST);
@@ -2507,35 +2507,31 @@ uint8 map_calc_dir(struct block_list* src, int16 x, int16 y)
dx = x-src->x;
dy = y-src->y;
- if( dx == 0 && dy == 0 )
- { // both are standing on the same spot.
+ if (dx == 0 && dy == 0) {
+ // both are standing on the same spot.
// aegis-style, makes knockback default to the left.
// athena-style, makes knockback default to behind 'src'.
dir = (battle_config.knockback_left ? 6 : unit->getdir(src));
- }
- else if( dx >= 0 && dy >=0 )
- { // upper-right
- if( dx*2 < dy || dx == 0 ) dir = 0; // up
- else if( dx > dy*2+1 || dy == 0 ) dir = 6; // right
- else dir = 7; // up-right
- }
- else if( dx >= 0 && dy <= 0 )
- { // lower-right
- if( dx*2 < -dy || dx == 0 ) dir = 4; // down
- else if( dx > -dy*2+1 || dy == 0 ) dir = 6; // right
- else dir = 5; // down-right
- }
- else if( dx <= 0 && dy <= 0 )
- { // lower-left
- if( dx*2 > dy || dx == 0 ) dir = 4; // down
- else if( dx < dy*2-1 || dy == 0 ) dir = 2; // left
- else dir = 3; // down-left
- }
- else
- { // upper-left
- if( -dx*2 < dy || dx == 0 ) dir = 0; // up
- else if( -dx > dy*2+1 || dy == 0) dir = 2; // left
- else dir = 1; // up-left
+ } else if (dx >= 0 && dy >=0) {
+ // upper-right
+ if( dx*2 < dy || dx == 0 ) dir = 0; // up
+ else if( dx > dy*2+1 || dy == 0 ) dir = 6; // right
+ else dir = 7; // up-right
+ } else if (dx >= 0 && dy <= 0) {
+ // lower-right
+ if( dx*2 < -dy || dx == 0 ) dir = 4; // down
+ else if( dx > -dy*2+1 || dy == 0 ) dir = 6; // right
+ else dir = 5; // down-right
+ } else if (dx <= 0 && dy <= 0) {
+ // lower-left
+ if( dx*2 > dy || dx == 0 ) dir = 4; // down
+ else if( dx < dy*2-1 || dy == 0 ) dir = 2; // left
+ else dir = 3; // down-left
+ } else {
+ // upper-left
+ if( -dx*2 < dy || dx == 0 ) dir = 0; // up
+ else if( -dx > dy*2+1 || dy == 0) dir = 2; // left
+ else dir = 1; // up-left
}
return dir;
}
@@ -3482,8 +3478,8 @@ int map_readallmaps (void) {
map->list[i].m = i;
map->addmap2db(&map->list[i]);
- memset(map->list[i].moblist, 0, sizeof(map->list[i].moblist)); //Initialize moblist [Skotlex]
- map->list[i].mob_delete_timer = INVALID_TIMER; //Initialize timer [Skotlex]
+ memset(map->list[i].moblist, 0, sizeof(map->list[i].moblist)); //Initialize moblist [Skotlex]
+ map->list[i].mob_delete_timer = INVALID_TIMER; //Initialize timer [Skotlex]
map->list[i].bxs = (map->list[i].xs + BLOCK_SIZE - 1) / BLOCK_SIZE;
map->list[i].bys = (map->list[i].ys + BLOCK_SIZE - 1) / BLOCK_SIZE;
@@ -5940,7 +5936,7 @@ int do_init(int argc, char *argv[])
exit(EXIT_SUCCESS);
}
- npc->event_do_oninit( false ); // Init npcs (OnInit)
+ npc->event_do_oninit( false ); // Init npcs (OnInit)
npc->market_fromsql(); /* after OnInit */
if (battle_config.pk_mode)