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author | shennetsind <ind@henn.et> | 2013-11-27 09:39:12 -0200 |
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committer | shennetsind <ind@henn.et> | 2013-11-27 09:39:12 -0200 |
commit | fdb6de1aa34086fd4d22ae127437727f556cea3c (patch) | |
tree | a37b21b73212fe917a4f79e0f9c16580dab0f0ae /src/map/guild.h | |
parent | f28877f6e6b14e4d16c91d3e7d1cfd576737d62a (diff) | |
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Fixed Bug 7792
Updated damage reflection logic to reflect the official (but weird to say the least) logic, whereas ATK_BLOCK can trigger reflection (e.g. inside safety wall) instead of only ATK_DEF (atk_def = attack connected, yup misleading name).
Special Thanks to Yommy, kyeme, Haruna.
http://hercules.ws/board/tracker/issue-7792-safety-wall-reflect-bug-body-relocation-error/
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/guild.h')
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