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authorshennetsind <ind@henn.et>2013-06-30 15:34:50 -0300
committershennetsind <ind@henn.et>2013-06-30 15:34:50 -0300
commit19e25a2d18164ede743c79aba0c92b20ac17bdca (patch)
treef8cf124145d70a157c37bb81395d977f97d2f391 /src/map/clif.h
parent3e54d00ad3e1f6fd56aace6f227c66a5b67eb3ea (diff)
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Fixed Skill Cooldowns
Special Thanks to Vylow for bringing this to our attention. Also added support for the client-side cooldown left/total feature (packetver 20120604 and newer) Made Possible Thanks to Yommy =3 Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/clif.h')
-rw-r--r--src/map/clif.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/clif.h b/src/map/clif.h
index 81376db15..c23db873e 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -38,6 +38,7 @@ struct quest;
struct party_booking_ad_info;
struct view_data;
struct eri;
+struct skill_cd;
/**
* Defines
@@ -632,6 +633,7 @@ struct clif_interface {
void (*sc_load) (struct block_list *bl, int tid, enum send_target target, int type, int val1, int val2, int val3);
void (*sc_end) (struct block_list *bl, int tid, enum send_target target, int type);
void (*initialstatus) (struct map_session_data *sd);
+ void (*cooldown_list) (int fd, struct skill_cd* cd);
/* player-unit-specific-related */
void (*updatestatus) (struct map_session_data *sd,int type);
void (*changestatus) (struct map_session_data* sd,int type,int val);