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authorsmokexyz <sagunkho@hotmail.com>2018-06-30 04:20:03 +0100
committerAsheraf <acheraf1998@gmail.com>2018-07-24 21:41:20 +0100
commit19aa33a5f61f0996d76d19db7dbe9d81f5daa090 (patch)
treeb54e07d42a58e34820e3131f750b56b7130cb461 /src/map/clif.h
parent78c75cade7f445231f11395a6faef9b0a55568dc (diff)
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Implementation of the official Achievement System.
Source: http://ro.gnjoy.com/news/update/View.asp?seq=163&curpage=1 Script Commands - ``` achievement_progress(<ach_id>,<obj_idx>,<progress>,<incremental?>{,<char_id>}); ``` Includes an achievement_db.conf generator that reads from the item_db, mob_db (server side) and achievement_list.lub files to determine valid achievement entries based on item/monster availability. Achievements containing unsupported entries are commented out. This feature, although renewal-only in official servers, is capable of being used in pre-renewal mode on Hercules. Does not include the title system yet. A big thanks to - @MishimaHaruna for constantly reviewing. @4144 for all the support. @Asheraf for a lot of official information. Co-authored-by: "Dastgir" <dastgirp@gmail.com>
Diffstat (limited to 'src/map/clif.h')
-rw-r--r--src/map/clif.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/map/clif.h b/src/map/clif.h
index 0077566b5..7a2fbaa68 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -54,6 +54,7 @@ struct skill_cd;
struct skill_unit;
struct unit_data;
struct view_data;
+struct achievement_data; // map/achievement.h
enum clif_messages;
enum rodex_add_item;
@@ -1197,6 +1198,11 @@ struct clif_interface {
bool (*isdisguised) (struct block_list* bl);
void (*navigate_to) (struct map_session_data *sd, const char* mapname, uint16 x, uint16 y, uint8 flag, bool hideWindow, uint16 mob_id);
unsigned char (*bl_type) (struct block_list *bl);
+ /* Achievement System */
+ void (*achievement_send_list) (int fd, struct map_session_data *sd);
+ void (*achievement_send_update) (int fd, struct map_session_data *sd, const struct achievement_data *ad);
+ void (*pAchievementGetReward) (int fd, struct map_session_data *sd);
+ void (*achievement_reward_ack) (int fd, struct map_session_data *sd, const struct achievement_data *ad);
/*------------------------
*- Parse Incoming Packet
*------------------------*/