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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-24 15:55:25 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-24 15:55:25 +0000
commit68502123b0f03d87b7bf593e903da369f464255d (patch)
tree5b50c99f872f52922680f9cb617761ddabbeffea /src/map/clif.c
parentd38ebf04d586987812b1c92d919bcac7e2f99d2e (diff)
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- Some cleaning of the pc_authok, clif_WantToConnection functions. Also some cleaning of the logout messages and some other cleanups in clif_parse
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9312 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.c')
-rw-r--r--src/map/clif.c182
1 files changed, 88 insertions, 94 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 931a46cff..ccfd7d326 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -1824,7 +1824,7 @@ void clif_quitsave(int fd,struct map_session_data *sd)
else if (sd->fd)
{ //Disassociate session from player (session is deleted after this function was called)
//And set a timer to make him quit later.
- session[fd]->session_data = NULL;
+ session[sd->fd]->session_data = NULL;
sd->fd = 0;
add_timer(gettick() + 10000, clif_delayquit, sd->bl.id, 0);
}
@@ -8210,40 +8210,38 @@ void clif_parse_WantToConnection(int fd, struct map_session_data *sd)
packet_ver = clif_guess_PacketVer(fd, 1);
cmd = RFIFOW(fd,0);
- if (packet_ver > 0)
- {
- account_id = RFIFOL(fd, packet_db[packet_ver][cmd].pos[0]);
- char_id = RFIFOL(fd, packet_db[packet_ver][cmd].pos[1]);
- login_id1 = RFIFOL(fd, packet_db[packet_ver][cmd].pos[2]);
- client_tick = RFIFOL(fd, packet_db[packet_ver][cmd].pos[3]);
- sex = RFIFOB(fd, packet_db[packet_ver][cmd].pos[4]);
-
- if ((old_sd = map_id2sd(account_id)) != NULL)
- { // if same account already connected, we disconnect the 2 sessions
- //Check for characters with no connection (includes those that are using autotrade) [durf],[Skotlex]
- if (old_sd->state.finalsave || !old_sd->state.auth)
- ; //Previous player is not done loading.
- //Or he has quit, but is not done saving on the charserver.
- else if (old_sd->fd)
- clif_authfail_fd(old_sd->fd, 2); // same id
- else
- map_quit(old_sd);
- clif_authfail_fd(fd, 8); // still recognizes last connection
- } else {
- sd = (struct map_session_data*)aCalloc(1, sizeof(struct map_session_data));
-
- sd->fd = fd;
- sd->packet_ver = packet_ver;
- session[fd]->session_data = sd;
-
- pc_setnewpc(sd, account_id, char_id, login_id1, client_tick, sex, fd);
- WFIFOHEAD(fd,4);
- WFIFOL(fd,0) = sd->bl.id;
- WFIFOSET(fd,4);
+ if (packet_ver <= 0)
+ return;
- chrif_authreq(sd);
- }
- }
+ account_id = RFIFOL(fd, packet_db[packet_ver][cmd].pos[0]);
+ char_id = RFIFOL(fd, packet_db[packet_ver][cmd].pos[1]);
+ login_id1 = RFIFOL(fd, packet_db[packet_ver][cmd].pos[2]);
+ client_tick = RFIFOL(fd, packet_db[packet_ver][cmd].pos[3]);
+ sex = RFIFOB(fd, packet_db[packet_ver][cmd].pos[4]);
+
+ if ((old_sd = map_id2sd(account_id)) != NULL)
+ { // if same account already connected, we disconnect the 2 sessions
+ //Check for characters with no connection (includes those that are using autotrade) [durf],[Skotlex]
+ if (old_sd->state.finalsave || !old_sd->state.auth)
+ ; //Previous player is not done loading.
+ //Or he has quit, but is not done saving on the charserver.
+ else if (old_sd->fd)
+ clif_authfail_fd(old_sd->fd, 2); // same id
+ else
+ map_quit(old_sd);
+ clif_authfail_fd(fd, 8); // still recognizes last connection
+ return;
+ }
+ sd = (struct map_session_data*)aCalloc(1, sizeof(struct map_session_data));
+ sd->fd = fd;
+ sd->packet_ver = packet_ver;
+ session[fd]->session_data = sd;
+
+ pc_setnewpc(sd, account_id, char_id, login_id1, client_tick, sex, fd);
+ WFIFOHEAD(fd,4);
+ WFIFOL(fd,0) = sd->bl.id;
+ WFIFOSET(fd,4);
+ chrif_authreq(sd);
return;
}
@@ -11757,32 +11755,34 @@ int clif_parse(int fd) {
}
sd = (struct map_session_data*)session[fd]->session_data;
-/* This behaviour has been deprecated due to actually causing trouble instead
- * of helping against exploits ~.~ [Skotlex]
- if (!chrif_isconnect())
- {
- ShowInfo("Closing session #%d (Not connected to Char server)\n", fd);
- if (sd && sd->state.auth)
- clif_quitsave(fd, sd); // the function doesn't send to inter-server/char-server if it is not connected [Yor]
- do_close(fd);
- return 0;
- } else
- */
+
+ if (sd && sd->fd != fd)
+ { //FIXME: Temporal debug until a certain mysterious crash is fixed.
+ ShowError("Player's connection value is incorrect! %d != %d\n", sd->fd, fd);
+ sd->fd = fd;
+ }
+
if (session[fd]->eof) {
- if (sd && sd->state.autotrade) {
- //Disassociate character from the socket connection.
- session[fd]->session_data = NULL;
- sd->fd = 0;
- ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off (using @autotrade).\n", (pc_isGM(sd))?"GM ":"",sd->status.name); // Player logout display [Valaris]
- } else if (sd && sd->state.auth) {
- clif_quitsave(fd, sd); // the function doesn't send to inter-server/char-server if it is not connected [Yor]
- if (sd->status.name != NULL)
- ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off.\n", (pc_isGM(sd))?"GM ":"",sd->status.name); // Player logout display [Valaris]
- else
- ShowInfo("%sCharacter with Account ID '"CL_WHITE"%d"CL_RESET"' logged off.\n", (pc_isGM(sd))?"GM ":"", sd->bl.id); // Player logout display [Yor]
+ if (sd) {
+ if (sd->state.autotrade) {
+ //Disassociate character from the socket connection.
+ session[fd]->session_data = NULL;
+ sd->fd = 0;
+ ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off (using @autotrade).\n",
+ (pc_isGM(sd))?"GM ":"",sd->status.name);
+ } else
+ if (sd->state.auth) {
+ clif_quitsave(fd, sd); // the function doesn't send to inter-server/char-server if it is not connected [Yor]
+ // Player logout display [Valaris]
+ ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off.\n",
+ (pc_isGM(sd))?"GM ":"",sd->status.name);
+ } else {
+ ShowInfo("Player AID:%d/CID:%d (not authenticated) logged off.\n",
+ sd->bl.id, sd->char_id);
+ }
} else {
unsigned char *ip = (unsigned char *) &session[fd]->client_addr.sin_addr;
- ShowInfo("Player not identified with IP '"CL_WHITE"%d.%d.%d.%d"CL_RESET"' logged off.\n", ip[0],ip[1],ip[2],ip[3]);
+ ShowInfo("Closed connection from '"CL_WHITE"%d.%d.%d.%d"CL_RESET"'.\n", ip[0],ip[1],ip[2],ip[3]);
}
do_close(fd);
return 0;
@@ -11913,8 +11913,8 @@ int clif_parse(int fd) {
}
#endif
- if (sd && sd->state.auth == 1 && sd->state.waitingdisconnect == 1) { // 切断待ちの場合パケットを処理しない
-
+ if (sd && sd->state.waitingdisconnect == 1) {
+ // 切断待ちの場合パケットを処理しない
} else if (packet_db[packet_ver][cmd].func) {
if (sd && sd->bl.prev == NULL &&
packet_db[packet_ver][cmd].func != clif_parse_LoadEndAck)
@@ -11925,44 +11925,38 @@ int clif_parse(int fd) {
|| packet_db[packet_ver][cmd].func == clif_parse_debug
) //Only execute the function when there's an sd (except for debug/wanttoconnect packets)
packet_db[packet_ver][cmd].func(fd, sd);
- } else {
- // 不明なパケット
- if (battle_config.error_log) {
-#if DUMP_UNKNOWN_PACKET
- {
- int i;
- FILE *fp;
- char packet_txt[256] = "save/packet.txt";
- time_t now;
- dump = 1;
-
- if ((fp = fopen(packet_txt, "a")) == NULL) {
- ShowError("clif.c: cant write [%s] !!! data is lost !!!\n", packet_txt);
- return 1;
- } else {
- time(&now);
- if (sd && sd->state.auth) {
- if (sd->status.name != NULL)
- fprintf(fp, "%sPlayer with account ID %d (character ID %d, player name %s) sent wrong packet:\n",
- asctime(localtime(&now)), sd->status.account_id, sd->status.char_id, sd->status.name);
- else
- fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);
- } else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified)
- fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);
-
- fprintf(fp, "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
- for(i = 0; i < packet_len; i++) {
- if ((i & 15) == 0)
- fprintf(fp, "\n\t%04X ", i);
- fprintf(fp, "%02X ", RFIFOB(fd,i));
- }
- fprintf(fp, "\n\n");
- fclose(fp);
- }
+ }
+#ifdef DUMP_UNKNOWN_PACKET
+ else if (battle_config.error_log)
+ {
+ int i;
+ FILE *fp;
+ char packet_txt[256] = "save/packet.txt";
+ time_t now;
+ dump = 1;
+
+ if ((fp = fopen(packet_txt, "a")) == NULL) {
+ ShowError("clif.c: cant write [%s] !!! data is lost !!!\n", packet_txt);
+ return 1;
+ } else {
+ time(&now);
+ if (sd && sd->state.auth) {
+ fprintf(fp, "%sPlayer with account ID %d (character ID %d, player name %s) sent wrong packet:\n",
+ asctime(localtime(&now)), sd->status.account_id, sd->status.char_id, sd->status.name);
+ } else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified)
+ fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);
+
+ fprintf(fp, "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
+ for(i = 0; i < packet_len; i++) {
+ if ((i & 15) == 0)
+ fprintf(fp, "\n\t%04X ", i);
+ fprintf(fp, "%02X ", RFIFOB(fd,i));
}
-#endif
+ fprintf(fp, "\n\n");
+ fclose(fp);
}
}
+#endif
if (dump) {
int i;