summaryrefslogtreecommitdiff
path: root/src/map/chrif.c
diff options
context:
space:
mode:
authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
commit620e60eebce2c1f35c5c9a82f6ca365b316587f5 (patch)
tree38a39e0415f419d9a49ae456ed0e26654c23d559 /src/map/chrif.c
parenta2675f07d7da22a7c6ae11f545bf8f671e785a82 (diff)
downloadhercules-620e60eebce2c1f35c5c9a82f6ca365b316587f5.tar.gz
hercules-620e60eebce2c1f35c5c9a82f6ca365b316587f5.tar.bz2
hercules-620e60eebce2c1f35c5c9a82f6ca365b316587f5.tar.xz
hercules-620e60eebce2c1f35c5c9a82f6ca365b316587f5.zip
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/chrif.c')
-rw-r--r--src/map/chrif.c1572
1 files changed, 1572 insertions, 0 deletions
diff --git a/src/map/chrif.c b/src/map/chrif.c
new file mode 100644
index 000000000..2ae29ffbd
--- /dev/null
+++ b/src/map/chrif.c
@@ -0,0 +1,1572 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#ifdef _WIN32
+#include <winsock.h>
+#else
+#include <unistd.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <arpa/inet.h>
+#endif
+#include <sys/types.h>
+#include <time.h>
+
+#include "../common/malloc.h"
+#include "socket.h"
+#include "timer.h"
+#include "map.h"
+#include "battle.h"
+#include "chrif.h"
+#include "clif.h"
+#include "intif.h"
+#include "npc.h"
+#include "pc.h"
+#include "status.h"
+#include "nullpo.h"
+#include "showmsg.h"
+#ifndef TXT_ONLY
+#include "charsave.h"
+#endif
+//Updated table (only doc^^) [Sirius]
+//Used Packets: U->2af8
+//Free Packets: F->2af8
+
+struct dbt *auth_db;
+
+static const int packet_len_table[0x3d] = {
+ 60, 3,-1,27,10,-1, 6,-1, // 2af8-2aff: U->2af8, U->2af9, U->2afa, U->2afb, U->2afc, U->2afd, U->2afe, U->2aff
+ 6,-1,18, 7,-1,49,30,10, // 2b00-2b07: U->2b00, U->2b01, U->2b02, U->2b03, U->2b04, U->2b05, U->2b06, U->2b07
+ 6,30,-1,10,86, 7,44,34, // 2b08-2b0f: U->2b08, U->2b09, U->2b0a, U->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f
+ 0,-1,10, 6,11,-1, 0, 0, // 2b10-2b17: U->2b10, U->2b11, U->2b12, U->2b13, U->2b14, U->2b15, U->2b16, U->2b17
+ -1,-1,-1,-1,-1,-1,-1, 7, // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, F->2b1e, U->2b1f
+ -1,-1,-1,-1,-1,-1,-1,-1, // 2b20-2b27: U->2b20, F->2b21, F->2b22, F->2b23, F->2b24, F->2b25, F->2b26, F->2b27
+};
+
+//Used Packets:
+//2af8: Outgoing, chrif_connect -> 'connect to charserver / auth @ charserver'
+//2af9: Incomming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)'
+//2afa: Outgoing, chrif_sendmap -> 'sending our maps'
+//2afb: Incomming, chrif_sendmapack -> 'Maps received successfully / or not ..'
+//2afc: Outgoing, chrif_scdata_request -> request sc_data for pc_authok'ed char. <- new command reuses previous one.
+//2afd: Incomming, chrif_authok -> 'character selected, add to auth db'
+//2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver'
+//2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver'
+//2b00: Incomming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure)
+//2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)'
+//2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure)
+//2b03: Incomming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure)
+//2b04: Incomming, chrif_recvmap -> 'getting maps from charserver of other mapserver's'
+//2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...'
+//2b06: Incomming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^'
+//2b07: Incoming, clif_updatemaxid -> Received when updating the max account/char known
+//2b08: Outgoing, chrif_searchcharid -> '...'
+//2b09: Incomming, map_addchariddb -> 'Adds a name to the nick db'
+//2b0a: Outgoing, chrif_changegm -> 'level change of acc/char XY'
+//2b0b: Incomming, chrif_changedgm -> 'answer of 2b0a..'
+//2b0c: Outgoing, chrif_changeemail -> 'change mail address ...'
+//2b0d: Incomming, chrif_changedsex -> 'Change sex of acc XY'
+//2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)'
+//2b0f: Incomming, chrif_char_ask_name_answer -> 'answer of the 2b0e'
+//2b10: FREE
+//2b11: Outgoing, chrif_changesex -> 'change sex of acc X'
+//2b12: Incomming, chrif_divorce -> 'divorce a wedding of charid X and partner id X'
+//2b13: Incomming, chrif_accountdeletion -> 'Delete acc XX, if the player is on, kick ....'
+//2b14: Incomming, chrif_accountban -> 'not sure: kick the player with message XY'
+//2b15: Incomming, chrif_recvgmaccounts -> 'recive gm accs from charserver (seems to be incomplete !)'
+//2b16: Outgoing, chrif_ragsrvinfo -> 'sends motd / rates ....'
+//2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline'
+//2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!'
+//2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online'
+//2b1a: Outgoing, chrif_reqfamelist -> 'Request the fame list (top10)'
+//2b1b: Incomming, chrif_recvfamelist -> 'answer of 2b1a ..... the famelist top10^^'
+//2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.'
+//2b1d: Incomming, chrif_load_scdata -> 'received sc_data of player for loading.'
+//2b1e: FREE
+//2b1f: Incomming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius]
+//2b20: Incomming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius]
+//2b21-2b27: FREE
+
+int chrif_connected;
+int char_fd = 0; //Using 0 instead of -1 is safer against crashes. [Skotlex]
+int srvinfo;
+static char char_ip_str[16];
+static int char_ip;
+static int char_port = 6121;
+static char userid[NAME_LENGTH], passwd[NAME_LENGTH];
+static int chrif_state = 0;
+static int char_init_done = 0;
+//Interval at which map server updates online listing. [Valaris]
+#define CHECK_INTERVAL 3600000
+//Interval at which map server sends number of connected users. [Skotlex]
+#define UPDATE_INTERVAL 10000
+//This define should spare writing the check in every function. [Skotlex]
+#define chrif_check(a) { if(!chrif_isconnect()) return a; }
+
+// 設定ファイル読み込み関係
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void chrif_setuserid(char *id)
+{
+ memcpy(userid, id, NAME_LENGTH);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void chrif_setpasswd(char *pwd)
+{
+ memcpy(passwd, pwd, NAME_LENGTH);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void chrif_setip(char *ip)
+{
+ memcpy(&char_ip_str, ip, 16);
+ char_ip = inet_addr(char_ip_str);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void chrif_setport(int port)
+{
+ char_port = port;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int chrif_isconnect(void)
+{
+ return (char_fd > 0 && session[char_fd] != NULL && chrif_state == 2);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int chrif_save(struct map_session_data *sd, int flag)
+{
+ nullpo_retr(-1, sd);
+ chrif_check(-1);
+ pc_makesavestatus(sd);
+
+ if (sd->state.finalsave)
+ return -1; //Refuse to save a char already tagged for final saving. [Skotlex]
+ //For data sync
+ if (sd->state.storage_flag == 1)
+ storage_storage_save(sd->status.account_id);
+ else if (sd->state.storage_flag == 2)
+ storage_guild_storagesave(sd->status.account_id, sd->status.guild_id);
+
+ //Saving of registry values.
+ if (sd->state.reg_dirty&4)
+ intif_saveregistry(sd, 3); //Save char regs
+ if (sd->state.reg_dirty&2)
+ intif_saveregistry(sd, 2); //Save account regs
+ if (sd->state.reg_dirty&1)
+ intif_saveregistry(sd, 1); //Save account2 regs
+
+#ifndef TXT_ONLY
+ if(charsave_method){ //New 'Local' save
+ charsave_savechar(sd->char_id, &sd->status);
+ if (flag) chrif_char_offline(sd); //Tell char server that character went offline.
+ }else{
+#endif
+ WFIFOHEAD(char_fd, sizeof(sd->status) + 13);
+ WFIFOW(char_fd,0) = 0x2b01;
+ WFIFOW(char_fd,2) = sizeof(sd->status) + 13;
+ WFIFOL(char_fd,4) = sd->bl.id;
+ WFIFOL(char_fd,8) = sd->char_id;
+ WFIFOB(char_fd,12) = flag?1:0; //Flag to tell char-server this character is quitting.
+ memcpy(WFIFOP(char_fd,13), &sd->status, sizeof(sd->status));
+ WFIFOSET(char_fd, WFIFOW(char_fd,2));
+#ifndef TXT_ONLY
+ }
+#endif
+ if (flag) {//Remove the storage from memory.
+ storage_delete(sd->status.account_id);
+ sd->state.finalsave = 1; //Mark the last save as done.
+ }
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int chrif_connect(int fd)
+{
+ ShowStatus("Logging in to char server...\n", char_fd);
+ WFIFOHEAD(fd, 60);
+ WFIFOW(fd,0) = 0x2af8;
+ memcpy(WFIFOP(fd,2), userid, NAME_LENGTH);
+ memcpy(WFIFOP(fd,26), passwd, NAME_LENGTH);
+ WFIFOL(fd,50) = 0;
+ WFIFOL(fd,54) = clif_getip();
+ WFIFOW(fd,58) = clif_getport(); // [Valaris] thanks to fov
+ WFIFOSET(fd,60);
+
+ return 0;
+}
+
+/*==========================================
+ * マップ送信
+ *------------------------------------------
+ */
+int chrif_sendmap(int fd)
+{
+ int i;
+ ShowStatus("Sending maps to char server...\n");
+ WFIFOHEAD(fd, 4 + map_num * 4);
+ WFIFOW(fd,0) = 0x2afa;
+ for(i = 0; i < map_num; i++)
+ WFIFOW(fd,4+i*4) = map[i].index;
+ WFIFOW(fd,2) = 4 + i * 4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+
+/*==========================================
+ * マップ受信
+ *------------------------------------------
+ */
+int chrif_recvmap(int fd)
+{
+ int i, j, ip, port;
+ unsigned char *p = (unsigned char *)&ip;
+ RFIFOHEAD(fd);
+
+ if (chrif_state < 2) // まだ準備中
+ return -1;
+
+ ip = RFIFOL(fd,4);
+ port = RFIFOW(fd,8);
+ for(i = 10, j = 0; i < RFIFOW(fd,2); i += 4, j++) {
+ map_setipport(RFIFOW(fd,i), ip, port);
+// if (battle_config.etc_log)
+// printf("recv map %d %s\n", j, RFIFOP(fd,i));
+ }
+ if (battle_config.etc_log)
+ ShowStatus("recv map on %d.%d.%d.%d:%d (%d maps)\n", p[0], p[1], p[2], p[3], port, j);
+
+ return 0;
+}
+
+/*==========================================
+ * Delete maps of other servers, (if an other mapserver is going OFF)
+ *------------------------------------------
+ */
+int chrif_removemap(int fd){
+ int i, j, ip, port;
+ unsigned char *p = (unsigned char *)&ip;
+ RFIFOHEAD(fd);
+
+ if(chrif_state < 2){
+ return -1; //i dunno, but i know if its 3 the link is ok^^
+ }
+
+ ip = RFIFOL(fd, 4);
+ port = RFIFOW(fd, 8);
+
+ for(i = 10, j = 0; i < RFIFOW(fd, 2); i += 4, j++){
+ map_eraseipport(RFIFOW(fd, i), ip, port);
+ }
+
+ if(battle_config.etc_log){
+ ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", p[0], p[1], p[2], p[3], port, j);
+ }
+ return 0;
+}
+
+/*==========================================
+ * マップ鯖間移動のためのデータ準備要求
+ *------------------------------------------
+ */
+int chrif_changemapserver(struct map_session_data *sd, short map, int x, int y, int ip, short port)
+{
+ int i, s_ip=0;
+
+ nullpo_retr(-1, sd);
+
+ chrif_check(-1);
+
+ s_ip = 0;
+ for(i = 0; i < fd_max; i++)
+ if (session[i] && session[i]->session_data == sd) {
+ s_ip = session[i]->client_addr.sin_addr.s_addr;
+ break;
+ }
+
+ WFIFOHEAD(char_fd, 35);
+ WFIFOW(char_fd, 0) = 0x2b05;
+ WFIFOL(char_fd, 2) = sd->bl.id;
+ WFIFOL(char_fd, 6) = sd->login_id1;
+ WFIFOL(char_fd,10) = sd->login_id2;
+ WFIFOL(char_fd,14) = sd->status.char_id;
+ WFIFOW(char_fd,18) = map;
+ WFIFOW(char_fd,20) = x;
+ WFIFOW(char_fd,22) = y;
+ WFIFOL(char_fd,24) = ip;
+ WFIFOW(char_fd,28) = port;
+ WFIFOB(char_fd,30) = sd->status.sex;
+ WFIFOL(char_fd,31) = s_ip;
+ WFIFOSET(char_fd,35);
+
+ return 0;
+}
+
+/*==========================================
+ * マップ鯖間移動ack
+ *------------------------------------------
+ */
+int chrif_changemapserverack(int fd)
+{
+ struct map_session_data *sd;
+ RFIFOHEAD(fd);
+ sd = map_id2sd(RFIFOL(fd,2));
+
+ if (sd == NULL || sd->status.char_id != RFIFOL(fd,14))
+ return -1;
+
+ if (RFIFOL(fd,6) == 1) {
+ if (battle_config.error_log)
+ ShowError("map server change failed.\n");
+ pc_authfail(sd);
+ return 0;
+ }
+ clif_changemapserver(sd, (char*)mapindex_id2name(RFIFOW(fd,18)), RFIFOW(fd,20), RFIFOW(fd,22), RFIFOL(fd,24), RFIFOW(fd,28));
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int chrif_connectack(int fd)
+{
+ RFIFOHEAD(fd);
+ if (RFIFOB(fd,2)) {
+ ShowFatalError("Connection to char-server failed %d.\n", RFIFOB(fd,2));
+ exit(1);
+ }
+ ShowStatus("Successfully logged on to Char Server (Connection: '"CL_WHITE"%d"CL_RESET"').\n",fd);
+ chrif_state = 1;
+ chrif_connected=1;
+
+ chrif_sendmap(fd);
+
+ ShowStatus("Event '"CL_WHITE"OnCharIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnCharIfInit"));
+ ShowStatus("Event '"CL_WHITE"OnInterIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInit"));
+ if(!char_init_done) {
+ char_init_done = 1;
+ ShowStatus("Event '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce"));
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int chrif_sendmapack(int fd)
+{
+ RFIFOHEAD(fd);
+ if (RFIFOB(fd,2)) {
+ ShowFatalError("chrif : send map list to char server failed %d\n", RFIFOB(fd,2));
+ exit(1);
+ }
+ memcpy(wisp_server_name, RFIFOP(fd,3), NAME_LENGTH);
+ ShowStatus("Map sending complete. Map Server is now online.\n");
+ chrif_state = 2;
+
+ //Re-save any storages that were modified in the disconnection time. [Skotlex]
+ do_reconnect_storage();
+
+ return 0;
+}
+
+/*==========================================
+ * Request sc_data from charserver [Skotlex]
+ *------------------------------------------
+ */
+int chrif_scdata_request(int account_id, int char_id)
+{
+#ifdef ENABLE_SC_SAVING
+#ifndef TXT_ONLY
+ if (charsave_method)
+ return charsave_load_scdata(account_id, char_id);
+#endif
+ chrif_check(-1);
+
+ WFIFOHEAD(char_fd, 10);
+ WFIFOW(char_fd, 0) = 0x2afc;
+ WFIFOL(char_fd, 2) = account_id;
+ WFIFOL(char_fd, 6) = char_id;
+ WFIFOSET(char_fd,10);
+#endif
+ return 0;
+}
+
+/*==========================================
+ * new auth system [Kevin]
+ *------------------------------------------
+ */
+void chrif_authreq(struct map_session_data *sd)
+{
+ struct auth_node *auth_data;
+ auth_data=idb_get(auth_db, sd->bl.id);
+
+ if(auth_data) {
+ if(auth_data->char_dat &&
+ auth_data->account_id== sd->bl.id &&
+ auth_data->login_id1 == sd->login_id1)
+ { //auth ok
+ pc_authok(sd, auth_data->login_id2, auth_data->connect_until_time, auth_data->char_dat);
+ chrif_scdata_request(auth_data->account_id, auth_data->char_dat->char_id);
+ } else { //auth failed
+ pc_authfail(sd);
+ chrif_char_offline(sd); //Set him offline, the char server likely has it set as online already.
+ }
+ if (auth_data->char_dat)
+ aFree(auth_data->char_dat);
+ idb_remove(auth_db, sd->bl.id);
+ } else { //data from char server has not arrived yet.
+ auth_data = aCalloc(1, sizeof(struct auth_node));
+ auth_data->sd = sd;
+ auth_data->fd = sd->fd;
+ auth_data->account_id = sd->bl.id;
+ auth_data->login_id1 = sd->login_id1;
+ auth_data->node_created = gettick();
+ idb_put(auth_db, sd->bl.id, auth_data);
+ }
+ return;
+}
+
+//character selected, insert into auth db
+void chrif_authok(int fd) {
+ struct auth_node *auth_data;
+ RFIFOHEAD(fd);
+
+ if (map_id2sd(RFIFOL(fd, 4)) != NULL)
+ //Someone with this account is already in! Do not store the info to prevent possible sync exploits. [Skotlex]
+ return;
+
+ if ((auth_data =uidb_get(auth_db, RFIFOL(fd, 4))) != NULL)
+ { //Is the character already awaiting authorization?
+ if (auth_data->sd)
+ {
+ //First, check to see if the session data still exists (avoid dangling pointers)
+ if(session[auth_data->fd] && session[auth_data->fd]->session_data == auth_data->sd)
+ {
+ if (auth_data->char_dat == NULL &&
+ auth_data->account_id == RFIFOL(fd, 4) &&
+ auth_data->login_id1 == RFIFOL(fd, 8))
+ { //Auth Ok
+ pc_authok(auth_data->sd, RFIFOL(fd, 16), RFIFOL(fd, 12), (struct mmo_charstatus*)RFIFOP(fd, 20));
+ chrif_scdata_request(auth_data->account_id, auth_data->sd->status.char_id);
+ } else { //Auth Failed
+ pc_authfail(auth_data->sd);
+ chrif_char_offline(auth_data->sd); //Set him offline, the char server likely has it set as online already.
+ }
+ } //else: Character no longer exists, just go through.
+ }
+ //Delete the data of this node...
+ if (auth_data->char_dat)
+ aFree (auth_data->char_dat);
+ uidb_remove(auth_db, RFIFOL(fd, 4));
+ return;
+ }
+ // Awaiting for client to connect.
+ auth_data = (struct auth_node *)aCalloc(1, sizeof(struct auth_node));
+ auth_data->char_dat = (struct mmo_charstatus *) aCalloc(1, sizeof(struct mmo_charstatus));
+
+ auth_data->account_id=RFIFOL(fd, 4);
+ auth_data->login_id1=RFIFOL(fd, 8);
+ auth_data->connect_until_time=RFIFOL(fd, 12);
+ auth_data->login_id2=RFIFOL(fd, 16);
+ memcpy(auth_data->char_dat,RFIFOP(fd, 20),sizeof(struct mmo_charstatus));
+ auth_data->node_created=gettick();
+ uidb_put(auth_db, RFIFOL(fd, 4), auth_data);
+}
+
+int auth_db_cleanup_sub(DBKey key,void *data,va_list ap)
+{
+ struct auth_node *node=(struct auth_node*)data;
+
+ if(DIFF_TICK(gettick(),node->node_created)>30000) {
+ ShowNotice("Character (aid: %d) not authed within 30 seconds of character select!\n", node->account_id);
+ if (node->char_dat)
+ aFree(node->char_dat);
+ db_remove(auth_db, key);
+ return 1;
+ }
+ return 0;
+}
+
+int auth_db_cleanup(int tid, unsigned int tick, int id, int data) {
+ auth_db->foreach(auth_db, auth_db_cleanup_sub);
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int chrif_charselectreq(struct map_session_data *sd)
+{
+ int i, s_ip;
+
+ nullpo_retr(-1, sd);
+
+ if( !sd || !sd->bl.id || !sd->login_id1 )
+ return -1;
+ chrif_check(-1);
+
+ s_ip = 0;
+ for(i = 0; i < fd_max; i++)
+ if (session[i] && session[i]->session_data == sd) {
+ s_ip = session[i]->client_addr.sin_addr.s_addr;
+ break;
+ }
+
+ WFIFOHEAD(char_fd, 18);
+ WFIFOW(char_fd, 0) = 0x2b02;
+ WFIFOL(char_fd, 2) = sd->bl.id;
+ WFIFOL(char_fd, 6) = sd->login_id1;
+ WFIFOL(char_fd,10) = sd->login_id2;
+ WFIFOL(char_fd,14) = s_ip;
+ WFIFOSET(char_fd,18);
+
+ return 0;
+}
+
+/*==========================================
+ * キャラ名問い合わせ
+ *------------------------------------------
+ */
+int chrif_searchcharid(int char_id)
+{
+ if( !char_id )
+ return -1;
+ chrif_check(-1);
+
+ WFIFOHEAD(char_fd, 6);
+ WFIFOW(char_fd,0) = 0x2b08;
+ WFIFOL(char_fd,2) = char_id;
+ WFIFOSET(char_fd,6);
+
+ return 0;
+}
+
+/*==========================================
+ * GMに変化要求
+ *------------------------------------------
+ */
+int chrif_changegm(int id, const char *pass, int len)
+{
+ if (battle_config.etc_log)
+ ShowInfo("chrif_changegm: account: %d, password: '%s'.\n", id, pass);
+
+ chrif_check(-1);
+
+ WFIFOHEAD(char_fd, len + 8);
+ WFIFOW(char_fd,0) = 0x2b0a;
+ WFIFOW(char_fd,2) = len + 8;
+ WFIFOL(char_fd,4) = id;
+ memcpy(WFIFOP(char_fd,8), pass, len);
+ WFIFOSET(char_fd, len + 8);
+
+ return 0;
+}
+
+/*==========================================
+ * Change Email
+ *------------------------------------------
+ */
+int chrif_changeemail(int id, const char *actual_email, const char *new_email)
+{
+ if (battle_config.etc_log)
+ ShowInfo("chrif_changeemail: account: %d, actual_email: '%s', new_email: '%s'.\n", id, actual_email, new_email);
+
+ chrif_check(-1);
+
+ WFIFOHEAD(char_fd, 86);
+ WFIFOW(char_fd,0) = 0x2b0c;
+ WFIFOL(char_fd,2) = id;
+ memcpy(WFIFOP(char_fd,6), actual_email, 40);
+ memcpy(WFIFOP(char_fd,46), new_email, 40);
+ WFIFOSET(char_fd,86);
+
+ return 0;
+}
+
+/*==========================================
+ * Send message to char-server with a character name to do some operations (by Yor)
+ * Used to ask Char-server about a character name to have the account number to modify account file in login-server.
+ * type of operation:
+ * 1: block
+ * 2: ban
+ * 3: unblock
+ * 4: unban
+ * 5: changesex
+ *------------------------------------------
+ */
+int chrif_char_ask_name(int id, char * character_name, short operation_type, int year, int month, int day, int hour, int minute, int second)
+{
+ chrif_check(-1);
+
+ WFIFOHEAD(char_fd, 44);
+ WFIFOW(char_fd, 0) = 0x2b0e;
+ WFIFOL(char_fd, 2) = id; // account_id of who ask (for answer) -1 if nobody
+ memcpy(WFIFOP(char_fd,6), character_name, NAME_LENGTH);
+ WFIFOW(char_fd, 30) = operation_type; // type of operation
+ if (operation_type == 2) {
+ WFIFOW(char_fd, 32) = year;
+ WFIFOW(char_fd, 34) = month;
+ WFIFOW(char_fd, 36) = day;
+ WFIFOW(char_fd, 38) = hour;
+ WFIFOW(char_fd, 40) = minute;
+ WFIFOW(char_fd, 42) = second;
+ }
+ ShowInfo("chrif : sended 0x2b0e\n");
+ WFIFOSET(char_fd,44);
+
+ return 0;
+}
+
+/*==========================================
+ * 性別変化要求
+ *------------------------------------------
+ */
+int chrif_changesex(int id, int sex) {
+ chrif_check(-1);
+
+ WFIFOHEAD(char_fd, 9);
+ WFIFOW(char_fd,0) = 0x2b11;
+ WFIFOW(char_fd,2) = 9;
+ WFIFOL(char_fd,4) = id;
+ WFIFOB(char_fd,8) = sex;
+ ShowInfo("chrif : sent 0x3000(changesex)\n");
+ WFIFOSET(char_fd,9);
+ return 0;
+}
+
+/*==========================================
+ * Answer after a request about a character name to do some operations (by Yor)
+ * Used to answer of chrif_char_ask_name.
+ * type of operation:
+ * 1: block
+ * 2: ban
+ * 3: unblock
+ * 4: unban
+ * 5: changesex
+ * type of answer:
+ * 0: login-server resquest done
+ * 1: player not found
+ * 2: gm level too low
+ * 3: login-server offline
+ *------------------------------------------
+ */
+int chrif_char_ask_name_answer(int fd)
+{
+ int acc;
+ struct map_session_data *sd;
+ char output[256];
+ char player_name[NAME_LENGTH];
+ RFIFOHEAD(fd);
+
+ acc = RFIFOL(fd,2); // account_id of who has asked (-1 if nobody)
+ memcpy(player_name, RFIFOP(fd,6), NAME_LENGTH-1);
+ player_name[NAME_LENGTH-1] = '\0';
+
+ sd = map_id2sd(acc);
+ if (acc >= 0 && sd != NULL) {
+ if (RFIFOW(fd, 32) == 1) // player not found
+ sprintf(output, "The player '%s' doesn't exist.", player_name);
+ else {
+ switch(RFIFOW(fd, 30)) {
+ case 1: // block
+ switch(RFIFOW(fd, 32)) {
+ case 0: // login-server resquest done
+ sprintf(output, "Login-server has been asked to block the player '%s'.", player_name);
+ break;
+ //case 1: // player not found
+ case 2: // gm level too low
+ sprintf(output, "Your GM level don't authorise you to block the player '%s'.", player_name);
+ break;
+ case 3: // login-server offline
+ sprintf(output, "Login-server is offline. Impossible to block the the player '%s'.", player_name);
+ break;
+ }
+ break;
+ case 2: // ban
+ switch(RFIFOW(fd, 32)) {
+ case 0: // login-server resquest done
+ sprintf(output, "Login-server has been asked to ban the player '%s'.", player_name);
+ break;
+ //case 1: // player not found
+ case 2: // gm level too low
+ sprintf(output, "Your GM level don't authorise you to ban the player '%s'.", player_name);
+ break;
+ case 3: // login-server offline
+ sprintf(output, "Login-server is offline. Impossible to ban the the player '%s'.", player_name);
+ break;
+ }
+ break;
+ case 3: // unblock
+ switch(RFIFOW(fd, 32)) {
+ case 0: // login-server resquest done
+ sprintf(output, "Login-server has been asked to unblock the player '%s'.", player_name);
+ break;
+ //case 1: // player not found
+ case 2: // gm level too low
+ sprintf(output, "Your GM level don't authorise you to unblock the player '%s'.", player_name);
+ break;
+ case 3: // login-server offline
+ sprintf(output, "Login-server is offline. Impossible to unblock the the player '%s'.", player_name);
+ break;
+ }
+ break;
+ case 4: // unban
+ switch(RFIFOW(fd, 32)) {
+ case 0: // login-server resquest done
+ sprintf(output, "Login-server has been asked to unban the player '%s'.", player_name);
+ break;
+ //case 1: // player not found
+ case 2: // gm level too low
+ sprintf(output, "Your GM level don't authorise you to unban the player '%s'.", player_name);
+ break;
+ case 3: // login-server offline
+ sprintf(output, "Login-server is offline. Impossible to unban the the player '%s'.", player_name);
+ break;
+ }
+ break;
+ case 5: // changesex
+ switch(RFIFOW(fd, 32)) {
+ case 0: // login-server resquest done
+ sprintf(output, "Login-server has been asked to change the sex of the player '%s'.", player_name);
+ break;
+ //case 1: // player not found
+ case 2: // gm level too low
+ sprintf(output, "Your GM level don't authorise you to change the sex of the player '%s'.", player_name);
+ break;
+ case 3: // login-server offline
+ sprintf(output, "Login-server is offline. Impossible to change the sex of the the player '%s'.", player_name);
+ break;
+ }
+ break;
+ }
+ }
+ if (output[0] != '\0') {
+ output[sizeof(output)-1] = '\0';
+ clif_displaymessage(sd->fd, output);
+ }
+ } else
+ ShowError("chrif_char_ask_name_answer failed - player not online.\n");
+
+ return 0;
+}
+
+/*==========================================
+ * End of GM change (@GM) (modified by Yor)
+ *------------------------------------------
+ */
+int chrif_changedgm(int fd)
+{
+ int acc, level;
+ struct map_session_data *sd = NULL;
+ RFIFOHEAD(fd);
+
+ acc = RFIFOL(fd,2);
+ level = RFIFOL(fd,6);
+
+ sd = map_id2sd(acc);
+
+ if (battle_config.etc_log)
+ ShowNotice("chrif_changedgm: account: %d, GM level 0 -> %d.\n", acc, level);
+ if (sd != NULL) {
+ if (level > 0)
+ clif_displaymessage(sd->fd, "GM modification success.");
+ else
+ clif_displaymessage(sd->fd, "Failure of GM modification.");
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * 性別変化終了 (modified by Yor)
+ *------------------------------------------
+ */
+int chrif_changedsex(int fd)
+{
+ int acc, sex, i;
+ struct map_session_data *sd;
+ RFIFOHEAD(fd);
+
+ acc = RFIFOL(fd,2);
+ sex = RFIFOL(fd,6);
+ if (battle_config.etc_log)
+ ShowNotice("chrif_changedsex %d.\n", acc);
+ sd = map_id2sd(acc);
+ if (acc > 0) {
+ if (sd != NULL && sd->status.sex != sex) {
+ if (sd->status.sex == 0) {
+ sd->status.sex = 1;
+ sd->sex = 1;
+ } else if (sd->status.sex == 1) {
+ sd->status.sex = 0;
+ sd->sex = 0;
+ }
+ // to avoid any problem with equipment and invalid sex, equipment is unequiped.
+ for (i = 0; i < MAX_INVENTORY; i++) {
+ if (sd->status.inventory[i].nameid && sd->status.inventory[i].equip)
+ pc_unequipitem((struct map_session_data*)sd, i, 2);
+ }
+ // reset skill of some job
+ if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) {
+ // remove specifical skills of Bard classes
+ for(i = 315; i <= 322; i++) {
+ if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
+ sd->status.skill_point += sd->status.skill[i].lv;
+ sd->status.skill[i].id = 0;
+ sd->status.skill[i].lv = 0;
+ }
+ }
+ // remove specifical skills of Dancer classes
+ for(i = 323; i <= 330; i++) {
+ if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
+ sd->status.skill_point += sd->status.skill[i].lv;
+ sd->status.skill[i].id = 0;
+ sd->status.skill[i].lv = 0;
+ }
+ }
+ clif_updatestatus(sd, SP_SKILLPOINT);
+ // change job if necessary
+ if (sd->status.sex) //Changed from Dancer
+ sd->status.class_ -= 1;
+ else //Changed from Bard
+ sd->status.class_ += 1;
+ //sd->class_ needs not be updated as both Dancer/Bard are the same.
+ }
+ // save character
+ //chrif_save(sd,1); Character will be saved on session closed -> map_quit
+ sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
+ // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
+ clif_displaymessage(sd->fd, "Your sex has been changed (need disconnection by the server)...");
+ clif_setwaitclose(sd->fd); // forced to disconnect for the change
+ }
+ } else {
+ if (sd != NULL) {
+ ShowError("chrif_changedsex failed.\n");
+ }
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * 離婚情報同期要求
+ *------------------------------------------
+ */
+int chrif_divorce(int char_id, int partner_id)
+{
+ struct map_session_data *sd = NULL;
+
+ if (!char_id || !partner_id)
+ return 0;
+
+ nullpo_retr(0, sd = map_nick2sd(map_charid2nick(partner_id)));
+ if (sd->status.partner_id == char_id) {
+ int i;
+ //離婚(相方は既にキャラが消えている筈なので)
+ sd->status.partner_id = 0;
+
+ //相方の結婚指輪を剥奪
+ for(i = 0; i < MAX_INVENTORY; i++)
+ if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
+ pc_delitem(sd, i, 1, 0);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Disconnection of a player (account has been deleted in login-server) by [Yor]
+ *------------------------------------------
+ */
+int chrif_accountdeletion(int fd)
+{
+ int acc;
+ struct map_session_data *sd;
+ RFIFOHEAD(fd);
+
+ acc = RFIFOL(fd,2);
+ if (battle_config.etc_log)
+ ShowNotice("chrif_accountdeletion %d.\n", acc);
+ sd = map_id2sd(acc);
+ if (acc > 0) {
+ if (sd != NULL) {
+ sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
+ clif_displaymessage(sd->fd, "Your account has been deleted (disconnection)...");
+ clif_setwaitclose(sd->fd); // forced to disconnect for the change
+ }
+ } else {
+ if (sd != NULL)
+ ShowError("chrif_accountdeletion failed - player not online.\n");
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Disconnection of a player (account has been banned of has a status, from login-server) by [Yor]
+ *------------------------------------------
+ */
+int chrif_accountban(int fd)
+{
+ int acc;
+ struct map_session_data *sd;
+ RFIFOHEAD(fd);
+
+ acc = RFIFOL(fd,2);
+ if (battle_config.etc_log)
+ ShowNotice("chrif_accountban %d.\n", acc);
+ sd = map_id2sd(acc);
+ if (acc > 0) {
+ if (sd != NULL) {
+ sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
+ if (RFIFOB(fd,6) == 0) { // 0: change of statut, 1: ban
+ switch (RFIFOL(fd,7)) { // status or final date of a banishment
+ case 1: // 0 = Unregistered ID
+ clif_displaymessage(sd->fd, "Your account has 'Unregistered'.");
+ break;
+ case 2: // 1 = Incorrect Password
+ clif_displaymessage(sd->fd, "Your account has an 'Incorrect Password'...");
+ break;
+ case 3: // 2 = This ID is expired
+ clif_displaymessage(sd->fd, "Your account has expired.");
+ break;
+ case 4: // 3 = Rejected from Server
+ clif_displaymessage(sd->fd, "Your account has been rejected from server.");
+ break;
+ case 5: // 4 = You have been blocked by the GM Team
+ clif_displaymessage(sd->fd, "Your account has been blocked by the GM Team.");
+ break;
+ case 6: // 5 = Your Game's EXE file is not the latest version
+ clif_displaymessage(sd->fd, "Your Game's EXE file is not the latest version.");
+ break;
+ case 7: // 6 = Your are Prohibited to log in until %s
+ clif_displaymessage(sd->fd, "Your account has been prohibited to log in.");
+ break;
+ case 8: // 7 = Server is jammed due to over populated
+ clif_displaymessage(sd->fd, "Server is jammed due to over populated.");
+ break;
+ case 9: // 8 = No MSG (actually, all states after 9 except 99 are No MSG, use only this)
+ clif_displaymessage(sd->fd, "Your account has not more authorised.");
+ break;
+ case 100: // 99 = This ID has been totally erased
+ clif_displaymessage(sd->fd, "Your account has been totally erased.");
+ break;
+ default:
+ clif_displaymessage(sd->fd, "Your account has not more authorised.");
+ break;
+ }
+ } else if (RFIFOB(fd,6) == 1) { // 0: change of statut, 1: ban
+ time_t timestamp;
+ char tmpstr[2048];
+ timestamp = (time_t)RFIFOL(fd,7); // status or final date of a banishment
+ strcpy(tmpstr, "Your account has been banished until ");
+ strftime(tmpstr + strlen(tmpstr), 24, "%d-%m-%Y %H:%M:%S", localtime(&timestamp));
+ clif_displaymessage(sd->fd, tmpstr);
+ }
+ clif_setwaitclose(sd->fd); // forced to disconnect for the change
+ }
+ } else {
+ if (sd != NULL)
+ ShowError("chrif_accountban failed - player not online.\n");
+ }
+
+ return 0;
+}
+
+//Disconnect the player out of the game, simple packet
+//packet.w AID.L WHY.B 2+4+1 = 7byte
+int chrif_disconnectplayer(int fd){
+ struct map_session_data *sd;
+ RFIFOHEAD(fd);
+
+ sd = map_id2sd(RFIFOL(fd, 2));
+
+ if(sd == NULL){
+ return -1;
+ }
+
+ if (!sd->fd)
+ { //No connection
+ if (sd->state.autotrade)
+ map_quit(sd); //Remove it.
+ //Else we don't remove it because the char should have a timer to remove the player because it force-quit before,
+ //and we don't want them kicking their previous instance before the 10 secs penalty time passes. [Skotlex]
+ return 0;
+ }
+
+ switch(RFIFOB(fd, 6)){
+ //clif_authfail_fd
+ case 1: //server closed
+ clif_authfail_fd(sd->fd, 1);
+ break;
+
+ case 2: //someone else logged in
+ clif_authfail_fd(sd->fd, 2);
+ break;
+
+ case 3: //server overpopulated
+ clif_authfail_fd(sd->fd, 4);
+
+ break;
+
+ case 4: //out of time payd for .. (avail)
+ clif_authfail_fd(sd->fd, 10);
+ break;
+
+ case 5: //forced to dc by gm
+ clif_authfail_fd(sd->fd, 15);
+ break;
+ }
+
+return 0;
+}
+
+/*==========================================
+ * Request to reload GM accounts and their levels: send to char-server by [Yor]
+ *------------------------------------------
+ */
+int chrif_reloadGMdb(void)
+{
+ chrif_check(-1);
+
+ WFIFOHEAD(char_fd, 2);
+ WFIFOW(char_fd,0) = 0x2af7;
+ WFIFOSET(char_fd, 2);
+
+ return 0;
+}
+
+/*==========================================
+ * Receiving GM accounts and their levels from char-server by [Yor]
+ *------------------------------------------
+ */
+int chrif_recvgmaccounts(int fd)
+{
+ ShowInfo("From login-server: receiving information of '"CL_WHITE"%d"CL_RESET"' GM accounts.\n", pc_read_gm_account(fd));
+ return 0;
+}
+
+/*==========================================
+ * Request/Receive top 10 Fame character list
+ *------------------------------------------
+ */
+int chrif_reqfamelist(void)
+{
+ chrif_check(-1);
+
+ WFIFOHEAD(char_fd, 2);
+ WFIFOW(char_fd,0) = 0x2b1a;
+ WFIFOSET(char_fd, 2);
+
+ return 0;
+}
+
+int chrif_recvfamelist(int fd)
+{ // response from 0x2b1b
+ int num, size;
+ int total = 0, len = 8;
+ RFIFOHEAD(fd);
+
+ memset (smith_fame_list, 0, sizeof(smith_fame_list));
+ memset (chemist_fame_list, 0, sizeof(chemist_fame_list));
+ memset (taekwon_fame_list, 0, sizeof(taekwon_fame_list));
+
+ size = RFIFOW(fd,6); //Blacksmith block size
+ for (num = 0; len < size && num < 10; num++) {
+ memcpy(&smith_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
+ len += sizeof(struct fame_list);
+ }
+ total += num;
+
+ size = RFIFOW(fd,4); //Alchemist block size
+ for (num = 0; len < size && num < 10; num++) {
+ memcpy(&chemist_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
+ len += sizeof(struct fame_list);
+ }
+ total += num;
+
+ size = RFIFOW(fd,2); //Total packet length
+ for (num = 0; len < size && num < 10; num++) {
+ memcpy(&taekwon_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
+ len += sizeof(struct fame_list);
+ }
+ total += num;
+
+ ShowInfo("Received Fame List of '"CL_WHITE"%d"CL_RESET"' characters.\n", total);
+
+ return 0;
+}
+
+int chrif_save_scdata(struct map_session_data *sd)
+{ //parses the sc_data of the player and sends it to the char-server for saving. [Skotlex]
+#ifdef ENABLE_SC_SAVING
+ int i, count=0;
+ unsigned int tick;
+ struct status_change_data data;
+ struct TimerData *timer;
+
+#ifndef TXT_ONLY
+ if(charsave_method) //New 'Local' save
+ {
+ charsave_save_scdata(sd->status.account_id, sd->status.char_id, sd->sc_data, MAX_STATUSCHANGE);
+ return 0;
+ }
+#endif
+
+ chrif_check(-1);
+ tick = gettick();
+
+ WFIFOHEAD(char_fd, 14 + SC_MAX*sizeof(struct status_change_data));
+ WFIFOW(char_fd,0) = 0x2b1c;
+ WFIFOL(char_fd,4) = sd->status.account_id;
+ WFIFOL(char_fd,8) = sd->status.char_id;
+ for (i = 0; i < SC_MAX; i++)
+ {
+ if (sd->sc_data[i].timer == -1)
+ continue;
+ timer = get_timer(sd->sc_data[i].timer);
+ if (timer == NULL || timer->func != status_change_timer || DIFF_TICK(timer->tick,tick) < 0)
+ continue;
+ data.tick = DIFF_TICK(timer->tick,tick); //Duration that is left before ending.
+ data.type = i;
+ data.val1 = sd->sc_data[i].val1;
+ data.val2 = sd->sc_data[i].val2;
+ data.val3 = sd->sc_data[i].val3;
+ data.val4 = sd->sc_data[i].val4;
+ memcpy(WFIFOP(char_fd,14 +count*sizeof(struct status_change_data)),
+ &data, sizeof(struct status_change_data));
+ count++;
+ }
+ if (count == 0)
+ return 0; //Nothing to save.
+ WFIFOW(char_fd,12) = count;
+ WFIFOW(char_fd,2) = 14 +count*sizeof(struct status_change_data); //Total packet size
+ WFIFOSET(char_fd,WFIFOW(char_fd,2));
+#endif
+ return 0;
+}
+
+int chrif_load_scdata(int fd)
+{ //Retrieve and load sc_data for a player. [Skotlex]
+#ifdef ENABLE_SC_SAVING
+ struct map_session_data *sd;
+ struct status_change_data data;
+ int aid, cid, i, count;
+ RFIFOHEAD(fd);
+
+ aid = RFIFOL(fd,4); //Player Account ID
+ cid = RFIFOL(fd,8); //Player Char ID
+
+ sd = map_id2sd(aid);
+ if (!sd)
+ {
+ ShowError("chrif_load_scdata: Player of AID %d not found!\n", aid);
+ return -1;
+ }
+ if (sd->status.char_id != cid)
+ {
+ ShowError("chrif_load_scdata: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
+ return -1;
+ }
+ count = RFIFOW(fd,12); //sc_count
+ for (i = 0; i < count; i++)
+ {
+ memcpy(&data, RFIFOP(fd,14 + i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
+ if (data.tick < 1)
+ { //Protection against invalid tick values. [Skotlex]
+ ShowWarning("chrif_load_scdata: Received invalid duration (%d ms) for status change %d (character %s)\n", data.tick, sd->status.name);
+ continue;
+ }
+ status_change_start(&sd->bl, data.type, data.val1, data.val2, data.val3, data.val4, data.tick, 7);
+ }
+#endif
+ return 0;
+}
+
+/*==========================================
+ * Send rates and motd to char server [Wizputer]
+ *------------------------------------------
+ */
+ int chrif_ragsrvinfo(int base_rate, int job_rate, int drop_rate)
+{
+ char buf[256];
+ FILE *fp;
+ int i;
+
+ chrif_check(-1);
+
+ WFIFOHEAD(char_fd, sizeof(buf) + 10);
+ WFIFOW(char_fd,0) = 0x2b16;
+ WFIFOW(char_fd,2) = base_rate;
+ WFIFOW(char_fd,4) = job_rate;
+ WFIFOW(char_fd,6) = drop_rate;
+
+ if ((fp = fopen(motd_txt, "r")) != NULL) {
+ if (fgets(buf, 250, fp) != NULL) {
+ for(i = 0; buf[i]; i++) {
+ if (buf[i] == '\r' || buf[i] == '\n') {
+ buf[i] = 0;
+ break;
+ }
+ }
+ WFIFOW(char_fd,8) = sizeof(buf) + 10;
+ memcpy(WFIFOP(char_fd,10), buf, sizeof(buf));
+ }
+ fclose(fp);
+ } else {
+ memset(buf, 0, sizeof(buf)); //No data found, send empty packets?
+ WFIFOW(char_fd,8) = sizeof(buf) + 10;
+ memcpy(WFIFOP(char_fd,10), buf, sizeof(buf));
+ }
+ WFIFOSET(char_fd,WFIFOW(char_fd,8));
+ return 0;
+}
+
+
+/*=========================================
+ * Tell char-server charcter disconnected [Wizputer]
+ *-----------------------------------------
+ */
+
+int chrif_char_offline(struct map_session_data *sd)
+{
+ chrif_check(-1);
+
+ WFIFOHEAD(char_fd, 10);
+ WFIFOW(char_fd,0) = 0x2b17;
+ WFIFOL(char_fd,2) = sd->status.char_id;
+ WFIFOL(char_fd,6) = sd->status.account_id;
+ WFIFOSET(char_fd,10);
+
+ return 0;
+}
+
+/*=========================================
+ * Tell char-server to reset all chars offline [Wizputer]
+ *-----------------------------------------
+ */
+int chrif_flush_fifo(void) {
+ chrif_check(-1);
+
+ set_nonblocking(char_fd, 0);
+ flush_fifos();
+ set_nonblocking(char_fd, 1);
+
+ return 0;
+}
+
+/*=========================================
+ * Tell char-server to reset all chars offline [Wizputer]
+ *-----------------------------------------
+ */
+int chrif_char_reset_offline(void) {
+ chrif_check(-1);
+
+ WFIFOHEAD(char_fd, 2);
+ WFIFOW(char_fd,0) = 0x2b18;
+ WFIFOSET(char_fd,2);
+
+ return 0;
+}
+
+/*=========================================
+ * Tell char-server charcter is online [Wizputer]
+ *-----------------------------------------
+ */
+
+int chrif_char_online(struct map_session_data *sd)
+{
+ chrif_check(-1);
+
+ WFIFOHEAD(char_fd, 10);
+ WFIFOW(char_fd,0) = 0x2b19;
+ WFIFOL(char_fd,2) = sd->status.char_id;
+ WFIFOL(char_fd,6) = sd->status.account_id;
+ WFIFOSET(char_fd,10);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int chrif_disconnect_sub(struct map_session_data* sd,va_list va) {
+ if (sd->fd)
+ clif_authfail_fd(sd->fd,1);
+ else
+ map_quit(sd);
+ return 0;
+}
+
+int chrif_disconnect(int fd) {
+ if(fd == char_fd) {
+ char_fd = 0;
+ ShowWarning("Map Server disconnected from Char Server.\n\n");
+ if (kick_on_disconnect)
+ clif_foreachclient(chrif_disconnect_sub);
+ chrif_connected = 0;
+ // 他のmap 鯖のデータを消す
+ map_eraseallipport();
+
+ // 倉庫キャッシュを消す
+ if (kick_on_disconnect)
+ { //Do not clean the storage if players are gonna be left inside. [Skotlex]
+ do_final_storage();
+ do_init_storage();
+ }
+ //Attempt to reconnect in a second. [Skotlex]
+ add_timer(gettick() + 1000, check_connect_char_server, 0, 0);
+ }
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int chrif_parse(int fd)
+{
+ int packet_len, cmd;
+ // only char-server can have an access to here.
+ // so, if it isn't the char-server, we disconnect the session (fd != char_fd).
+ if (fd != char_fd || session[fd]->eof) {
+ if (fd == char_fd && chrif_connected == 1) {
+ chrif_disconnect (fd);
+ }
+ else if (fd != char_fd)
+ ShowDebug("chrif_parse: Disconnecting invalid session #%d (is not the char-server)\n", fd);
+
+ do_close(fd);
+ return 0;
+ }
+
+ while (RFIFOREST(fd) >= 2 && !session[fd]->eof) { //Infinite loop on broken pipe fix. [Skotlex]
+ RFIFOHEAD(fd);
+ cmd = RFIFOW(fd,0);
+ if (cmd < 0x2af8 || cmd >= 0x2af8 + (sizeof(packet_len_table) / sizeof(packet_len_table[0])) ||
+ packet_len_table[cmd-0x2af8] == 0) {
+
+ int r = intif_parse(fd); // intifに渡す
+
+ if (r == 1) continue; // intifで処理した
+ if (r == 2) return 0; // intifで処理したが、データが足りない
+
+ session[fd]->eof = 1;
+ ShowWarning("chrif_parse: session #%d, intif_parse failed -> disconnected.\n", fd);
+ return 0;
+ }
+ packet_len = packet_len_table[cmd-0x2af8];
+ if (packet_len == -1) {
+ if (RFIFOREST(fd) < 4)
+ return 0;
+ packet_len = RFIFOW(fd,2);
+ }
+ if ((int)RFIFOREST(fd) < packet_len)
+ return 0;
+
+ switch(cmd) {
+ case 0x2af9: chrif_connectack(fd); break;
+ case 0x2afb: chrif_sendmapack(fd); chrif_reqfamelist(); break;
+ case 0x2afd: chrif_authok(fd); break;
+ case 0x2b00: map_setusers(fd); break;
+ case 0x2b03: clif_charselectok(RFIFOL(fd,2)); break;
+ case 0x2b04: chrif_recvmap(fd); break;
+ case 0x2b06: chrif_changemapserverack(fd); break;
+ case 0x2b07: clif_updatemaxid(RFIFOL(fd,2), RFIFOL(fd,6)); break;
+ case 0x2b09: map_addchariddb(RFIFOL(fd,2), (char*)RFIFOP(fd,6)); break;
+ case 0x2b0b: chrif_changedgm(fd); break;
+ case 0x2b0d: chrif_changedsex(fd); break;
+ case 0x2b0f: chrif_char_ask_name_answer(fd); break;
+ case 0x2b12: chrif_divorce(RFIFOL(fd,2), RFIFOL(fd,6)); break;
+ case 0x2b13: chrif_accountdeletion(fd); break;
+ case 0x2b14: chrif_accountban(fd); break;
+ case 0x2b15: chrif_recvgmaccounts(fd); break;
+ case 0x2b1b: chrif_recvfamelist(fd); break;
+ case 0x2b1d: chrif_load_scdata(fd); break;
+ case 0x2b1f: chrif_disconnectplayer(fd); break;
+ case 0x2b20: chrif_removemap(fd); break; //Remove maps of a server [Sirius]
+
+ default:
+ if (battle_config.error_log)
+ ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd);
+ session[fd]->eof = 1;
+ return 0;
+ }
+ if (fd == char_fd) //There's the slight chance we lost the connection during parse, in which case this would segfault if not checked [Skotlex]
+ RFIFOSKIP(fd, packet_len);
+ }
+
+ return 0;
+}
+
+int send_usercount_tochar(int tid, unsigned int tick, int id, int data) {
+ int count;
+ static int last_count = 0;
+
+ chrif_check(-1);
+
+ map_getallusers(&count);
+
+ if (count == last_count) //No need to waste packets.
+ return 0;
+ last_count = count;
+
+ WFIFOHEAD(char_fd, 4);
+ WFIFOW(char_fd,0) = 0x2afe;
+ WFIFOW(char_fd,2) = count;
+ WFIFOSET(char_fd,4);
+ return 0;
+}
+
+/*==========================================
+ * timer関数
+ * 今このmap鯖に繋がっているクライアント人数をchar鯖へ送る
+ *------------------------------------------
+ */
+int send_users_tochar(int tid, unsigned int tick, int id, int data) {
+ int count, users=0, i;
+ struct map_session_data **all_sd;
+
+ chrif_check(-1);
+
+ all_sd = map_getallusers(&count);
+ WFIFOHEAD(char_fd, 6+8*users);
+ WFIFOW(char_fd,0) = 0x2aff;
+ for (i = 0; i < count; i++) {
+ if (all_sd[i] &&
+ !((battle_config.hide_GM_session || (all_sd[i]->status.option & OPTION_INVISIBLE)) && pc_isGM(all_sd[i])))
+ {
+ WFIFOL(char_fd,6+8*users) = all_sd[i]->status.account_id;
+ WFIFOL(char_fd,6+8*users+4) = all_sd[i]->status.char_id;
+ users++;
+ }
+ }
+ WFIFOW(char_fd,2) = 6 + 8 * users;
+ WFIFOW(char_fd,4) = users;
+ WFIFOSET(char_fd,6+8*users);
+
+ return 0;
+}
+
+/*==========================================
+ * timer関数
+ * char鯖との接続を確認し、もし切れていたら再度接続する
+ *------------------------------------------
+ */
+int check_connect_char_server(int tid, unsigned int tick, int id, int data) {
+ static int displayed = 0;
+ if (char_fd <= 0 || session[char_fd] == NULL) {
+ if (!displayed) {
+ ShowStatus("Attempting to connect to Char Server. Please wait.\n");
+ displayed = 1;
+ }
+ chrif_state = 0;
+ char_fd = make_connection(char_ip, char_port);
+ if (char_fd == -1)
+ { //Attempt to connect later. [Skotlex]
+ char_fd = 0;
+ return 0;
+ }
+ session[char_fd]->func_parse = chrif_parse;
+ realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
+
+ chrif_connect(char_fd);
+ chrif_connected = (chrif_state == 2);
+#ifndef TXT_ONLY
+ srvinfo = 0;
+#endif /* not TXT_ONLY */
+ } else {
+#ifndef TXT_ONLY
+ if (srvinfo == 0) {
+ chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
+ srvinfo = 1;
+ }
+#endif /* not TXT_ONLY */
+/* There is no need, the connection is TCP, so the packet is assured to arrive unless the connection dies [Skotlex]
+ //If for some reason the next iteration (10 secs) we are still not connected,
+ //assume the packets got lost, so we need to resend them. [Skotlex]
+ if (chrif_state == 0)
+ chrif_connect(char_fd);
+ else if (chrif_state == 1)
+ chrif_sendmap(char_fd);
+*/
+ }
+ if (chrif_isconnect()) displayed = 0;
+ return 0;
+}
+
+int auth_db_final(DBKey k,void *d,va_list ap) {
+ struct auth_node *node=(struct auth_node*)d;
+ if (node->char_dat)
+ aFree(node->char_dat);
+ return 0;
+}
+
+/*==========================================
+ * 終了
+ *------------------------------------------
+ */
+int do_final_chrif(void)
+{
+ delete_session(char_fd);
+ auth_db->destroy(auth_db, auth_db_final);
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int do_init_chrif(void)
+{
+ add_timer_func_list(check_connect_char_server, "check_connect_char_server");
+ add_timer_func_list(send_usercount_tochar, "send_usercount_tochar");
+ add_timer_func_list(send_users_tochar, "send_users_tochar");
+ add_timer_func_list(auth_db_cleanup, "auth_db_cleanup");
+ add_timer_interval(gettick() + 1000, check_connect_char_server, 0, 0, 10 * 1000);
+#ifdef TXT_ONLY
+ //Txt needs this more frequently because it is used for the online.html file.
+ add_timer_interval(gettick() + 1000, send_users_tochar, 0, 0, UPDATE_INTERVAL);
+#else
+ add_timer_interval(gettick() + 1000, send_users_tochar, 0, 0, CHECK_INTERVAL);
+ add_timer_interval(gettick() + 1000, send_usercount_tochar, 0, 0, UPDATE_INTERVAL);
+#endif
+ add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000);
+
+ auth_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
+
+ return 0;
+}