summaryrefslogtreecommitdiff
path: root/src/map/battle.h
diff options
context:
space:
mode:
authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
commit620e60eebce2c1f35c5c9a82f6ca365b316587f5 (patch)
tree38a39e0415f419d9a49ae456ed0e26654c23d559 /src/map/battle.h
parenta2675f07d7da22a7c6ae11f545bf8f671e785a82 (diff)
downloadhercules-620e60eebce2c1f35c5c9a82f6ca365b316587f5.tar.gz
hercules-620e60eebce2c1f35c5c9a82f6ca365b316587f5.tar.bz2
hercules-620e60eebce2c1f35c5c9a82f6ca365b316587f5.tar.xz
hercules-620e60eebce2c1f35c5c9a82f6ca365b316587f5.zip
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h428
1 files changed, 428 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
new file mode 100644
index 000000000..175aa49c4
--- /dev/null
+++ b/src/map/battle.h
@@ -0,0 +1,428 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _BATTLE_H_
+#define _BATTLE_H_
+
+// ダメージ
+struct Damage {
+ int damage,damage2;
+ int type,div_;
+ int amotion,dmotion;
+ int blewcount;
+ int flag;
+ int dmg_lv; //囲まれ減算計算用 0:スキル攻撃 ATK_LUCKY,ATK_FLEE,ATK_DEF
+};
+
+// 属性表(読み込みはpc.c、battle_attr_fixで使用)
+extern int attr_fix_table[4][10][10];
+
+struct map_session_data;
+struct mob_data;
+struct block_list;
+
+// ダメージ計算
+
+struct Damage battle_calc_attack(int attack_type,struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag);
+
+int battle_attr_fix(struct block_list *src, struct block_list *target, int damage,int atk_elem,int def_elem);
+
+// ダメージ最終計算
+int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,int div_,int skill_num,int skill_lv,int flag);
+enum { // 最終計算のフラグ
+ BF_WEAPON = 0x0001,
+ BF_MAGIC = 0x0002,
+ BF_MISC = 0x0004,
+ BF_SHORT = 0x0010,
+ BF_LONG = 0x0040,
+ BF_SKILL = 0x0100,
+ BF_NORMAL = 0x0200,
+ BF_WEAPONMASK=0x000f,
+ BF_RANGEMASK= 0x00f0,
+ BF_SKILLMASK= 0x0f00,
+};
+
+// 実際にHPを増減
+int battle_walkdelay(struct block_list *bl, unsigned int tick, int adelay, int delay, int div_); //Calcs walk delay based on attack type. [Skotlex]
+int battle_delay_damage (unsigned int tick, struct block_list *src, struct block_list *target, int attack_type, int skill_id, int skill_lv, int damage, int dmg_lv, int flag);
+int battle_damage(struct block_list *bl,struct block_list *target,int damage,int flag);
+int battle_heal(struct block_list *bl,struct block_list *target,int hp,int sp,int flag);
+
+// 攻撃や移動を止める
+int battle_stopattack(struct block_list *bl);
+int battle_iswalking(struct block_list *bl);
+int battle_stopwalking(struct block_list *bl,int type);
+
+// 通常攻撃処理まとめ
+int battle_weapon_attack( struct block_list *bl,struct block_list *target,
+ unsigned int tick,int flag);
+
+// 各種パラメータを得る
+int battle_counttargeted(struct block_list *bl,struct block_list *src,int target_lv);
+struct block_list* battle_gettargeted(struct block_list *target);
+int battle_gettarget(struct block_list *bl);
+int battle_getcurrentskill(struct block_list *bl);
+
+//New definitions [Skotlex]
+#define BCT_ENEMY 0x020000
+//This should be (~BCT_ENEMY&BCT_ALL)
+#define BCT_NOENEMY 0x1d0000
+#define BCT_PARTY 0x040000
+//This should be (~BCT_PARTY&BCT_ALL)
+#define BCT_NOPARTY 0x1b0000
+#define BCT_GUILD 0x080000
+//This should be (~BCT_GUILD&BCT_ALL)
+#define BCT_NOGUILD 0x170000
+#define BCT_ALL 0x1f0000
+#define BCT_NOONE 0x000000
+#define BCT_SELF 0x010000
+#define BCT_NEUTRAL 0x100000
+/*
+enum {
+ BCT_NOENEMY =0x00000,
+ BCT_PARTY =0x10000,
+ BCT_ENEMY =0x40000,
+ BCT_NOPARTY =0x50000,
+ BCT_ALL =0x20000,
+ BCT_NOONE =0x60000,
+ BCT_SELF =0x60000,
+};
+*/
+int battle_check_undead(int race,int element);
+int battle_check_target(struct block_list *src, struct block_list *target,int flag);
+int battle_check_range(struct block_list *src,struct block_list *bl,int range);
+
+// 設定
+
+int battle_config_switch(const char *str); // [Valaris]
+
+extern struct Battle_Config {
+ unsigned short warp_point_debug;
+ unsigned short enemy_critical_rate;
+ unsigned short enemy_str;
+ unsigned short enemy_perfect_flee;
+ unsigned short cast_rate,delay_rate,delay_dependon_dex;
+ unsigned short sdelay_attack_enable;
+ unsigned short left_cardfix_to_right;
+ unsigned short pc_skill_add_range;
+ unsigned short skill_out_range_consume;
+ unsigned short mob_skill_add_range;
+ unsigned short skillrange_by_distance; //[Skotlex]
+ unsigned short use_weapon_skill_range; //[Skotlex]
+ unsigned short pc_damage_delay_rate;
+ unsigned short defnotenemy;
+ unsigned short vs_traps_bctall;
+ unsigned short random_monster_checklv;
+ unsigned short attr_recover;
+ unsigned short flooritem_lifetime;
+ unsigned short item_auto_get;
+ int item_first_get_time;
+ int item_second_get_time;
+ int item_third_get_time;
+ int mvp_item_first_get_time;
+ int mvp_item_second_get_time;
+ int mvp_item_third_get_time;
+ int base_exp_rate,job_exp_rate;
+ unsigned short drop_rate0item;
+ unsigned short death_penalty_type;
+ unsigned short death_penalty_base,death_penalty_job;
+ unsigned short pvp_exp; // [MouseJstr]
+ unsigned short gtb_pvp_only; // [MouseJstr]
+ int zeny_penalty;
+ unsigned short restart_hp_rate;
+ unsigned short restart_sp_rate;
+ int mvp_exp_rate;
+ unsigned short mvp_hp_rate;
+ unsigned short monster_hp_rate;
+ unsigned short monster_max_aspd;
+ unsigned short atc_gmonly;
+ unsigned short atc_spawn_quantity_limit;
+ unsigned short atc_slave_clone_limit;
+ unsigned short gm_allskill;
+ unsigned short gm_allskill_addabra;
+ unsigned short gm_allequip;
+ unsigned short gm_skilluncond;
+ unsigned short gm_join_chat;
+ unsigned short gm_kick_chat;
+ unsigned short skillfree;
+ unsigned short skillup_limit;
+ unsigned short wp_rate;
+ unsigned short pp_rate;
+ unsigned short monster_active_enable;
+ unsigned short monster_damage_delay_rate;
+ unsigned short monster_loot_type;
+ unsigned short mob_skill_rate; //[Skotlex]
+ unsigned short mob_skill_delay; //[Skotlex]
+ unsigned short mob_count_rate;
+ unsigned short no_spawn_on_player; //[Skotlex]
+ unsigned short mob_spawn_delay, plant_spawn_delay, boss_spawn_delay; // [Skotlex]
+ unsigned short slaves_inherit_speed;
+ unsigned short summons_inherit_effects;
+ unsigned short pc_walk_delay_rate; //Adjusts can't walk delay after being hit for players. [Skotlex]
+ unsigned short walk_delay_rate; //Adjusts can't walk delay after being hit. [Skotlex]
+ unsigned short multihit_delay; //Adjusts can't walk delay per hit on multi-hitting skills. [Skotlex]
+ unsigned short quest_skill_learn;
+ unsigned short quest_skill_reset;
+ unsigned short basic_skill_check;
+ unsigned short guild_emperium_check;
+ unsigned short guild_exp_rate; //[Skotlex]
+ unsigned short guild_exp_limit;
+ unsigned short guild_max_castles;
+ unsigned short pc_invincible_time;
+ unsigned short pet_catch_rate;
+ unsigned short pet_rename;
+ unsigned short pet_friendly_rate;
+ unsigned short pet_hungry_delay_rate;
+ unsigned short pet_hungry_friendly_decrease;
+ unsigned short pet_str;
+ unsigned short pet_status_support;
+ unsigned short pet_attack_support;
+ unsigned short pet_damage_support;
+ unsigned short pet_support_min_friendly; //[Skotlex]
+ unsigned short pet_support_rate;
+ unsigned short pet_attack_exp_to_master;
+ unsigned short pet_attack_exp_rate;
+ unsigned short pet_lv_rate; //[Skotlex]
+ unsigned short pet_max_stats; //[Skotlex]
+ unsigned short pet_max_atk1; //[Skotlex]
+ unsigned short pet_max_atk2; //[Skotlex]
+ unsigned short pet_no_gvg; //Disables pets in gvg. [Skotlex]
+ unsigned short skill_min_damage;
+ unsigned short finger_offensive_type;
+ unsigned short heal_exp;
+ unsigned short resurrection_exp;
+ unsigned short shop_exp;
+ unsigned short combo_delay_rate;
+ unsigned short item_check;
+ unsigned short item_use_interval; //[Skotlex]
+ unsigned short wedding_modifydisplay;
+ unsigned short wedding_ignorepalette; //[Skotlex]
+ unsigned short xmas_ignorepalette; // [Valaris]
+ int natural_healhp_interval;
+ int natural_healsp_interval;
+ int natural_heal_skill_interval;
+ unsigned short natural_heal_weight_rate;
+ unsigned short item_name_override_grffile;
+ unsigned short indoors_override_grffile; // [Celest]
+ unsigned short skill_sp_override_grffile; // [Celest]
+ unsigned short cardillust_read_grffile;
+ unsigned short item_equip_override_grffile;
+ unsigned short item_slots_override_grffile;
+ unsigned short arrow_decrement;
+ unsigned short max_aspd;
+ unsigned short max_walk_speed; //Maximum walking speed after buffs [Skotlex]
+ int max_hp;
+ int max_sp;
+ unsigned short max_lv, aura_lv;
+ unsigned short max_parameter, max_baby_parameter;
+ int max_cart_weight;
+ unsigned short pc_skill_log;
+ unsigned short mob_skill_log;
+ unsigned short battle_log;
+ unsigned short save_log;
+ unsigned short error_log;
+ unsigned short etc_log;
+ unsigned short save_clothcolor;
+ unsigned short undead_detect_type;
+ unsigned short pc_auto_counter_type;
+ unsigned short monster_auto_counter_type;
+ unsigned short min_hitrate; //[Skotlex]
+ unsigned short max_hitrate; //[Skotlex]
+ unsigned short agi_penalty_type;
+ unsigned short agi_penalty_count;
+ unsigned short agi_penalty_num;
+ unsigned short vit_penalty_type;
+ unsigned short vit_penalty_count;
+ unsigned short vit_penalty_num;
+ unsigned short player_defense_type;
+ unsigned short monster_defense_type;
+ unsigned short pet_defense_type;
+ unsigned short magic_defense_type;
+ unsigned short pc_skill_reiteration;
+ unsigned short monster_skill_reiteration;
+ unsigned short pc_skill_nofootset;
+ unsigned short monster_skill_nofootset;
+ unsigned short pc_cloak_check_type;
+ unsigned short monster_cloak_check_type;
+ unsigned short estimation_type;
+ unsigned short gvg_short_damage_rate;
+ unsigned short gvg_long_damage_rate;
+ unsigned short gvg_weapon_damage_rate;
+ unsigned short gvg_magic_damage_rate;
+ unsigned short gvg_misc_damage_rate;
+ unsigned short gvg_flee_penalty;
+ int gvg_eliminate_time;
+ unsigned short mob_changetarget_byskill;
+ unsigned short pc_attack_direction_change;
+ unsigned short monster_attack_direction_change;
+ unsigned short pc_land_skill_limit;
+ unsigned short monster_land_skill_limit;
+ unsigned short party_skill_penalty;
+ unsigned short monster_class_change_full_recover;
+ unsigned short produce_item_name_input;
+ unsigned short produce_potion_name_input;
+ unsigned short making_arrow_name_input;
+ unsigned short holywater_name_input;
+ unsigned short cdp_name_input;
+ unsigned short display_delay_skill_fail;
+ unsigned short display_snatcher_skill_fail;
+ unsigned short chat_warpportal;
+ unsigned short mob_warpportal;
+ unsigned short dead_branch_active;
+ unsigned int vending_max_value;
+ unsigned short show_steal_in_same_party;
+ unsigned short party_share_type;
+ unsigned short party_show_share_picker;
+ unsigned short pet_attack_attr_none;
+ unsigned short mob_attack_attr_none;
+ unsigned short mob_ghostring_fix;
+ unsigned short pc_attack_attr_none;
+ int item_rate_mvp, item_rate_common,item_rate_card,item_rate_equip,
+ item_rate_heal, item_rate_use, item_rate_treasure; // Added by RoVeRT, Additional Heal and Usable item rate by Val
+
+ unsigned short logarithmic_drops;
+ unsigned short item_drop_common_min,item_drop_common_max; // Added by TyrNemesis^
+ unsigned short item_drop_card_min,item_drop_card_max;
+ unsigned short item_drop_equip_min,item_drop_equip_max;
+ unsigned short item_drop_mvp_min,item_drop_mvp_max; // End Addition
+ unsigned short item_drop_heal_min,item_drop_heal_max; // Added by Valatris
+ unsigned short item_drop_use_min,item_drop_use_max; //End
+ unsigned short item_drop_treasure_min,item_drop_treasure_max; //by [Skotlex]
+
+ unsigned short prevent_logout; // Added by RoVeRT
+
+ unsigned short alchemist_summon_reward; // [Valaris]
+ unsigned short max_base_level; //Max Base Level [Valaris]
+ unsigned short max_job_level; //Max job level (normal classes) [Skotlex]
+ unsigned short max_sn_level; //Max job level (super novice) [Skotlex]
+ unsigned short max_adv_level; //Max job level (advanced classes) [Skotlex]
+ unsigned short drops_by_luk;
+ unsigned short drops_by_luk2;
+ unsigned short equip_natural_break_rate; //Base Natural break rate for attacks.
+ unsigned short equip_self_break_rate; //Natural & Penalty skills break rate
+ unsigned short equip_skill_break_rate; //Offensive skills break rate
+ unsigned short pet_equip_required;
+ unsigned short multi_level_up;
+ unsigned short pk_mode;
+ unsigned short manner_system;
+ unsigned short show_mob_hp; // end additions [Valaris]
+
+ unsigned short agi_penalty_count_lv;
+ unsigned short vit_penalty_count_lv;
+
+ unsigned short gx_allhit;
+ unsigned short gx_disptype;
+ unsigned short devotion_level_difference;
+ unsigned short player_skill_partner_check;
+ unsigned short hide_GM_session;
+ unsigned short invite_request_check;
+ unsigned short skill_removetrap_type;
+ unsigned short disp_experience;
+ unsigned short disp_zeny;
+ unsigned short castle_defense_rate;
+ unsigned short backstab_bow_penalty;
+ unsigned short hp_rate;
+ unsigned short sp_rate;
+ unsigned short gm_cant_drop_min_lv;
+ unsigned short gm_cant_drop_max_lv;
+ unsigned short disp_hpmeter;
+ unsigned short bone_drop;
+ unsigned short buyer_name;
+
+// eAthena additions
+ unsigned short night_at_start; // added by [Yor]
+ int day_duration; // added by [Yor]
+ int night_duration; // added by [Yor]
+ unsigned short ban_spoof_namer; // added by [Yor]
+ short ban_hack_trade; // added by [Yor]
+ unsigned short hack_info_GM_level; // added by [Yor]
+ unsigned short any_warp_GM_min_level; // added by [Yor]
+ unsigned short packet_ver_flag; // added by [Yor]
+ unsigned short muting_players; // added by [PoW]
+
+ unsigned short min_hair_style; // added by [MouseJstr]
+ unsigned short max_hair_style; // added by [MouseJstr]
+ unsigned short min_hair_color; // added by [MouseJstr]
+ unsigned short max_hair_color; // added by [MouseJstr]
+ unsigned short min_cloth_color; // added by [MouseJstr]
+ unsigned short max_cloth_color; // added by [MouseJstr]
+ unsigned short pet_hair_style; // added by [Skotlex]
+
+ unsigned short castrate_dex_scale; // added by [MouseJstr]
+ unsigned short area_size; // added by [MouseJstr]
+
+ unsigned short max_def, over_def_bonus; //added by [Skotlex]
+
+ unsigned short zeny_from_mobs; // [Valaris]
+ unsigned short mobs_level_up; // [Valaris]
+ unsigned short mobs_level_up_exp_rate; // [Valaris]
+ unsigned short pk_min_level; // [celest]
+ unsigned short skill_steal_type; // [celest]
+ unsigned short skill_steal_rate; // [celest]
+// unsigned short night_darkness_level; // [celest]
+ unsigned short motd_type; // [celest]
+ unsigned short allow_atcommand_when_mute; // [celest]
+ unsigned short finding_ore_rate; // orn
+ unsigned short exp_calc_type;
+ unsigned short min_skill_delay_limit;
+ unsigned short require_glory_guild;
+ unsigned short idle_no_share;
+ unsigned short party_even_share_bonus;
+ unsigned short delay_battle_damage;
+ unsigned short display_version;
+ unsigned short who_display_aid;
+
+ unsigned short display_hallucination; // [Skotlex]
+ unsigned short use_statpoint_table; // [Skotlex]
+
+ unsigned short ignore_items_gender; //[Lupus]
+
+ unsigned short copyskill_restrict; // [Aru]
+ unsigned short berserk_cancels_buffs; // [Aru]
+
+ unsigned short mob_ai; //Configures various mob_ai settings to make them smarter or dumber(official). [Skotlex]
+ unsigned short dynamic_mobs; // Dynamic Mobs [Wizputer] - battle_athena flag implemented by [random]
+ unsigned short mob_remove_damaged; // Dynamic Mobs - Remove mobs even if damaged [Wizputer]
+ int mob_remove_delay; // Dynamic Mobs - delay before removing mobs from a map [Skotlex]
+
+ unsigned short show_hp_sp_drain, show_hp_sp_gain; //[Skotlex]
+
+ unsigned short mob_npc_event_type; //Determines on who the npc_event is executed. [Skotlex]
+ unsigned short mob_clear_delay; // [Valaris]
+
+ unsigned short character_size; // if riders have size=2, and baby class riders size=1 [Lupus]
+ unsigned short mob_max_skilllvl; // Max possible skill level [Lupus]
+ unsigned short rare_drop_announce; // chance <= to show rare drops global announces
+
+ unsigned short retaliate_to_master; //Whether when a mob is attacked by another mob, it will retaliate versus the mob or the mob's master. [Skotlex]
+ unsigned short firewall_hits_on_undead; //Number of hits firewall does at a time on undead. [Skotlex]
+
+ unsigned short title_lvl1; // Players titles [Lupus]
+ unsigned short title_lvl2; // Players titles [Lupus]
+ unsigned short title_lvl3; // Players titles [Lupus]
+ unsigned short title_lvl4; // Players titles [Lupus]
+ unsigned short title_lvl5; // Players titles [Lupus]
+ unsigned short title_lvl6; // Players titles [Lupus]
+ unsigned short title_lvl7; // Players titles [Lupus]
+ unsigned short title_lvl8; // Players titles [Lupus]
+
+ unsigned short duel_enable; // [LuzZza]
+ unsigned short duel_allow_pvp; // [LuzZza]
+ unsigned short duel_allow_gvg; // [LuzZza]
+ unsigned short duel_allow_teleport; // [LuzZza]
+ unsigned short duel_autoleave_when_die; // [LuzZza]
+ unsigned short duel_time_interval; // [LuzZza]
+
+ unsigned short skip_teleport_lv1_menu; // possibility to disable (skip) Teleport Lv1 menu, that have only two lines `Random` and `Cancel` [LuzZza]
+
+ unsigned short allow_skill_without_day; // [Komurka]
+ unsigned short skill_wall_check; // [Skotlex]
+ unsigned short cell_stack_limit; // [Skotlex]
+} battle_config;
+
+extern int battle_config_read(const char *cfgName);
+extern void battle_validate_conf(void);
+extern void battle_set_defaults(void);
+extern int battle_set_value(char *, char *);
+
+#endif