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authorHaru <haru@dotalux.com>2013-12-04 20:11:10 +0100
committerHaru <haru@dotalux.com>2013-12-04 21:00:48 +0100
commit43462caf9441a041755806a889cb6d5104dcf438 (patch)
treecf1e86d12b4c788238a7c3290a50cea76642f21c /src/map/battle.h
parent48fdd76b45f6c37cc02a5f981d3591c951ddfb94 (diff)
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Follow-up to 6e9c385b8fa2fbca97ca23e35f0b8e5dabd13526
- Case-sensitive AegisName and Sprite ID lookups are now optional, controlled by the case_sensitive_aegisnames battle config flag (you can set it to "no" to restore the case insensitive behavior.) - Special thanks to Ind. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index 4d4508742..ed5e40988 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -444,7 +444,7 @@ struct Battle_Config {
int mvp_tomb_enabled;
int atcommand_suggestions_enabled;
- int min_npc_vendchat_distance;
+ int min_npc_vendchat_distance;
int atcommand_mobinfo_type;
int mob_size_influence; // Enable modifications on earned experience, drop rates and monster status depending on monster size. [mkbu95]
@@ -466,6 +466,8 @@ struct Battle_Config {
int feature_auction;
int mon_trans_disable_in_gvg;
+
+ int case_sensitive_aegisnames;
} battle_config;
/* criteria for battle_config.idletime_critera */