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author(no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-01-26 04:54:22 +0000
committer(no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-01-26 04:54:22 +0000
commit317ba93ee42b32c369f7aa7f669f4acb3ac72e60 (patch)
treef032cb881d1d50ef026b155b8c9d4e47a0b7f081 /src/map/battle.h
parent3f38fcaeaf61cf293c5392a67d85cfd5465d9585 (diff)
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* Added status.c and status.h of jA 1091 update and moved some functions into the new source files
* Updated auto_counter_type's description in battle_athena * Removed some unnecessary skill level checks in battle.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@996 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h44
1 files changed, 0 insertions, 44 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index d88ea54c1..4a75dfe1e 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -63,50 +63,6 @@ int battle_weapon_attack( struct block_list *bl,struct block_list *target,
// 各種パラメータを得る
int battle_counttargeted(struct block_list *bl,struct block_list *src,int target_lv);
-int battle_get_class(struct block_list *bl);
-int battle_get_dir(struct block_list *bl);
-int battle_get_lv(struct block_list *bl);
-int battle_get_range(struct block_list *bl);
-int battle_get_hp(struct block_list *bl);
-int battle_get_max_hp(struct block_list *bl);
-int battle_get_str(struct block_list *bl);
-int battle_get_agi(struct block_list *bl);
-int battle_get_vit(struct block_list *bl);
-int battle_get_int(struct block_list *bl);
-int battle_get_dex(struct block_list *bl);
-int battle_get_luk(struct block_list *bl);
-int battle_get_hit(struct block_list *bl);
-int battle_get_flee(struct block_list *bl);
-int battle_get_def(struct block_list *bl);
-int battle_get_mdef(struct block_list *bl);
-int battle_get_flee2(struct block_list *bl);
-int battle_get_def2(struct block_list *bl);
-int battle_get_mdef2(struct block_list *bl);
-int battle_get_baseatk(struct block_list *bl);
-int battle_get_atk(struct block_list *bl);
-int battle_get_atk2(struct block_list *bl);
-int battle_get_speed(struct block_list *bl);
-int battle_get_adelay(struct block_list *bl);
-int battle_get_amotion(struct block_list *bl);
-int battle_get_dmotion(struct block_list *bl);
-int battle_get_element(struct block_list *bl);
-int battle_get_attack_element(struct block_list *bl);
-int battle_get_attack_element2(struct block_list *bl); //左手武器属性取得
-#define battle_get_elem_type(bl) (battle_get_element(bl)%10)
-#define battle_get_elem_level(bl) (battle_get_element(bl)/10/2)
-int battle_get_party_id(struct block_list *bl);
-int battle_get_guild_id(struct block_list *bl);
-int battle_get_race(struct block_list *bl);
-int battle_get_size(struct block_list *bl);
-int battle_get_mode(struct block_list *bl);
-int battle_get_mexp(struct block_list *bl);
-
-struct status_change *battle_get_sc_data(struct block_list *bl);
-short *battle_get_sc_count(struct block_list *bl);
-short *battle_get_opt1(struct block_list *bl);
-short *battle_get_opt2(struct block_list *bl);
-short *battle_get_opt3(struct block_list *bl);
-short *battle_get_option(struct block_list *bl);
enum {
BCT_NOENEMY =0x00000,