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author | Jesusaves <cpntb1@ymail.com> | 2020-09-12 13:15:54 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-09-12 13:15:54 -0300 |
commit | a087ad9e45ac64f2ae6258f729a68bcc224fe305 (patch) | |
tree | e5faa695f9f0173f73d220da332d5cbd7a8876b2 /src/map/battle.h | |
parent | 1443f47ca63972f737bd9cc0322f77dc416ff2a0 (diff) | |
download | hercules-r12.5_BUGGY.tar.gz hercules-r12.5_BUGGY.tar.bz2 hercules-r12.5_BUGGY.tar.xz hercules-r12.5_BUGGY.zip |
This is Hercules v2019.10.20r12.5_BUGGY
Diffstat (limited to 'src/map/battle.h')
-rw-r--r-- | src/map/battle.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.h b/src/map/battle.h index 4400d37d1..dd6265b1e 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -342,7 +342,6 @@ struct Battle_Config { int skill_removetrap_type; int disp_experience; int disp_zeny; - int castle_defense_rate; int backstab_bow_penalty; int hp_rate; int sp_rate; @@ -405,6 +404,7 @@ struct Battle_Config { int mob_remove_delay; // Dynamic Mobs - delay before removing mobs from a map [Skotlex] int mob_active_time; //Duration through which mobs execute their Hard AI after players leave their area of sight. int boss_active_time; + int slave_chase_masters_chasetarget; int show_hp_sp_drain, show_hp_sp_gain; //[Skotlex] int show_katar_crit_bonus; |