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authorDastgir Pojee <dastgirp@gmail.com>2016-10-03 18:26:45 +0530
committerhemagx <ibrahem.h.basyone@gmail.com>2016-10-22 02:22:04 +0200
commitf5297cbb8d4b4f6b45fb1d3d6d72253795eca5ef (patch)
treeb935a93a7b5eeb8eb11a32e2e3d714e7b090c951 /src/map/battle.c
parent5e04f472e1ef618d9201fd22e382dca829992b3b (diff)
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Implemented SU_SCAROFTAROU Skill.
Heal,Cure,Clearance cancels the effect. Atk + 100*SkillLv%. Reduces Fixed Amount of MaxHP for 9 seconds. For Every 30 Base Levels, Adds an Additional chance that skill will be activated again.
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 1064cf8a8..f220be17b 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1674,6 +1674,9 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block
case SU_SCRATCH:
skillratio += -50 + 50 * skill_lv;
break;
+ case SU_SCAROFTAROU:
+ skillratio += -100 + 100 * skill_lv;
+ break;
/**
* Arch Bishop
**/