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authorMichieru <michieru@0-mail.com>2014-03-04 14:12:57 -0800
committerMichieru <michieru@0-mail.com>2014-03-04 14:12:57 -0800
commitd554d61417a6e7f48de96efcc69872e0b7b65da3 (patch)
treea2ec477e900229cdb43eb8fbb3a79866bde6466b /src/map/battle.c
parent15a4395a2f2de8629a21b08ac6b9ec363ad94de3 (diff)
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Fix bug 8036
http://hercules.ws/board/tracker/issue-8036-gate-of-hell-over-powered/ Fix bug 7074 http://hercules.ws/board/tracker/issue-7074-suragoh-issues/ Fix bug 6866 http://hercules.ws/board/tracker/issue-6866-gate-of-hell/?gopid=15411#entry15411 Remove cast, after cast and cool down of All Odin Power as aegis info. All Odin Power is now watk and it's show the matk in the status window. http://hercules.ws/board/tracker/issue-7715-odins-power-lvl-2/ Fix Insignia consume the item correctly and can't be cast on Land Protector.
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c19
1 files changed, 18 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index e9e17708c..40f3d2482 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -3220,6 +3220,14 @@ int battle_range_type(struct block_list *src, struct block_list *target, uint16
return BF_SHORT;
return BF_LONG;
}
+
+ if (skill_id == SR_GATEOFHELL) {
+ if (skill_lv < 5)
+ return BF_SHORT;
+ else
+ return BF_LONG;
+ }
+
//based on used skill's range
if (skill->get_range2(src, skill_id, skill_lv) < 5)
return BF_SHORT;
@@ -4441,8 +4449,11 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
if( !sd )
hitrate = cap_value(hitrate, 5, 95);
#endif
- if(rnd()%100 >= hitrate)
+ if(rnd()%100 >= hitrate){
wd.dmg_lv = ATK_FLEE;
+ if (skill_id == SR_GATEOFHELL)
+ flag.hit = 1;/* will hit with the special */
+ }
else
flag.hit = 1;
} //End hit/miss calculation
@@ -4645,6 +4656,12 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
}
#endif
switch(skill_id){
+ case SR_GATEOFHELL:
+ if (wd.dmg_lv != ATK_FLEE)
+ ATK_RATE(battle->calc_skillratio(BF_WEAPON, src, target, skill_id, skill_lv, skillratio, wflag));
+ else
+ wd.dmg_lv = ATK_DEF;
+ break;
#ifdef RENEWAL
case NJ_TATAMIGAESHI:
ATK_RATE(200);