summaryrefslogtreecommitdiff
path: root/src/map/battle.c
diff options
context:
space:
mode:
authorHaru <haru@dotalux.com>2016-11-30 02:58:47 +0100
committerHaru <haru@dotalux.com>2016-12-03 15:38:55 +0100
commitcfa4ae95efca5557d085c56815259f47e6f380fb (patch)
treee08b55a2c9fb546f7f2ed41977f1e0bb8041e445 /src/map/battle.c
parentb0fde17b0ee155f1123e9ae6148ddd2df88cd965 (diff)
downloadhercules-cfa4ae95efca5557d085c56815259f47e6f380fb.tar.gz
hercules-cfa4ae95efca5557d085c56815259f47e6f380fb.tar.bz2
hercules-cfa4ae95efca5557d085c56815259f47e6f380fb.tar.xz
hercules-cfa4ae95efca5557d085c56815259f47e6f380fb.zip
Clarify some Job Class vs MapID confusion (1/2)
This commit ensures that `sd->status.class` and related variables only contain Job Classes (i.e. the client-compatible values, where High Novice 4001) and are never checked against the bitmask-based MapID values. As a rule of thumb, from now on, when a variable is named `class`, it is intended to contain a Job Class ID and not a MapID. The type of such variable shall be a signed `int16` or `int`. To ensure that related third party code is also verified when this commit is merged, the variable `struct mmo_charstatus::class_ (i.e. `sd->status.class_`) is renamed to `class`. Some issues in related lines are also fixed, including: - A wrong check in the char server would prevent the correct detection of babies in code related to the family exp sharing. - Baby Arch Bishops would not be affected by Eucharistica. - A wrong check would cause the `questinfo()` script command not to display its information for most classes (except 1-1 classes). - Map IDs and Job Classes were mixed up in `itemdb_jobid2mapid()` and `itemdb_jobmask2mapid()` for 1-1 classes (causing currently no harm, since they just happen to coincide). - The Baby Sura class would not cause parties to be marked as containing a monk type character (for SLS Team Up purposes). - Baby Geneticists would bypass the cart check when trying to equip ammunitions. - Baby Mechanics would bypass the Mado Gear check when trying to equip ammunitions. - Transcendent Shadow Chasers would lose the Stalkers' ability to clone transcendent skills. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 8c1a3f364..812d588aa 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -892,7 +892,7 @@ int64 battle_calc_masteryfix(struct block_list *src, struct block_list *target,
damage += damage * ratio / 100;
}
- if( sd->status.class_ == JOB_ARCH_BISHOP_T || sd->status.class_ == JOB_ARCH_BISHOP ){
+ if ((sd->class_ & MAPID_THIRDMASK) == MAPID_ARCH_BISHOP) {
if((skill2_lv = pc->checkskill(sd,AB_EUCHARISTICA)) > 0 &&
(tstatus->race == RC_DEMON || tstatus->def_ele == ELE_DARK) )
damage += damage * skill2_lv / 100;
@@ -3760,10 +3760,11 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list
//Constant/misc additions from skills
if (skill_id == WZ_FIREPILLAR)
MATK_ADD(100+50*skill_lv);
- if( sd && ( sd->status.class_ == JOB_ARCH_BISHOP_T || sd->status.class_ == JOB_ARCH_BISHOP ) &&
- (i=pc->checkskill(sd,AB_EUCHARISTICA)) > 0 &&
- (tstatus->race == RC_DEMON || tstatus->def_ele == ELE_DARK) )
- MATK_ADDRATE(i);
+ if (sd != NULL && (sd->class_ & MAPID_THIRDMASK) == MAPID_ARCH_BISHOP) {
+ int eucharistica_level = pc->checkskill(sd,AB_EUCHARISTICA);
+ if (eucharistica_level > 0 && (tstatus->race == RC_DEMON || tstatus->def_ele == ELE_DARK))
+ MATK_ADDRATE(eucharistica_level);
+ }
}
}
#ifndef HMAP_ZONE_DAMAGE_CAP_TYPE