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authorKerubael <keru@ro-mina.net>2015-12-29 22:55:49 +0100
committerKerubael <keru@ro-mina.net>2015-12-29 22:55:49 +0100
commitb350555fa973fea3bd048f9ee825441754ea24d4 (patch)
tree8193fb7faaaaa04cdca8c345df304e1a5b08f2e4 /src/map/battle.c
parente95c473c694f4fccb40584f3e6a00323f91e36ee (diff)
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Spear Stab damage adjustment
Set the skillratio to 20*skill_lv as mentioned in skill describtions.
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 69d24b299..317b2d98a 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1931,7 +1931,7 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block
skillratio += 10 * skill_lv;
break;
case KN_SPEARSTAB:
- skillratio += 15 * skill_lv;
+ skillratio += 20 * skill_lv;
break;
case KN_SPEARBOOMERANG:
skillratio += 50*skill_lv;