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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-14 16:50:12 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-14 16:50:12 +0000
commitae38fdb123c207515468e409cd553f1a185c02e0 (patch)
tree8071bce1603fa930f5f6646ecbf3c1a860da213b /src/map/battle.c
parent21912bafe72cf7685679cf95b705ad0d115ff7c7 (diff)
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- Fixed warmth skills draining SP of the target, not the caster.
- If val3 for a combo is set, then the combo will no longer delay attack/movement. - When TK_DODGE triggers, it will no longer delay your attack or movement. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8757 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index aea5d1444..badf117ed 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -302,7 +302,7 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i
&& rand()%100 < 20) {
clif_skill_nodamage(bl,bl,TK_DODGE,1,1);
if (sc->data[SC_COMBO].timer == -1)
- sc_start4(bl, SC_COMBO, 100, TK_JUMPKICK, src->id, 0, 0, 2000);
+ sc_start4(bl, SC_COMBO, 100, TK_JUMPKICK, src->id, 1, 0, 2000);
return 0;
}