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authormalufett <malufett.eat.my.binaries@gmail.com>2013-02-24 06:25:33 +0800
committermalufett <malufett.eat.my.binaries@gmail.com>2013-02-24 06:25:33 +0800
commitadda8d74c3280ae1e3745591caafd9ce6e81ded7 (patch)
tree92bed0c62e31f392098c529184f78848dc9d6d05 /src/map/battle.c
parent6c6fbf026f039eeeaab4d1e6dd14155067b8075e (diff)
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Fixed Bug #7091
-Updated SN_SIGHT to its RE behavior. -Updated RE behavior that deals with NPC dialogs and using items/skills. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 930be1478..36237c79e 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -2973,7 +2973,10 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
skillratio += -100 + 100 * skill_lv;
break;
}
-
+#ifdef RENEWAL
+ if( sc && sc->data[SC_TRUESIGHT] )
+ skillratio += 2*sc->data[SC_TRUESIGHT]->val1;
+#endif
ATK_RATE(skillratio);
//Constant/misc additions from skills
@@ -3068,8 +3071,10 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
//The following are applied on top of current damage and are stackable.
if ( sc ) {
+#ifndef RENEWAL
if( sc->data[SC_TRUESIGHT] )
ATK_ADDRATE(2*sc->data[SC_TRUESIGHT]->val1);
+#endif
if( sc->data[SC_GLOOMYDAY_SK] &&
( skill_id == LK_SPIRALPIERCE || skill_id == KN_BRANDISHSPEAR ||
skill_id == CR_SHIELDBOOMERANG || skill_id == PA_SHIELDCHAIN ||