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authorDastgir <dastgirpojee@rocketmail.com>2015-06-04 18:40:56 +0530
committerHaru <haru@dotalux.com>2015-06-12 16:22:47 +0200
commit36caa6f79e26fd8193b1efcf925ef637397f37cf (patch)
treeecb4ddbe56c48876f6528d2780d3362c4b2e52d1 /src/map/battle.c
parent64dfaf2c8c8be7ff288ea88a64eddfeae1e364a4 (diff)
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RC_Player, RC_DemiPlayer, RC_NonPlayer, RC_NonDemiPlayer, RC_All and Ele_All implemented
(ref:Herc@9d1fe3cd3855bb973c55bdf98909c25bb80ee97a)
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c24
1 files changed, 4 insertions, 20 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 363fba9d7..b7ee23d09 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -300,10 +300,10 @@ int battle_delay_damage(int64 tick, int amotion, struct block_list *src, struct
int battle_attr_ratio(int atk_elem,int def_type, int def_lv)
{
- if (atk_elem < 0 || atk_elem >= ELE_MAX)
+ if (atk_elem < ELE_NEUTRAL || atk_elem >= ELE_MAX)
return 100;
- if (def_type < 0 || def_type >= ELE_MAX || def_lv < 1 || def_lv > 4)
+ if (def_type < ELE_NEUTRAL || def_type >= ELE_MAX || def_lv < 1 || def_lv > 4)
return 100;
return battle->attr_fix_table[def_lv-1][atk_elem][def_type];
@@ -322,10 +322,10 @@ int64 battle_attr_fix(struct block_list *src, struct block_list *target, int64 d
if (src) sc = status->get_sc(src);
if (target) tsc = status->get_sc(target);
- if (atk_elem < 0 || atk_elem >= ELE_MAX)
+ if (atk_elem < ELE_NEUTRAL || atk_elem >= ELE_MAX)
atk_elem = rnd()%ELE_MAX;
- if (def_type < 0 || def_type >= ELE_MAX ||
+ if (def_type < ELE_NEUTRAL || def_type >= ELE_MAX ||
def_lv < 1 || def_lv > 4) {
ShowError("battle_attr_fix: unknown attr type: atk=%d def_type=%d def_lv=%d\n",atk_elem,def_type,def_lv);
return damage;
@@ -935,8 +935,6 @@ int64 battle_calc_cardfix2(struct block_list *src, struct block_list *bl, int64
// RaceAddTolerance
damage -= damage * tsd->race_tolerance[sstatus->race] / 100;
damage -= damage * tsd->race_tolerance[is_boss(src) ? RC_BOSS : RC_NONBOSS] / 100;
- if ( sstatus->race != RC_DEMIHUMAN )
- damage -= damage *tsd->race_tolerance[RC_NONDEMIHUMAN] / 100;
if ( flag&BF_SHORT )
damage -= damage * tsd->bonus.near_attack_def_rate / 100;
else // SubRangeAttackDamage or bLongAtkDef
@@ -1019,8 +1017,6 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_
cardfix = cardfix * (100 - tsd->subrace2[s_race2]) / 100;
cardfix = cardfix * (100 - tsd->subrace[sstatus->race]) / 100;
cardfix = cardfix * (100 - tsd->subrace[is_boss(src)?RC_BOSS:RC_NONBOSS]) / 100;
- if( sstatus->race != RC_DEMIHUMAN )
- cardfix = cardfix * (100-tsd->subrace[RC_NONDEMIHUMAN]) / 100;
for(i=0; i < ARRAYLENGTH(tsd->add_mdef) && tsd->add_mdef[i].rate;i++) {
if(tsd->add_mdef[i].class_ == s_class) {
@@ -1076,8 +1072,6 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_
cardfix = cardfix * (100 + sd->right_weapon.addsize[tstatus->size]+sd->arrow_addsize[tstatus->size]) / 100;
cardfix = cardfix * (100 + sd->right_weapon.addrace2[t_race2]) / 100;
cardfix = cardfix * (100 + sd->right_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS] + sd->arrow_addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]) / 100;
- if( tstatus->race != RC_DEMIHUMAN )
- cardfix = cardfix * (100 + sd->right_weapon.addrace[RC_NONDEMIHUMAN]+sd->arrow_addrace[RC_NONDEMIHUMAN]) / 100;
}else{ // Melee attack
if( !battle_config.left_cardfix_to_right ){
cardfix=cardfix*(100+sd->right_weapon.addrace[tstatus->race])/100;
@@ -1096,8 +1090,6 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_
cardfix = cardfix * (100+sd->right_weapon.addsize[tstatus->size]) / 100;
cardfix = cardfix * (100+sd->right_weapon.addrace2[t_race2]) / 100;
cardfix = cardfix * (100+sd->right_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]) / 100;
- if( tstatus->race != RC_DEMIHUMAN )
- cardfix = cardfix * (100 + sd->right_weapon.addrace[RC_NONDEMIHUMAN]) / 100;
if( cflag&1 ){
cardfix_ = cardfix_*(100+sd->left_weapon.addrace[tstatus->race])/100;
@@ -1116,8 +1108,6 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_
cardfix_ = cardfix_ * (100+sd->left_weapon.addsize[tstatus->size]) / 100;
cardfix_ = cardfix_ * (100+sd->left_weapon.addrace2[t_race2]) / 100;
cardfix_ = cardfix_ * (100+sd->left_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]) / 100;
- if( tstatus->race != RC_DEMIHUMAN )
- cardfix_ = cardfix_*(100+sd->left_weapon.addrace[RC_NONDEMIHUMAN])/100;
}
}else{
int ele_fix = sd->right_weapon.addele[tstatus->def_ele] + sd->left_weapon.addele[tstatus->def_ele];
@@ -1143,8 +1133,6 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_
cardfix = cardfix * (100 + sd->right_weapon.addsize[tstatus->size] + sd->left_weapon.addsize[tstatus->size])/100;
cardfix = cardfix * (100 + sd->right_weapon.addrace2[t_race2] + sd->left_weapon.addrace2[t_race2])/100;
cardfix = cardfix * (100 + sd->right_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS] + sd->left_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]) / 100;
- if( tstatus->race != RC_DEMIHUMAN )
- cardfix = cardfix * (100+sd->right_weapon.addrace[RC_NONDEMIHUMAN] + sd->left_weapon.addrace[RC_NONDEMIHUMAN]) / 100;
}
}
@@ -1209,8 +1197,6 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_
cardfix = cardfix * (100-tsd->subrace2[s_race2]) / 100;
cardfix = cardfix * (100-tsd->subrace[sstatus->race]) / 100;
cardfix = cardfix * (100-tsd->subrace[is_boss(src)?RC_BOSS:RC_NONBOSS]) / 100;
- if( sstatus->race != RC_DEMIHUMAN )
- cardfix = cardfix * (100 - tsd->subrace[RC_NONDEMIHUMAN]) / 100;
for( i = 0; i < ARRAYLENGTH(tsd->add_def) && tsd->add_def[i].rate;i++ ){
if( tsd->add_def[i].class_ == s_class )
@@ -1257,8 +1243,6 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_
}
cardfix = cardfix*(100-tsd->subrace[sstatus->race]) / 100;
cardfix = cardfix*(100-tsd->subrace[is_boss(src)?RC_BOSS:RC_NONBOSS]) / 100;
- if( sstatus->race != RC_DEMIHUMAN )
- cardfix = cardfix * (100 - tsd->subrace[RC_NONDEMIHUMAN]) / 100;
if( wflag&BF_SHORT )
cardfix = cardfix * ( 100 - tsd->bonus.near_attack_def_rate ) / 100;
else // BF_LONG (there's no other choice)