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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-16 18:51:20 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-16 18:51:20 +0000
commit41426d1faab76c67ca6f8d71a6e36b5d9f053cce (patch)
treecf293802cd64654a99fcb35e55e85f47ae875c31 /src/map/battle.c
parent8b373c803e492794ea0f2cc76981c21fe94fba7b (diff)
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- Modified "hide woe damage" to send the number of hits rather than 1 as damage Because when the damage is less than the number of hits, the client will display MISS.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6624 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 39ded0982..c155aed11 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -251,7 +251,7 @@ int battle_damage(struct block_list *src,struct block_list *target,int damage, i
r_damage = pc_damage(src,(TBL_PC*)target,damage);
break;
case BL_SKILL:
- r_damage = skill_unit_ondamaged((struct skill_unit *)target, src, damage, gettick());
+ r_damage = skill_unit_ondamaged((struct skill_unit *)target, src, damage, gettick());
break;
}