From 41426d1faab76c67ca6f8d71a6e36b5d9f053cce Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 16 May 2006 18:51:20 +0000 Subject: - Modified "hide woe damage" to send the number of hits rather than 1 as damage Because when the damage is less than the number of hits, the client will display MISS. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6624 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index 39ded0982..c155aed11 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -251,7 +251,7 @@ int battle_damage(struct block_list *src,struct block_list *target,int damage, i r_damage = pc_damage(src,(TBL_PC*)target,damage); break; case BL_SKILL: - r_damage = skill_unit_ondamaged((struct skill_unit *)target, src, damage, gettick()); + r_damage = skill_unit_ondamaged((struct skill_unit *)target, src, damage, gettick()); break; } -- cgit v1.2.3-70-g09d2