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author | Kisuka <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-03-22 09:45:13 +0000 |
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committer | Kisuka <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-03-22 09:45:13 +0000 |
commit | 2f9dc9aed3864bafe2743c3da9282692ba713dbf (patch) | |
tree | 9fe7317d921df5091506927f42ee264c4bd537e8 /src/map/atcommand.c | |
parent | 168677929dc43930a81a49a54d748a3b2298a811 (diff) | |
download | hercules-2f9dc9aed3864bafe2743c3da9282692ba713dbf.tar.gz hercules-2f9dc9aed3864bafe2743c3da9282692ba713dbf.tar.bz2 hercules-2f9dc9aed3864bafe2743c3da9282692ba713dbf.tar.xz hercules-2f9dc9aed3864bafe2743c3da9282692ba713dbf.zip |
- AEGIS Conversion of Mob Spawns.
- Added 3rd class blanks / skeletons.
- Added Brasilis and Dicastes mob spawns (disabled until episode is added).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14755 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r-- | src/map/atcommand.c | 179 |
1 files changed, 132 insertions, 47 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index b44eae946..0d1c8f9d9 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -1252,7 +1252,7 @@ ACMD_FUNC(jobchange) if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) { int i, found = 0; - const struct { char name[16]; int id; } jobs[] = { + const struct { char name[22]; int id; } jobs[] = { { "novice", 0 }, { "swordsman", 1 }, { "mage", 2 }, @@ -1327,6 +1327,45 @@ ACMD_FUNC(jobchange) { "taekwon girl", 4046 }, { "star gladiator", 4047 }, { "soul linker", 4049 }, + { "rune knight", 4054 }, + { "warlock", 4055 }, + { "ranger", 4056 }, + { "arch bishop", 4057 }, + { "mechanic", 4058 }, + { "guillotine cross", 4059 }, + { "rune knight2", 4060 }, + { "warlock2", 4061 }, + { "ranger2", 4062 }, + { "arch bishop2", 4063 }, + { "mechanic2", 4064 }, + { "guillotine cross2", 4065 }, + { "royal guard", 4066 }, + { "sorcerer", 4067 }, + { "minstrel", 4068 }, + { "wanderer", 4069 }, + { "sura", 4070 }, + { "genetic", 4071 }, + { "shadow chaser", 4072 }, + { "royal guard2", 4073 }, + { "sorcerer2", 4074 }, + { "minstrel2", 4075 }, + { "wanderer2", 4076 }, + { "sura2", 4077 }, + { "genetic2", 4078 }, + { "shadow chaser2", 4079 }, + { "baby rune knight", 4096 }, + { "baby warlock", 4097 }, + { "baby ranger", 4098 }, + { "baby arch bishop", 4099 }, + { "baby mechanic", 4100 }, + { "baby guillotine cross", 4101 }, + { "baby royal guard", 4102 }, + { "baby sorcerer", 4103 }, + { "baby minstrel", 4104 }, + { "baby wanderer", 4105 }, + { "baby sura", 4106 }, + { "baby genetic", 4107 }, + { "baby shadow chaser", 4108 }, }; for (i=0; i < ARRAYLENGTH(jobs); i++) { @@ -1340,36 +1379,61 @@ ACMD_FUNC(jobchange) if (!found) { clif_displaymessage(fd, "Please, enter job ID (usage: @job/@jobchange <job name/ID>)."); - clif_displaymessage(fd, " 0 Novice 7 Knight 14 Crusader 21 N/A"); - clif_displaymessage(fd, " 1 Swordman 8 Priest 15 Monk 22 N/A"); - clif_displaymessage(fd, " 2 Mage 9 Wizard 16 Sage 23 Super Novice"); - clif_displaymessage(fd, " 3 Archer 10 Blacksmith 17 Rogue 24 Gunslinger"); - clif_displaymessage(fd, " 4 Acolyte 11 Hunter 18 Alchemist 25 Ninja"); - clif_displaymessage(fd, " 5 Merchant 12 Assassin 19 Bard 26 N/A"); - clif_displaymessage(fd, " 6 Thief 13 N/A 20 Dancer 27 N/A"); - clif_displaymessage(fd, "4001 Novice High 4008 Lord Knight 4015 Paladin 4022 N/A"); - clif_displaymessage(fd, "4002 Swordman High 4009 High Priest 4016 Champion"); - clif_displaymessage(fd, "4003 Mage High 4010 High Wizard 4017 Professor"); - clif_displaymessage(fd, "4004 Archer High 4011 Whitesmith 4018 Stalker"); - clif_displaymessage(fd, "4005 Acolyte High 4012 Sniper 4019 Creator"); - clif_displaymessage(fd, "4006 Merchant High 4013 Assassin Cross 4020 Clown"); - clif_displaymessage(fd, "4007 Thief High 4014 N/A 4021 Gypsy"); - clif_displaymessage(fd, "4023 Baby Novice 4030 Baby Knight 4037 Baby Crusader 4044 N/A"); - clif_displaymessage(fd, "4024 Baby Swordsman 4031 Baby Priest 4038 Baby Monk 4045 Super Baby"); - clif_displaymessage(fd, "4025 Baby Mage 4032 Baby Wizard 4039 Baby Sage 4046 Taekwon Kid"); - clif_displaymessage(fd, "4026 Baby Archer 4033 Baby Blacksmith 4040 Baby Rogue 4047 Taekwon Master"); - clif_displaymessage(fd, "4027 Baby Acolyte 4034 Baby Hunter 4041 Baby Alchemist 4048 N/A"); - clif_displaymessage(fd, "4028 Baby Merchant 4035 Baby Assassin 4042 Baby Bard 4049 Soul Linker"); - clif_displaymessage(fd, "4029 Baby Thief 4036 N/A 4043 Baby Dancer"); + clif_displaymessage(fd, "----- Novice / 1st Class -----"); + clif_displaymessage(fd, " 0 Novice 1 Swordman 2 Mage 3 Archer"); + clif_displaymessage(fd, " 4 Acolyte 5 Merchant 6 Thief"); + clif_displaymessage(fd, "----- 2nd Class -----"); + clif_displaymessage(fd, " 7 Knight 8 Priest 9 Wizard 10 Blacksmith"); + clif_displaymessage(fd, " 11 Hunter 12 Assassin 14 Crusader 15 Monk"); + clif_displaymessage(fd, " 16 Sage 17 Rogue 18 Alchemist 19 Bard"); + clif_displaymessage(fd, " 20 Dancer"); + clif_displaymessage(fd, "----- High Novice / High 1st Class -----"); + clif_displaymessage(fd, "4001 Novice High 4002 Swordman High 4003 Mage High 4004 Archer High"); + clif_displaymessage(fd, "4005 Acolyte High 4006 Merchant High 4007 Thief High"); + clif_displaymessage(fd, "----- Transcendent Class -----"); + clif_displaymessage(fd, "4008 Lord Knight 4009 High Priest 4010 High Wizard 4011 Whitesmith"); + clif_displaymessage(fd, "4012 Sniper 4013 Assassin Cross 4015 Paladin 4016 Champion"); + clif_displaymessage(fd, "4017 Professor 4018 Stalker 4019 Creator 4020 Clown"); + clif_displaymessage(fd, "4021 Gypsy"); + clif_displaymessage(fd, "----- 3rd Class (Regular 3rd) -----"); + clif_displaymessage(fd, "4054 Rune Knight 4055 Warlock 4056 Ranger 4057 Arch Bishop"); + clif_displaymessage(fd, "4058 Mechanic 4059 Guillotine Cross 4066 Royal Guard 4067 Sorcerer"); + clif_displaymessage(fd, "4068 Minstrel 4069 Wanderer 4070 Sura 4071 Genetic"); + clif_displaymessage(fd, "4072 Shadow Chaser"); + clif_displaymessage(fd, "----- 3rd Class (Trans 3rd) -----"); + clif_displaymessage(fd, "4060 Rune Knight 4061 Warlock 4062 Ranger 4063 Arch Bishop"); + clif_displaymessage(fd, "4064 Mechanic 4065 Guillotine Cross 4073 Royal Guard 4074 Sorcerer"); + clif_displaymessage(fd, "4075 Minstrel 4076 Wanderer 4077 Sura 4078 Genetic"); + clif_displaymessage(fd, "4079 Shadow Chaser"); + clif_displaymessage(fd, "----- Expanded Class -----"); + clif_displaymessage(fd, " 23 Super Novice 24 Gunslinger 25 Ninja 4046 Taekwon"); + clif_displaymessage(fd, "4047 Star Gladiator 4049 Soul Linker"); + clif_displaymessage(fd, "---- Baby 1st / 2nd Class ----"); + clif_displaymessage(fd, "4023 Baby Novice 4024 Baby Swordsman 4025 Baby Mage 4026 Baby Archer"); + clif_displaymessage(fd, "4027 Baby Acolyte 4028 Baby Merchant 4029 Baby Thief 4030 Baby Knight"); + clif_displaymessage(fd, "4031 Baby Priest 4032 Baby Wizard 4033 Baby Blacksmith 4034 Baby Hunter"); + clif_displaymessage(fd, "4035 Baby Assassin 4037 Baby Crusader 4038 Baby Monk 4039 Baby Sage"); + clif_displaymessage(fd, "4040 Baby Rogue 4041 Baby Alchemist 4042 Baby Bard 4043 Baby Dancer"); + clif_displaymessage(fd, "4045 Super Baby"); + clif_displaymessage(fd, "---- Baby 3rd Class ----"); + clif_displaymessage(fd, "4096 Baby Rune Knight 4097 Baby Warlock 4098 Baby Ranger"); + clif_displaymessage(fd, "4099 Baby Arch Bishop 4100 Baby Mechanic 4101 Baby Guillotine Cross"); + clif_displaymessage(fd, "4102 Baby Royal Guard 4103 Baby Sorcerer 4104 Baby Minstrel"); + clif_displaymessage(fd, "4105 Baby Wanderer 4106 Baby Sura 4107 Baby Genetic"); + clif_displaymessage(fd, "4108 Baby Shadow Chaser"); clif_displaymessage(fd, "[upper]: -1 (default) to automatically determine the 'level', 0 to force normal job, 1 to force high job."); return -1; } } - if (job == 13 || job == 21 || job == 22 || job == 26 || job == 27 - || job == 4014 || job == 4022 || job == 4036 || job == 4044 || job == 4048 - ) // Deny direct transformation into dummy jobs - return 0; + switch(job) + { + case 13: case 21: case 4014: case 4022: case 4036: + case 4044: case 4080: case 4081: case 4082: case 4083: + case 4084: case 4085: case 4086: case 4087: case 4109: + case 4110: case 4111: case 4112: + return 0; // Deny direct transformation into dummy jobs + } if (pcdb_checkid(job)) { @@ -1381,27 +1445,48 @@ ACMD_FUNC(jobchange) } } else { clif_displaymessage(fd, "Please, enter job ID (usage: @job/@jobchange <job name/ID>)."); - clif_displaymessage(fd, " 0 Novice 7 Knight 14 Crusader 21 N/A"); - clif_displaymessage(fd, " 1 Swordman 8 Priest 15 Monk 22 N/A"); - clif_displaymessage(fd, " 2 Mage 9 Wizard 16 Sage 23 Super Novice"); - clif_displaymessage(fd, " 3 Archer 10 Blacksmith 17 Rogue 24 Gunslinger"); - clif_displaymessage(fd, " 4 Acolyte 11 Hunter 18 Alchemist 25 Ninja"); - clif_displaymessage(fd, " 5 Merchant 12 Assassin 19 Bard 26 N/A"); - clif_displaymessage(fd, " 6 Thief 13 N/A 20 Dancer 27 N/A"); - clif_displaymessage(fd, "4001 Novice High 4008 Lord Knight 4015 Paladin 4022 N/A"); - clif_displaymessage(fd, "4002 Swordman High 4009 High Priest 4016 Champion"); - clif_displaymessage(fd, "4003 Mage High 4010 High Wizard 4017 Professor"); - clif_displaymessage(fd, "4004 Archer High 4011 Whitesmith 4018 Stalker"); - clif_displaymessage(fd, "4005 Acolyte High 4012 Sniper 4019 Creator"); - clif_displaymessage(fd, "4006 Merchant High 4013 Assassin Cross 4020 Clown"); - clif_displaymessage(fd, "4007 Thief High 4014 N/A 4021 Gypsy"); - clif_displaymessage(fd, "4023 Baby Novice 4030 Baby Knight 4037 Baby Crusader 4044 N/A"); - clif_displaymessage(fd, "4024 Baby Swordsman 4031 Baby Priest 4038 Baby Monk 4045 Super Baby"); - clif_displaymessage(fd, "4025 Baby Mage 4032 Baby Wizard 4039 Baby Sage 4046 Taekwon Kid"); - clif_displaymessage(fd, "4026 Baby Archer 4033 Baby Blacksmith 4040 Baby Rogue 4047 Taekwon Master"); - clif_displaymessage(fd, "4027 Baby Acolyte 4034 Baby Hunter 4041 Baby Alchemist 4048 N/A"); - clif_displaymessage(fd, "4028 Baby Merchant 4035 Baby Assassin 4042 Baby Bard 4049 Soul Linker"); - clif_displaymessage(fd, "4029 Baby Thief 4036 N/A 4043 Baby Dancer"); + clif_displaymessage(fd, "----- Novice / 1st Class -----"); + clif_displaymessage(fd, " 0 Novice 1 Swordman 2 Mage 3 Archer"); + clif_displaymessage(fd, " 4 Acolyte 5 Merchant 6 Thief"); + clif_displaymessage(fd, "----- 2nd Class -----"); + clif_displaymessage(fd, " 7 Knight 8 Priest 9 Wizard 10 Blacksmith"); + clif_displaymessage(fd, " 11 Hunter 12 Assassin 14 Crusader 15 Monk"); + clif_displaymessage(fd, " 16 Sage 17 Rogue 18 Alchemist 19 Bard"); + clif_displaymessage(fd, " 20 Dancer"); + clif_displaymessage(fd, "----- High Novice / High 1st Class -----"); + clif_displaymessage(fd, "4001 Novice High 4002 Swordman High 4003 Mage High 4004 Archer High"); + clif_displaymessage(fd, "4005 Acolyte High 4006 Merchant High 4007 Thief High"); + clif_displaymessage(fd, "----- Transcendent Class -----"); + clif_displaymessage(fd, "4008 Lord Knight 4009 High Priest 4010 High Wizard 4011 Whitesmith"); + clif_displaymessage(fd, "4012 Sniper 4013 Assassin Cross 4015 Paladin 4016 Champion"); + clif_displaymessage(fd, "4017 Professor 4018 Stalker 4019 Creator 4020 Clown"); + clif_displaymessage(fd, "4021 Gypsy"); + clif_displaymessage(fd, "----- 3rd Class (Regular 3rd) -----"); + clif_displaymessage(fd, "4054 Rune Knight 4055 Warlock 4056 Ranger 4057 Arch Bishop"); + clif_displaymessage(fd, "4058 Mechanic 4059 Guillotine Cross 4066 Royal Guard 4067 Sorcerer"); + clif_displaymessage(fd, "4068 Minstrel 4069 Wanderer 4070 Sura 4071 Genetic"); + clif_displaymessage(fd, "4072 Shadow Chaser"); + clif_displaymessage(fd, "----- 3rd Class (Trans 3rd) -----"); + clif_displaymessage(fd, "4060 Rune Knight 4061 Warlock 4062 Ranger 4063 Arch Bishop"); + clif_displaymessage(fd, "4064 Mechanic 4065 Guillotine Cross 4073 Royal Guard 4074 Sorcerer"); + clif_displaymessage(fd, "4075 Minstrel 4076 Wanderer 4077 Sura 4078 Genetic"); + clif_displaymessage(fd, "4079 Shadow Chaser"); + clif_displaymessage(fd, "----- Expanded Class -----"); + clif_displaymessage(fd, " 23 Super Novice 24 Gunslinger 25 Ninja 4046 Taekwon"); + clif_displaymessage(fd, "4047 Star Gladiator 4049 Soul Linker"); + clif_displaymessage(fd, "---- Baby 1st / 2nd Class ----"); + clif_displaymessage(fd, "4023 Baby Novice 4024 Baby Swordsman 4025 Baby Mage 4026 Baby Archer"); + clif_displaymessage(fd, "4027 Baby Acolyte 4028 Baby Merchant 4029 Baby Thief 4030 Baby Knight"); + clif_displaymessage(fd, "4031 Baby Priest 4032 Baby Wizard 4033 Baby Blacksmith 4034 Baby Hunter"); + clif_displaymessage(fd, "4035 Baby Assassin 4037 Baby Crusader 4038 Baby Monk 4039 Baby Sage"); + clif_displaymessage(fd, "4040 Baby Rogue 4041 Baby Alchemist 4042 Baby Bard 4043 Baby Dancer"); + clif_displaymessage(fd, "4045 Super Baby"); + clif_displaymessage(fd, "---- Baby 3rd Class ----"); + clif_displaymessage(fd, "4096 Baby Rune Knight 4097 Baby Warlock 4098 Baby Ranger"); + clif_displaymessage(fd, "4099 Baby Arch Bishop 4100 Baby Mechanic 4101 Baby Guillotine Cross"); + clif_displaymessage(fd, "4102 Baby Royal Guard 4103 Baby Sorcerer 4104 Baby Minstrel"); + clif_displaymessage(fd, "4105 Baby Wanderer 4106 Baby Sura 4107 Baby Genetic"); + clif_displaymessage(fd, "4108 Baby Shadow Chaser"); clif_displaymessage(fd, "[upper]: -1 (default) to automatically determine the 'level', 0 to force normal job, 1 to force high job."); return -1; } |