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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-04 17:07:31 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-04 17:07:31 +0000
commit43aa8bba7be095cd630a04a93338877ae6aedcad (patch)
tree05917fa6020a17edada16079fc58e4de7054f5a0 /src/login/login.h
parent15387e5e8a9b274b010a8aa4a225a15813fbcfa8 (diff)
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Preparations for the login server TXT/SQL merge
- copied the sql login server code to /src/login - merged the login server header files - moved the account savefile name config setting to inter_athena.conf and renamed it to match the other settings git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12478 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/login/login.h')
-rw-r--r--src/login/login.h21
1 files changed, 11 insertions, 10 deletions
diff --git a/src/login/login.h b/src/login/login.h
index 1147d6bb6..4c1ea07e7 100644
--- a/src/login/login.h
+++ b/src/login/login.h
@@ -7,6 +7,7 @@
#include "../common/mmo.h" // NAME_LENGTH
#define LOGIN_CONF_NAME "conf/login_athena.conf"
+#define INTER_CONF_NAME "conf/inter_athena.conf"
#define LAN_CONF_NAME "conf/subnet_athena.conf"
// supported encryption types: 1- passwordencrypt, 2- passwordencrypt2, 3- both
@@ -38,9 +39,9 @@ struct mmo_char_server {
int fd;
uint32 ip;
uint16 port;
- uint16 users; // user count on this server
- uint16 maintenance; // in maintenance mode?
- uint16 new_; // allows creating new chars?
+ uint16 users; // user count on this server
+ uint16 maintenance; // in maintenance mode?
+ uint16 new_; // should display as 'new'?
};
struct Login_Config {
@@ -53,19 +54,19 @@ struct Login_Config {
bool console; // console input system enabled?
bool new_account_flag; // autoregistration via _M/_F ?
int start_limited_time; // new account expiration time (-1: unlimited)
-// bool case_sensitive; // are logins case sensitive ?
+ bool case_sensitive; // are logins case sensitive ?
bool use_md5_passwds; // work with password hashes instead of plaintext passwords?
-// bool login_gm_read; // should the login server handle info about gm accounts?
+ bool login_gm_read; // should the login server handle info about gm accounts?
int min_level_to_connect; // minimum level of player/GM (0: player, 1-99: GM) to connect
bool online_check; // reject incoming players that are already registered as online ?
bool check_client_version; // check the clientversion set in the clientinfo ?
int client_version_to_connect; // the client version needed to connect (if checking is enabled)
-// bool ipban; // perform IP blocking (via contents of `ipbanlist`) ?
-// bool dynamic_pass_failure_ban; // automatic IP blocking due to failed login attemps ?
-// unsigned int dynamic_pass_failure_ban_interval; // how far to scan the loginlog for password failures
-// unsigned int dynamic_pass_failure_ban_limit; // number of failures needed to trigger the ipban
-// unsigned int dynamic_pass_failure_ban_duration; // duration of the ipban
+ bool ipban; // perform IP blocking (via contents of `ipbanlist`) ?
+ bool dynamic_pass_failure_ban; // automatic IP blocking due to failed login attemps ?
+ unsigned int dynamic_pass_failure_ban_interval; // how far to scan the loginlog for password failures
+ unsigned int dynamic_pass_failure_ban_limit; // number of failures needed to trigger the ipban
+ unsigned int dynamic_pass_failure_ban_duration; // duration of the ipban
bool use_dnsbl; // dns blacklist blocking ?
char dnsbl_servs[1024]; // comma-separated list of dnsbl servers