From 43aa8bba7be095cd630a04a93338877ae6aedcad Mon Sep 17 00:00:00 2001 From: ultramage Date: Fri, 4 Apr 2008 17:07:31 +0000 Subject: Preparations for the login server TXT/SQL merge - copied the sql login server code to /src/login - merged the login server header files - moved the account savefile name config setting to inter_athena.conf and renamed it to match the other settings git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12478 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/login/login.h | 21 +++++++++++---------- 1 file changed, 11 insertions(+), 10 deletions(-) (limited to 'src/login/login.h') diff --git a/src/login/login.h b/src/login/login.h index 1147d6bb6..4c1ea07e7 100644 --- a/src/login/login.h +++ b/src/login/login.h @@ -7,6 +7,7 @@ #include "../common/mmo.h" // NAME_LENGTH #define LOGIN_CONF_NAME "conf/login_athena.conf" +#define INTER_CONF_NAME "conf/inter_athena.conf" #define LAN_CONF_NAME "conf/subnet_athena.conf" // supported encryption types: 1- passwordencrypt, 2- passwordencrypt2, 3- both @@ -38,9 +39,9 @@ struct mmo_char_server { int fd; uint32 ip; uint16 port; - uint16 users; // user count on this server - uint16 maintenance; // in maintenance mode? - uint16 new_; // allows creating new chars? + uint16 users; // user count on this server + uint16 maintenance; // in maintenance mode? + uint16 new_; // should display as 'new'? }; struct Login_Config { @@ -53,19 +54,19 @@ struct Login_Config { bool console; // console input system enabled? bool new_account_flag; // autoregistration via _M/_F ? int start_limited_time; // new account expiration time (-1: unlimited) -// bool case_sensitive; // are logins case sensitive ? + bool case_sensitive; // are logins case sensitive ? bool use_md5_passwds; // work with password hashes instead of plaintext passwords? -// bool login_gm_read; // should the login server handle info about gm accounts? + bool login_gm_read; // should the login server handle info about gm accounts? int min_level_to_connect; // minimum level of player/GM (0: player, 1-99: GM) to connect bool online_check; // reject incoming players that are already registered as online ? bool check_client_version; // check the clientversion set in the clientinfo ? int client_version_to_connect; // the client version needed to connect (if checking is enabled) -// bool ipban; // perform IP blocking (via contents of `ipbanlist`) ? -// bool dynamic_pass_failure_ban; // automatic IP blocking due to failed login attemps ? -// unsigned int dynamic_pass_failure_ban_interval; // how far to scan the loginlog for password failures -// unsigned int dynamic_pass_failure_ban_limit; // number of failures needed to trigger the ipban -// unsigned int dynamic_pass_failure_ban_duration; // duration of the ipban + bool ipban; // perform IP blocking (via contents of `ipbanlist`) ? + bool dynamic_pass_failure_ban; // automatic IP blocking due to failed login attemps ? + unsigned int dynamic_pass_failure_ban_interval; // how far to scan the loginlog for password failures + unsigned int dynamic_pass_failure_ban_limit; // number of failures needed to trigger the ipban + unsigned int dynamic_pass_failure_ban_duration; // duration of the ipban bool use_dnsbl; // dns blacklist blocking ? char dnsbl_servs[1024]; // comma-separated list of dnsbl servers -- cgit v1.2.3-70-g09d2