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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-05-23 21:23:36 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-05-23 21:23:36 +0000
commitf6bcd12cd633717e9e503bb453c85955e29cd519 (patch)
tree49225d619843accadf26532263f615392da5b8a2 /src/char/int_guild.c
parent9b9305b6b1a1a004c2ef909404daa705e956a5de (diff)
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- Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast time and delay reducibility by item scripts (cards and such)
- Fixed Martyr's Reckoning never triggering for gms with all skills - Added MO_TRIPLEATTACK and RG_SNATCHER to @skillall's skill filter - Made gm_skill_unconditional bypass skill blocking (guild timer, etc) - Reverted the weird delay_dependon_agi thing (r8923, r9055, r9059) - Changed a few memsets to strncpy (reading past buffer is a bad idea) - Sped up some memset operations (multiples of 4 are faster) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10613 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char/int_guild.c')
-rw-r--r--src/char/int_guild.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/char/int_guild.c b/src/char/int_guild.c
index 14297712f..2cf8b8b91 100644
--- a/src/char/int_guild.c
+++ b/src/char/int_guild.c
@@ -123,8 +123,8 @@ int inter_guild_fromstr(char *str, struct guild *g) {
#ifndef TXT_SQL_CONVERT
g->castle_id = tmp_int[5];
#endif
- memcpy(g->name, tmp_str[0], NAME_LENGTH-1);
- memcpy(g->master, tmp_str[1], NAME_LENGTH-1);
+ memcpy(g->name, tmp_str[0], NAME_LENGTH);
+ memcpy(g->master, tmp_str[1], NAME_LENGTH);
memcpy(g->mes1, tmp_str[2], 60);
memcpy(g->mes2, tmp_str[3], 120);
g->mes1[strlen(g->mes1)-1] = 0;
@@ -152,7 +152,7 @@ int inter_guild_fromstr(char *str, struct guild *g) {
m->exp = exp;
m->exp_payper = tmp_int[8];
m->position = tmp_int[9];
- memcpy(m->name, tmp_str[0], NAME_LENGTH-1);
+ memcpy(m->name, tmp_str[0], NAME_LENGTH);
for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ
str = strchr(str + 1, '\t');
@@ -167,7 +167,7 @@ int inter_guild_fromstr(char *str, struct guild *g) {
p->mode = tmp_int[0];
p->exp_mode = tmp_int[1];
tmp_str[0][strlen(tmp_str[0])-1] = 0;
- memcpy(p->name, tmp_str[0], NAME_LENGTH-1);
+ memcpy(p->name, tmp_str[0], NAME_LENGTH);
for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ
str = strchr(str+1, '\t');
@@ -204,7 +204,7 @@ int inter_guild_fromstr(char *str, struct guild *g) {
return 1;
a->guild_id = tmp_int[0];
a->opposition = tmp_int[1];
- memcpy(a->name, tmp_str[0], NAME_LENGTH-1);
+ memcpy(a->name, tmp_str[0], NAME_LENGTH);
for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ
str = strchr(str + 1, '\t');
@@ -224,7 +224,7 @@ int inter_guild_fromstr(char *str, struct guild *g) {
e->rsv1 = tmp_int[1];
e->rsv2 = tmp_int[2];
e->rsv3 = tmp_int[3];
- memcpy(e->name, tmp_str[0], NAME_LENGTH-1);
+ memcpy(e->name, tmp_str[0], NAME_LENGTH);
memcpy(e->acc, tmp_str[1], 24);
tmp_str[2][strlen(tmp_str[2])-1] = 0;
memcpy(e->mes, tmp_str[2], 40);
@@ -980,8 +980,8 @@ int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_mem
}
// memset(g, 0, sizeof(struct guild)); Meh...
g->guild_id = guild_newid++;
- memcpy(g->name, name, NAME_LENGTH-1);
- memcpy(g->master, master->name, NAME_LENGTH-1);
+ memcpy(g->name, name, NAME_LENGTH);
+ memcpy(g->master, master->name, NAME_LENGTH);
memcpy(&g->member[0], master, sizeof(struct guild_member));
g->position[0].mode = 0x11;
@@ -1071,8 +1071,8 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in
j = MAX_GUILDEXPULSION - 1;
}
g->expulsion[j].account_id = account_id;
- memcpy(g->expulsion[j].acc, "dummy", NAME_LENGTH-1);
- memcpy(g->expulsion[j].name, g->member[i].name, NAME_LENGTH-1);
+ strncpy(g->expulsion[j].acc, "dummy", NAME_LENGTH);
+ memcpy(g->expulsion[j].name, g->member[i].name, NAME_LENGTH);
memcpy(g->expulsion[j].mes, mes, 40);
}
@@ -1344,7 +1344,7 @@ int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_
for(j = 0; j < MAX_GUILDALLIANCE; j++)
if (g[i]->alliance[j].guild_id == 0) {
g[i]->alliance[j].guild_id = g[1-i]->guild_id;
- memcpy(g[i]->alliance[j].name, g[1-i]->name, NAME_LENGTH-1);
+ memcpy(g[i]->alliance[j].name, g[1-i]->name, NAME_LENGTH);
g[i]->alliance[j].opposition = flag & 1;
break;
}